Boltwing Marauder

Boltwing Marauder

Creature — Dragon


Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

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Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all


Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pioneer Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Boltwing Marauder Discussion

multimedia on Hail to Kolaghan King!

3 months ago

Hey, for the low budget good job for your first Commander deck.

Consider a Goblin and Dragon theme? This would give your overall deck a more focused theme instead of just playing random creatures such as Diregraf Ghoul and Spinal Centipede. I suggest this because when Kolaghan attacks she pumps any creatures you control and Goblins can make lots of token creatures. This kind of strategy is call go wide. Which means attacking with lots of creatures, a wide battlefield of creatures.

Cards to consider adding:

Other Draw/Tutors

Other Ramp

Other Dragons

Other Goblins

Other Removal

Other Lands

Good luck with your deck.

TypicalTimmy on anyone know good blink infinite …

7 months ago

You want either Felidar Guardian or Wispweaver Angel. Both of these are important as they:

  • 1.) Do not require any other triggers other than entering the battlefield
  • 2.) Immediately return the creature to the battlefield
  • 2.1) They don't want until a condition is met,
  • 2.2) Or until the beginning of the next end step

If you are fortunate enough to have both out together, you can put an infinite loop on, which can be fed into things such as (in 5c) Soul Warden, Kapsho Kitefins, Orc Sureshot< Impact Tremors, Champion of Lambholt.

Also, Aura Shards, Boltwing Marauder, Bronzebeak Moa, Corpse Knight (Wincon), Decoction Module (Aethersquall Ancient), and honestly just a bunch more. You can also use Aetherflux Reservoir to auto-cannon everyone with Soul Warden and similar life gaining cards.

Also, if you use Clone creatures, you can expand how many creatures you have available to you. Have the Clone enter as a copy of either of the two aforementioned creatures and it works just as good. This also gives you access to a ton of draw via Dire Undercurrents.

Ravenrose on Dragon Maid Prossh

1 year ago

I am a very simple human being: I see a alt-art of Tohru and I click on the deck. Pity you do not have alt-arts of Fafnir, Locula and Khana. Would have loved to see that! I do have a few suggestions for the deck. Wild Pair would be a good addition to the deck. Boltwing Marauder is a pretty good dragon. Crucible of Fire gives a boost to every dragon. Lathliss, Dragon Queen should have an honourable place in this deck. Dragon's Hoard is fun and on theme. Where Ancients Tread is a maybe but it is thematic. You may want to consider Living Death as some recurrsion.

I hope this has helped!

Raven Rose

Kaigz on Rakdos Dragon Reanimator

1 year ago

BelugaWhale217 I feel like you’d be fine replacing any of these:

Boltwing Marauder - Not getting a ton of value out of this, there are better dragons out there for you.

Kolaghan, the Storm's Fury - Same deal as boltwing

Magus of the Wheel - Doesn’t fit your tribe and does the same thing as Dragon Mage , which you can also tutor.

Thundermaw Hellkite - seems a bit to situational here as it requires your opponents having fliers and could probably be swapped out for a dragon that works better with your graveyard theme.

You might als consider working some sacrificing tech into the deck as well as it pairs naturally with graveyard and reanimator builds. You could probably lose some of the card draw spells for these if you did decide to go this route.

elgosu1337 on Tana and Ravos: ETB

2 years ago

I like what you're going for here! If you're trying to use Panharmonicon to pump your tokens, you can consider Ogre Battledriver, In the Web of War, Boltwing Marauder, Primal Forcemage, Ambuscade Shaman, Valor in Akros, and Goldnight Commander. Chancellor of the Forge can quadruple the size of your army if you have Panharmonicon in play. Feldon of the Third Path can bring back dead creatures as hasty tokens, so you get double with Parallel Lives in play.

You can check out my token ETB deck for more ideas!

elgosu1337 on Advertise your COMMANDER deck!

2 years ago

Writing one up for you skyburial.

Wizards now have their aggro potential unlocked thanks to Inalla, Archmage Ritualist and Naban, Dean of Iteration.

Inalla, Aggromage Ritualist

Commander / EDH* elgosu1337


Inalla, Archmage Ritualist makes more Wizards and Naban, Dean of Iteration pumps them with Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War, and then deals damage with Warstorm Surge.

elgosu1337 on Could Aggro Wizards be a …

2 years ago

Yes it is, I have a version with Inalla, Archmage Ritualist that uses Naban, Dean of Iteration and Panharmonicon to trigger Inalla, Archmage Ritualist and Flameshadow Conjuring to make more tokens, and Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War extra times to make the wizards bigger.

Inalla, Aggromage Ritualist

Commander / EDH* elgosu1337


elgosu1337 on Inalla, Arch Musclemancer

2 years ago

If you really want to do aggro, Door of Destinies and Coat of Arms are obvious anthems, maybe Obelisk of Urd as well. Since Inalla gives extra ETBs, Naban and Panharmonicon can enhance Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War. Kindred Charge can help end games. Flameshadow Conjuring can make even more copies. Replace Heat Shimmer with Twinflame.

Drop the monuments, the fixing cards, and some of the weaker creatures and play more lands, Command Tower, and signets. Drop Psychic Trance for Voidmage Prodigy or Glen Elendra Archmage or something. Drop the Arcane Adaptation stuff. Drop Gray Merchant since you don't have that much black costs.

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