Prosperity

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Prosperity

Sorcery

Each player draws X cards.

SaberTech on Zaxara, Exemplify Winning *Primer*

4 months ago

Prosperity is kind of tricky to use. X can't be greater than the number of cards in your deck if you don't want to deck yourself, so if an opponent happens to have more cards in their library than you it won't be possible to deck them out. You will have still drawn your deck so you'll have a way to win regardless, but your opponents now have most of their decks in hand too so they'll potentially be able to use interaction to stop whatever you do next. Since you've drawn all of your cards that means you'll lose on your next draw step and they might just get to untap and win on their turns. The best way you have to offset all of that is to have Jace, Wielder of Mysteries on the board. That way you can make sure that X is high enough that Prosperity decks everyone and you won't lose.

It will be funny if someone bounces or destroys Jace in response to you casting Prosperity though. At that point, I'm sure that your opponents would prefer to force a draw than just let you take the clean win.

I run Drown in Dreams as one of my X cost draw spells, but I also run spells that let me get cards back from my graveyard like Eternal Witness and Noxious Revival so I can squeeze a little extra value out of the card. There have been a number of times where I've targeted myself with both the card draw and mill parts of the spell because I was really digging for a combo piece and I had a card in hand that let me get something back from the graveyard. I could also use Drown in Dreams to beat all of my opponents too. With Zaxara out and a mana combo active I can draw my deck and mill out an opponent, cast Eternal Witness to get Drown in Dreams back, and then cast the spell again to force one opponent to draw out their deck while milling out my last opponent.

Unknownblah on Zaxara, Exemplify Winning *Primer*

4 months ago

SaberTech I am now going to swap in BSZ just because I did not think of using it like that, I was always so focused on myself.

Wouldn't Prosperity also be another option for an X spell and draw everything from deck so I can simultaneously win and cause others to lose once I have my board set up?

capwner on Group hug but snake, so Boa Constrictor

11 months ago

Mana Echoes can make a ton of mana and deck everyone if you chain Prosperity effects. And maybe consider Elfhame Sanctuary or a Words card like Words of Wind to protect yourself from decking. Endurance also works here to a lesser extent

Xtough on Xyris for $50

1 year ago

Hello. Nice deck. I like the budget approach. I play Xyris as well and it is a very strong and cheap deck that can take out 3 opponents in sometime one turn. Main cards are Prosperity, Last-Ditch Effort, Mob Justice and Xenagos, the Reveler. You can check the deck here, although I need to update a little:

http://tappedout.net/mtg-decks/xyris-draw-to-kill/

Happy drawing!

carpecanum on Sky Way to the Danger Zone

2 years ago

Shapesharer could make a terrifying Drake. Possibly Sea-Dasher Octopus for that extra card in early game, on a cheap flyer.

Prosperity could be a win con.

thefiresoflurve on Praise Be?

2 years ago

Nice list! I saw Heliod get spoiled and figured it would be a really fun commander.

One thing you neeeeed to put in here: Approach of the Second Sun. It is purpose built for wheel, and really fun when you cast it at flash speed. As a bonus, it's also a cool card to run with Eldrazi.

Geier Reach Sanitarium might be good also. Basically a second Mikokoro, but also potentially gives Heliod's ETB targets in the yard.

Minds Aglow is essentially a more political version of Prosperity, if you have a table that leans that way. Does forfeit control, but might be fun in certain places.

Words of Wisdom might also be worth considering as another cheap "everyone draws" spell.

GL, HF!

DemonDragonJ on The Mind is a Terrible Thing to Raze

2 years ago

I have replaced Prosperity with Faerie Mastermind, which increased this deck's average converted mana cost from 3.58 to 3.60, but I feel that the increase is worth the additional benefit that I shall gain from having the fairy in this deck.

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