Yuki-Onna

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Yuki-Onna

Creature — Spirit

When Yuki-Onna enters the battlefield, destroy target artifact.

Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.

bushido_man96 on Spirited Rage

5 years ago

Petalmane Baku might help ramp you, and Yuki-Onna provides a useful, reusable effect. You should probably consider some straight draw spells, too, like Rishkar's Expertise .

Silverfox670 on Spirit of vengeance

7 years ago

update - drawing way too many lands, cant play anything else with such a high number.

early card draw is severely lacking. mid/late game there are some GREAT options in Honden of Seeing Winds and Sire of the Storm. but they are inaccessible early game, making the deck feel slow over all.

needs a couple tutors possibly: kept finding myself in need of Yuki-Onna in particular, and no way to go grab her.

possible switching of the removal card. while you can't beat the efficiency of Swords to Plowshares, I may trade efficiency for value. Crib Swap is a tribal shapeshifting instant that would count as a spirit.this would give it some recurrability, and also trigger all of my "whenever you play a spirit or arcane spell" abilities.

Changes:Forest -> Windborn Muse / Plains -> Swords to Plowshares / Forest -> Kami of the Cresent Moon

TheDeckMaker2300 on Spirits

7 years ago

I made a spirit tribal deck there's a couple stuff your missing that's a must

  1. Nikko-Onna
  2. Yuki-Onna
  3. Rend Flesh
  4. Wear Away
  5. Infernal Kirin
  6. He Who Hungers
  7. Yosei, the Morning Star
  8. Kokusho, the Evening Star
  9. Kyoki, Sanity's Eclipse
  10. Haru-Onna

And of coarse your fatal mistake Kodama's Reach is missing and I'm sure the top ten best ramp cards that synerizes in the deck should be in this.

TheDeckMaker2300 on

8 years ago

you should make room for some of the following

just some suggestions

Icbrgr on TRIBE PRIDE!

9 years ago

@ghosthunter13 I think I will have to investigate those onnas more with effects like that Yuki-Onna... Neat!

Dromar39 on TRIBE PRIDE!

9 years ago

I liked the Onnas (Yuki-Onna for example)