This is my first try at a Jund coloured Dragon deck,

The main idea behind this is using Green mana ramp to get big dragons early, I have had Dragonlord Atarka out on turn 4 or 5, destroying a few creatures with his ability.

The ideal hand exists out of 2 mana, an Elvish Mystic , a Sylvan Caryatid and some dragons. With a hand like that you can bring out the big dragons at turn 4/5 or maybe 5/6

(This deck is a bit "budget" ish, I don't have a huge budget so some of the obvious big Jund dragons aren't in it for that reason)

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I say cut the 4x Dragonlord's Servant for a playset of Sylvan Caryatid.

April 7, 2017 10:01 p.m.

My suggestions:
Foul-Tongue Invocation - pretty strong w/ all these dragons
Draconic Roar - ditto
- Elvish Mystic / + Birds of Paradise - pretty clear upgrade, especially in a 3 color deck
- Sarkhan the Mad - Crucible of Fire / + Rampant Growth - Sarkhan pretty much does nothing and Crucible is only going to be good if you've already got a big army

And I would redo that manabase as much as the budget allows...

April 8, 2017 11:19 a.m.

Thanks for the recommendations guys,

I'm going to swap Dragonlord's Servant with Sylvan Caryatid, it works way better and gives it a nicer balance between the colours. I'm not seeing any real advantages with Foul-Tongue Invocation, a Murder or Doom Blade works better and if everything goes right you don't need any creature removal. And you don't need extra life because you probably have a shit ton of dragons to defend yourself. Draconic Roar made me think though, and I'm probably gonna ad a fourth Atarka's Command because it gives me both mana ramp and damage to a player (the mentoined mana-ramp from Atarka's Command is also a reason why I'm not going to add Rampant Growth).Birds of Paradise isn't gonna make the cut because of budget issues, $20 for a playset is a bit much, and I'd rather spend that money on some other cards (Because of Birds of Paradise I'm adding Sylvan Caryatid though, because it is better to have a choice.)

And again, thanks for the recommendations! appreciate it.

April 8, 2017 2:01 p.m.

I aegue against not having creature removal. You have no interaction in the beginning turns and by the time you set up to cast your first dragon and you are leaving yourself wide open. You leave yourself particularly weak to lot of strategies without interaction.

A lot can happen in four or five turns. Most games will be over or close to it by then. It is important te remember this fact.

I definitely recommend some removal o interaction. at least in the sideboard. Terminate is invaluable and inexpensive. Lightning Bolt is also an important card to consider, and is also inexpensive. Slaughter Games is good against combo decks.

April 30, 2017 9:12 a.m.

May I suggest Paradise Druid ?

October 14, 2019 12:05 p.m.

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
Created with Highcharts 9.3.3CreatureCreatureLandLandInstantInstant
Created with Highcharts 9.3.3Converted mana costMana-curve8.3%8.3%5.6%5.6%11.1%11.1%11.1%11.1%22.2%22.2%8.3%8.3%19.4%19.4%13.9%13.9%0123456702468101214