What are some ways to abuse Adun Oakenshield?
Commander Deck Help forum
Posted on Dec. 14, 2021, 8:39 a.m. by theindigoeffect
The ability to return a creature from my graveyard to my hand is mediocre at best, so what would be the most effective way to take advantage of this commander's ability?
Cards with evoke abilities like Spitebellows aren't terrible.
seshiro_of_the_orochi says... #3
Tormod, the Desecrator and Desecrated Tomb seem like fun.
December 14, 2021 10:35 a.m.
bushido_man96 says... #5
You could play with cards like Sek'Kuar, Deathkeeper, who let's you get value out of creatures going to the graveyard, letting you maintain a board state while recurring your creatures.
December 14, 2021 2:54 p.m.
activate Survival of the Fittest ditch a dude, fetch and cast Seedborn Muse, then each players turn return dude, ditch & fetch again.
December 14, 2021 6:46 p.m. Edited.
ClockworkSwordfish says... #8
Three mana to bring a guy back is a little hefty, but if you're really looking for options you can run guys with Cycling (or Landcycling) to redirect your card advantage into something else. Deadshot Minotaur is a soft piece of removal and is easy to cycle at one hybrid mana. Undead Gladiator improves your card filtering by letting you trade other cards for him while you're at it. (Anger, anyone?) Igneous Pouncer and Valley Rannet let you grab shocklands or other nonbasics like Dryad Arbor or Witch's Cottage. Some critters tack an extra ability onto their being cycled, such as Jund Sojourners, Sanctuary Smasher and Void Beckoner - giving you a mana-intensive but reliable option each turn if you have nothing else to bring back.
Perhaps the best example is Krosan Tusker, who grabs you another card and a land when you cycle him, putting you up another card each time. Shefet Monitor requires even more mana but puts the land right into play untapped, giving you a reliable way to ramp and draw cards during a standstill.
December 14, 2021 8:44 p.m.
seshiro_of_the_orochi says... #9
Love what Ramble said. Also, I knew there to be a combo somewhere:
You'd need Adun Oakenshield, Tormod, the Desecrator/Desecrated Tomb, any free sac-outlet and Thornbite Staff.
Have Adun equipped with Staff. Tap him to recurr sth. Tormod/Tomb triggers, giving you a zombie. Sac it to e.g. Altar of Dementia, mill a card. Staff untaps Adun, rinse and repeat.
Your sac outlet could be Wild Cantor. Infinite zombies or bats seems pretty ok. Without Tormod/Tomb, you'd still get infinite ETBs and LTBs.
December 14, 2021 11:33 p.m.
plakjekaas says... #10
seshiro_of_the_orochi there's a cost of attached to the recurring that I don't see accounted for in your setup, seems not that Infinite '^^
December 15, 2021 12:28 a.m.
seshiro_of_the_orochi says... #11
Ah crap, I missed that cost. That makes going infinite pretty hard. What a shame.
December 15, 2021 12:33 a.m.
not related to Adun Oakenshield
but Yurlok of Scorch Thrash + Nyxbloom Ancient + Aggravated Assault is a neat way to get infinite mana in jund
It just has a minor side effect of ending the game.
December 17, 2021 12:15 p.m.
plakjekaas says... #13
RambIe Most ways of making infinite mana in commander are designed to end the game though. Yurlok is just unique in that an opposing Time Stop (or just passing the turn, at that) could lose you the game, where most infinites are used to win the game, but ending it is ending it :P
plakjekaas says... #2
Self-mill (like Stitcher's Supplier) and then use your commander to hand-pick back your value/combo/stax-creatures back from the graveyard. And then the secret commander Syr Konrad, the Grim to actually finish games.
December 14, 2021 8:46 a.m.