Alrighty. This deck is casual multiplayer heavy, and it obviously shows. It's not necessarily designed to win, but to disrupt as everyone else at the table if it's ignored.

The concept of the deck is to ramp up into making a large amount of saproling tokens, which can then be sacrificed to do a large number of things. Those things include causing opponents to take damage, sacrifice creatures, give yourself a lot of mana, resurrect creatures in the graveyard, boost the P/T of other saprolings for a swarm style attack, draw cards...

This is more of a synergy deck than a combo deck. Various pieces have multiple purposes for existing in the deck. The more pieces you have hit the table, the closer you are to getting something nasty to go off.

This deck emphasizes more on versatility and diversity than having a very specific setup of cards on the table, so many cards are singleton or 2 copies. Very few have 3 copies.

You can effectively get a combo going to get a lot of saprolings going, to sacrifice for mana to make more saprolings which also causes opponents to lose life and sacrifice creatures, just so you can make more saprolings to repeat, effectively wiping out all creatures not your own.

Example:

If you can get Ashnod's Altar , Earthcraft , Grave Pact / Savra, Queen of the Golgari & Nemata, Grove Guardian out, you can effectively wipe out all creatures your opponents control and gain as much life as you want. You'd 2G for a Saproling Token via Nemata. You'd then tap that token to untap the Forest using Earthcraft. Tap the Forest, then sacrifice the token to Ashnod's Altar for 2 colorless mana. You'll gain 2 life from Savra and all opponents would sacrifice one creature. Use the 2G to create another token and repeat.

There are other various combinations that can occur with this deck given how the cards' abilities interact with each other.

This deck has all kinds of synergy interactions among the various cards, which can make threat assessment of the deck by opponents more difficult. It has been a lot of fun to play in a casual multiplayer environment as it does interact a lot with the other players.

I'm always looking for ways to streamline the deck a bit more, so long as it does not disrupt diversity and versatility. Comments/suggestions are always welcome!

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Date added 4 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

7 - 0 Mythic Rares

28 - 0 Rares

12 - 0 Uncommons

Cards 61
Avg. CMC 3.30
Tokens Assassin 1/1 B w/ Player Killer, Human Cleric 1/1 BW, Saproling 1/1 G
Folders 60 Card Casual
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