Hullbreaker Horror

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Hullbreaker Horror

Creature — Kraken Horror

SaberTech on Animar enthusiasts!

1 month ago

Now that Animar has Transit Mage, some of the cEDH builds are running Shield-Wall Sentinel and Drift of Phantasms to use as parts of a chain that ends with getting both Ancestral Statue and Walking Ballista.

Starts with Animar having two counters on it already:

Transit Mage -> tutor for Phyrexian Metamorph -> Metamorph copies Transit Mage and Tutors for Ancestral Statue -> Cast and bounce the Statue a bunch of times to get Animar's counter count to over twice your opponents' combined life total -> Cast Statue and bounce Metamorph -> Cast Metamorph copying the Mage to tutor Shield-Wall Sentinel -> Cast the Sentinel to tutor Drift of Phantasms -> Transmute Drift of Phantasms to tutor Imperial Recruiter -> Cast the Recruiter to tutor up Walking Ballista to win the game.

Total Mana requirements: UUUR1 + 4 life.

I've also been testing out Transplant Theorist as an alternative Transit Mage target for when I already have Statue in hand and need a way to dig for Walking Ballista. The Theorist can dig through the deck with Ancestral Statue and can also net value if you happen to be bouncing a bunch of your mana rocks with Hullbreaker Horror. There have been times where blue mana was a bit tight and I found the Theorist more convenient than trying to work through the long spell chain I outlined above.

greyninja on Animar enthusiasts!

1 month ago

Last night the three new cards that I put into my Animar deck were:

I took out Elvish Visionary and finallyy took out two banned cards Mana Crypt and Dockside Extortionist which feels bad.

I figure that Elvish Visionary is trying to find cards like Shocking Sharpshooter anyway so I might as well run that in its place, and Outcaster Trailblazer can pay for itself once you're in a Cloudstone Curio or Hullbreaker Horror loop with Animar, Soul of Elements in play

Doombeard1984 on

4 months ago

Hi Thor1394,

So before I give too many suggestions, can I ask what is the overall game plan? Do you have particular budget restrictions etc?

I would say, I did make this deck myself, and whilst it was pretty good, the play style was not for me. That being said, as your commander has pay off for playing in other peoples turns, may be best to have some additional payoffs as well. I was a big fan of Wavebreak Hippocamp to keep you with card draw, and also Hullbreaker Horror. I get they are both not Faeries, but they are really really useful. Maybe you could get an alter with a Horror with Faerie wings? lol.

Additionally to that, Cloudstone Curio lets you bounce you own flash creatures to your hand, to play again. Also really good once you have played your Brazen Borrower type adventure cards as.... you can use those adventures again.

Will look more and give more ideas in a bit, but good luck on building it, and +1

Doombeard1984 on A Faerie Tale Ending

4 months ago

So had made this kind of deck a while back. Found buyback was a pretty useful one, so something like Capsize can mean you always have something in you hand to trigger your commander.

Cloudstone Curio also means that when you are flashing things in on opponents turns, can bounce another Faerie back to your hand to play on another turn as well.

I also found Hullbreaker Horror and Wavebreak Hippocamp to be really useful for some additional value in playing on other peoples turns.

Good luck with the deck, and +1

Bookrook on I need help creating a …

7 months ago

Cool deck! I feel like a few copies of traditional control spells might find a place in here, like Fell,Go for the Throat, and Memory Deluge. I would take out the Shadow of Doubt and bring in a copy of Ashiok, Dream Render, as it is continuous and serves as graveyard hate. A finisher might be nice like Hullbreaker Horror to push through your infect spells and generally wreak havoc.

UltimateRoxas40 on The Horror ... THE HORROR! *PRIMER*

1 year ago

Fun looking deck! As a fellow Captain N'ghathrod, I always enjoy seeing other people have fun with him.

A few cards I'd recommend adding.

Roaming Throne - This card is great with our Captain. It will cause both of his triggered abilities (Triggered abilities = “when,” “whenever,” or “at”) to double, Milling twice as many cards and getting two permanents out of an opponent's graveyard at the end of turn. It's colorless, so we don't have to worry about mana; has Ward 2, which makes it hard to remove; and can enter as a Horror to benefit off of our Captain.

Everflowing Chalice - With Hullbreaker Horror and Sol Ring, you can create a loop of bouncing each artifact back to hand, netting one colorless mana each time around. If you're not into infinite combos, then no worries. Funnily enough, this infinite combo was actually present in the Captain Precon deck.

Drown in Dreams - A great outlet if you end up running the above loop, or just a great way to Mill someone and Draw a bunch of cards.

Personally, I'm not a huge fan of the Medallions outside of mono-colored decks. I'd rather have an artifact that can just tap for mana rather than a reducer. But that's just my thoughts.

All together though, it looks great!

legendofa on Uhh my first deck idunno lmao

1 year ago

is one of the best options for counters, and very good for tokens. Look for cards that can develop those strategies, and start switching out cards that don't help. Hullbreaker Horror, for example, is a strong card, but is more useful as a control deck finisher than as part of a counter/token strategy. As you continue to build, for each card you add, ask yourself what it does to support the end goal and the rest of the deck. As another example, Koilos Roc creates a token, but that token can only be used to pay for abilities and artifact spells, which this deck doesn't rely on.

While tokens and counters can work well together, I would suggest focusing on one and using the other as a subthemes, instead of trying to make them equal. This will give you either a smaller number of big creatures or a big number of smaller creatures. It is possible to do both equally, but the support cards for that tend to be very expensive (Doubling Season is an extreme example), and you can easily end up with a situation where you have not quite enough creatures, and they're not quite big enough.

As an additional note about formats, Modern has a strict card list and sideboard rules. You can't have more than 15 cards in your sideboard, and Balaam__ already mentioned the cards marked in red. Even playing casually, if you mark it as a Modern deck, it's going to be treated as a Modern deck.

Above all, have fun!

Tsukimi on Alela's Huge Goads [Primer]

1 year ago

LynxGoddess First off thank you so much for all of this! My friends and I play with proxies, so price is not an issue for us. You caught me right before I printed the final deck and I am glad I can make some of these edits in time!

Yea can you tell I don't build blue black often? I'll swap one of the diamonds for Dimir Signet, any thoughts on other cheap mana rocks I may have missed? Yes we proxy but I try to avoid crazy expensive/competitive cards like Jeweled Lotus. I have somehow never seen Tolaria West before, excellent suggestion. I don't play black often so it seemed like Cabal/Urborg would be fun if I could get it off, but not necessary for the deck. Appreciate the land suggestions as well, never thought of using all those fetches for UB mana correction, gonna make those changes now.

The mana curve is a lil too high for sure, was definitely just excited to build typal faeries haha. Nymris is an easy cut, and I'll work on lowering the mana curve so there's more room for shenanigans. Cards like Hullbreaker Horror, Kindred Dominance, Tegwyll's Scouring etc are mainly fun pet cards that I'm going to try out, but are first on my to cut list since they're so high CMC wise. My playgroup decided to work away from every deck having power cards like Cyclonic Rift or Toxic Deluge in every deck with those colors, so I've been trying to find fun (if not less efficient) alternatives like Raise the Palisade.

If you ever need any deck suggestions let me know, this was a huge help and I really appreciate the detailed feedback!

Load more
Have (1) TheRealSpecialK
Want (3) TechNoble , beesaurs , J_R_B