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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Lone Wolf
Creature — Wolf
You may have Lone Wolf assign its combat damage as though it weren't blocked.




Rhadamanthus on First strike and double strike …
3 months ago
No, you don't take damage in this situation.
Once an attacking creature becomes blocked, it stays blocked all through combat, unless some other effect specifically says it becomes unblocked. Even if the blocking creature goes away before damage is dealt, the attacker is still blocked. The only way a blocked attacker is allowed to assign any damage to the defending player/planeswalker is if it has trample or if it has an ability that specifically allows it to assign combat damage as though it weren't blocked (Lone Wolf, Thorn Elemental etc.).
ViscountVonSausageRoll on
Punch through
2 years ago
So, I gave this another look since we talked.
I think there's too much theme-consistent stuff vs practical-stuff. For example Mage Slayer is on-theme, but practically speaking it's inferior to Loxodon Warhammer or Blanchwood Armor here. Mage Slayer's primary benefit in a deck is that is deals unblockable damage. Your dudes already are punching through, Mage Slayer is just doubling their power here.
Which could be fine, but Lone Wolf and Pride of Lions have a power of 2 and 4. That's not enough to win the game rapidly anymore.
Blanchwood Armor would fucking destroy here (even more so if you tossed out Talisman of Impulse for even more Forest ramp). Personally I'd cut something out somewhere (Prolly Talisman of Impulse and/or drop down to 2-of Thorn Elemental) to cram in some way of protecting your dudes. Rhox regenerates, but the other dudes are just screaming to get Go for the Throated
TheVectornaut on
Revised RG wolves
4 years ago
Sorry I'm a little late responding, but I didn't see you had created an entirely new version yesterday. As a follow-up to my prior suggestions, it looks much stronger without so many vanilla creatures. I will say that I'd probably have kept the Young Wolf . Having creatures to curve out with is pretty important, even in slower midrange decks. Young Wolf specifically is also much better than it first appears and can often be treated as a sticky creature that's a 1/1 and 2/2 bundled together. The games where you can play T1 wolf, T2 wolf, T3 Partisan are much better than the games where you play nothing on turn 1 (except maybe a Bolt) and then only have 2 wolves to target on T4+. If I had to swap something for it... I'd maybe pick Lone Wolf . Its effect is functionally similar to the cheaper Wandering Wolf and both cards have gotten weaker with the removal of Wolfir Silverheart and Might of Oaks . Or, you could move the Asceticism to the sideboard depending on how much creature hate you're expecting to run into. If you need earlier defenses in the main, I'd look into Blossoming Defense and Vines of Vastwood . As for adding more targeted combat tricks, the first card I'd cut would definitely be Moonlight Hunt since unlike a more standard Prey Upon fight spell, it doesn't actually target any of your own wolves. In the absence of Partisan, the Hunt is probably better. But, I'd say the potential to generate an overwhelming number of tokens shifts the delta in the favor of multitarget spells. Technically, you could also run Zada, Hedron Grinder to go crazy with Might of the Masses , Confront the Unknown , Temur Battle Rage , etc., but I assume that you don't want any goblins polluting your tribal purity.
Kjartan on
Green Angry Wolves
6 years ago
Couldn't those two Lone Wolf be more Witchstalker s instead?
carpecanum on
Wolf Tribal MTGO
6 years ago
Do you think changelings are wolfy enough? Chameleon Colossus and maybe Changeling Titan. Baton of Morale would simulate pack tactics. Soul Foundry is a favorite of mine with decks like this and it gets extra synergy with your token doublers. Knighthood doesn't sound wolfy but some wolves are fast man (and its hilarious with your deathtouch cards).
I would consider cutting Sound the Call, Memorial to Unity, Coat of Arms (unless you never play against other tribal decks) and Lone Wolf. Aspect of Wolf has always under-performed for me.
Have you looked for a different commander? If you could find a Naya boss you could throw in Alpha Brawl and bring the wolf to them.
lornlynx on
AWOOOO-Tribal
7 years ago
removed Quilled Wolf for Primal Vigor
removed Primal Rage for Sandwurm Convergence
removed Lone Wolf for Herald's Horn
removed Rampant Growth for Parallel Lives
Gattison on
Pauper EDH Primer
7 years ago
I can see that. Maybe Lone Wolf would be for when you aren't allowed to play Infect? lol
Anyway, thanks. =)