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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Yuki-Onna
Creature — Spirit
When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
bushido_man96 on
Spirited Rage
5 years ago
Petalmane Baku might help ramp you, and Yuki-Onna provides a useful, reusable effect. You should probably consider some straight draw spells, too, like Rishkar's Expertise .
Silverfox670 on
Spirit of vengeance
7 years ago
update - drawing way too many lands, cant play anything else with such a high number.
early card draw is severely lacking. mid/late game there are some GREAT options in Honden of Seeing Winds and Sire of the Storm. but they are inaccessible early game, making the deck feel slow over all.
needs a couple tutors possibly: kept finding myself in need of Yuki-Onna in particular, and no way to go grab her.
possible switching of the removal card. while you can't beat the efficiency of Swords to Plowshares, I may trade efficiency for value. Crib Swap is a tribal shapeshifting instant that would count as a spirit.this would give it some recurrability, and also trigger all of my "whenever you play a spirit or arcane spell" abilities.
Changes:Forest -> Windborn Muse / Plains -> Swords to Plowshares / Forest -> Kami of the Cresent Moon
TheDeckMaker2300 on
Spirits
7 years ago
I made a spirit tribal deck there's a couple stuff your missing that's a must
- Nikko-Onna
- Yuki-Onna
- Rend Flesh
- Wear Away
- Infernal Kirin
- He Who Hungers
- Yosei, the Morning Star
- Kokusho, the Evening Star
- Kyoki, Sanity's Eclipse
- Haru-Onna
And of coarse your fatal mistake Kodama's Reach is missing and I'm sure the top ten best ramp cards that synerizes in the deck should be in this.
TheDeckMaker2300 on
8 years ago
you should make room for some of the following
- Kodama's Reach
- Yuki-Onna
- He Who Hungers
- Angel of Flight Alabaster
- Kyoki, Sanity's Eclipse
- Cultivate
- Kokusho, the Evening Star (going to be cheaper as of iconic masters)
- Keiga, the Tide Star
- Yosei, the Morning Star
- Death Denied
- Terashi's Grasp
- Spectral Shepherd
- Soulless Revival
- AEther Shockwave
- Kindred Discovery
- Tomorrow, Azami's Familiar
- Kataki, War's Wage
- Temple of the False God
- Rending Vines
- Ghostly Prison (hey in a way flavor)
- Farseek
- Reliquary Tower
- Lightning Greaves
- The Unspeakable (enough arcanes and this guy will come in handy)
- Anguished Unmaking
- Jugan, the Rising Star (just if you decide to add all 5 spirt dragons..erm 6)
- Swords to Plowshares
- Fist of Suns
- Cyclonic Rift
- Herald’s Horn (this is now know as a budget urza's incubator)
- Spell Queller (spectral Shepard and this combo together for countering spells permanently)
just some suggestions
Icbrgr on TRIBE PRIDE!
9 years ago
@ghosthunter13 I think I will have to investigate those onnas more with effects like that Yuki-Onna... Neat!





