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Tolsimir's Ferocious Family (Needs Help)

Standard* Elves GW (Selesnya) Werewolf

ryanwb2


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A fun little Tolsimir deck I've been cooking up for Standard before the rotation happens. It wants to get out a bunch of wolves and have them pick a fight with all your creatures--every wolf comes with free removal! To that end, I threw in every Standard wolf card I own, plus a good number of fight spells in case Tolsimir isn't around to play. Arlinn is good at buffing them and making a few tokens. I fleshed things out with some random creatures and removal spells because I wasn't really sure what else to put in.

Tolsimir, Wolf-Slinger (a Commander deck) is a good source of inspiration for this. It has a focus on Populate, but there's nothing with that mechanic in Standard right now, so my deck plays a lot differently.

  • Flicker of Fate exists solely to flicker Ferocious Pup and Tolsimir, giving me more fights and more life gain. In fact, this combo on Ferocious Pup to spawn in his whole Ferocious Family was the original inspiration for this deck. Turns out Tolsimir works really well with that :)

  • Woodland Champion was a surprise winner. If you can get one out early enough, she'll get reeeeally big before you know it.

  • I recognize that Ram Through is way way better than Rabid Bite, and of course that I should be using shock lands. This is kind of a cards I own deck right now, and I want to see what else I should buy.

Are there any other cards I should put in this thing? I may even adapt this for a Pioneer Naya deck so I can do cool Arlinn/Werewolf stuff, so those suggestions would be interesting, too.

All wolfy cards in Standard

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