Knighthood

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Knighthood

Enchantment

Creatures you control have first strike.

carpecanum on The Maniacal Court

6 months ago

OH! you have white in your color scheme. Knighthood as well

carpecanum on Ultimate Spider Tribal(WIP)

1 year ago

Brave the Sands, Knighthood (maybe), Sight of the Scalelords (especially if you throw in something to boost your little guys just a touch).

Aligned Hedron Network.

Sacred Armory would let you pump creatures after blocking phase or boost an opponents creature so it can't block at all

carpecanum on Jetmir v1

1 year ago

Knighthood to take advantage of all the + 1 power abilities.

Podma101 on Run To The Hills!

3 years ago

mythbuster128 Thank you for the suggestions! To address each:

Five-Alarm Fire and Vicious Shadows seem a bit slow for what I would like to do. If I find that I am having a hard time connecting during combat, I think I would be more likely to include Five-Alarm Fire as a way to pressure people further.

Mage Slayer, Knighthood, and Kresh the Bloodbraided I don't think do very much. I don't anticipate any of my creatures to get so big that Mage Slayer would be worth the slot. Knighthood won't end up doing much either, as smaller creatures with first strike don't appear very threatening. As for Kresh the Bloodbraided, he ends up becoming big, but that is it. No built in evasion or other upside.

True Conviction has always felt win-more to me, but maybe I am wrong. That is something I will keep in mind in the future, but for the time being I don't think it slots in here.

Primal Vigor is good, and I would include it, but I personally can't justify purchasing that card. This would be the only deck it could slot into, so I don't think the price is worth it. If the price somehow drops, then it would go right in.

Growing Rites of Itlimoc  Flip, Druids' Repository, and Helm of the Host should go in, hands down. I just need to see where they fit as I whittle the card count to 100.

mythbuster128 on Run To The Hills!

3 years ago

There's too many cards to start suggesting removals, so I'm gonna make some more suggestions instead. This reminds me of my good old token decks, so I have a lot of goodies for you. Clearly this is all aggressive stuff so here ya go:

Five-Alarm Fire, Eldrazi Monument, Mage Slayer, Knighthood, Growing Rites of Itlimoc  Flip, Druids' Repository

carpecanum on Ruthless Regiment Rework - Ikoria Flavor

4 years ago

Knighthood maybe. Once you get a decent army going you could use Cosmotronic Wave or Nemesis Mask to make sure you can get all your damage in.

carpecanum on Knights from the Basement

4 years ago

Knighthood fits flavor and is always pretty useful. If all or most of your creatures have first strike you can use deathtouch as another way to keep a tiny knight relevant.

Cairn Wanderer is a big knight and Mirror Entity is a wincon if you have enough creatures out

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