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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Cabal Ritual
Instant
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Threshold — Add instead if seven or more cards are in your graveyard.
Urzas_Driving_Goggles on How to Lose Friends and Alienate People
1 month ago
Update:
Main Deck- Removed Dark Ritual, replaced with Cabal Ritual. Essentially dropping the possibility of a turn 1 Troll (via combo) in order to have better thematic synergy.
Sideboard- Removed Ray of Ruin, replaced with Howl from Beyond. A surprise finisher seems more useful than a redundant removal spell.
Valengeta on Goyf Gulch (Primer)
1 month ago
-nothing- I don't know if you've heard but Dockside Extortionist is now banned in Commander. We will have to replace him. This can open a slot for Chains of Mephistopheles (at least in my deck since I'm not mainboarding it yet), or other stuff. I'm debating between the Chains, Akawalli, the Seething Tower for another cheap beater, the new Winter, Misanthropic Guide for more draw and controlling enemy hands, Cabal Ritual for ramp (since we'll be losing a ramp card), Demonic Counsel which acts as a second Demonic Tutor for us, or another Removal card
SufferFromEDHD on Tsabo Tavoc Havoc
2 months ago
Did you not play back then? Before Bitterblossom the OG Contamination lock was with Nether Spirit. I'm running both to guarantee a lock. It also pays for Koskun Falls.
It is the other 5 mana ramp spell along with Cabal Ritual to get Tsabo out quick.
legendofa on Help with turbo excruciator
3 months ago
On turn 2? Mana rocks, rituals, and tutors. Dark Ritual, Cabal Ritual, Jeweled Lotus, Lion's Eye Diamond, Imperial Seal, Vampiric Tutor, Demonic Tutor, Entomb + Reanimate if you want to try the reanimator route.
Obligatory disclaimer that I'm not a high-level EDH player, but K'rrik, Son of Yawgmoth needs 4 mana minimum to cast, and you need to get Doomsday Excruciator into your hand without mulliganing to uselessness. It's going to take a lot of resources to get them out even semi-regularly.
AudderPop on
10 months ago
Snuff Out and Force of Despair unfortunately work the opposite way of how we want; although they're cheap to cast in reality, their CMC is high, so they hurt us a lot to draw off Ad Nauseam. Cavern of Souls and Cabal Ritual are both solid options to proxy in for the cEDH sideboard, as they're both useful but way outside of what I'd actually spend money on. Defense Grid is in the middle sweet spot where it's not a super expensive card and I can see how it improves our combo; it probably limits the number of counterspells our opponent can hit us with while we're comboing off to two max, which is nice :)
Thank you for the suggestions!
Azoth2099 on Sauron, The Dark Lord Commander Deck
10 months ago
Hey dude! So I've tested Sauron quite a bit, let me give you some free game.
The most critical thing about running a 6-drop commander is...having an absolutely absurd amount of mana in the deck, if you can believe that.
I would recommend running 10+ mana rocks alongside a handful of rituals, enough to drop Sauron T3 or T4 consistently. Here's a nice list:
Rocks: Sol Ring, Arcane Signet, Fellwar Stone, Thran Dynamo, Basalt Monolith, Talisman of Dominance, Talisman of Creativity, Talisman of Indulgence, Dimir Signet, Izzet Signet, Rakdos Signet & Chromatic Lantern.
Rituals: Dark Ritual, Cabal Ritual, Culling the Weak, Burnt Offering, Sacrifice, Rite of Flame, Desperate Ritual, Pyretic Ritual & Seething Song.
If you incorporate a good amount of mana generation, you can cut down to 30 lands and be waaay more consistent. And then once you power him out you can slap stuff like Conqueror's Flail on him and smack everybody around like a proper villain!
Azoth2099 on So basically dimir Talrand
10 months ago
Hey man! You're gonna need a higher density of card draw, ramp and tutors if you want this bad boy to he more consistent, there's no way around it. Fortunately you're in , so that's no big deal. I'd recommend the following options:
Tutors: Demonic Tutor, Diabolic Intent, Grim Tutor, Beseech the Mirror, Mystical Tutor, Personal Tutor, Solve the Equation, Fabricate Spellseeker, Merchant Scroll & Lim-Dul's Vault.
Draw: Talion, the Kindly Lord, Necropotence, Black Market Connections, Dark Confidant, Dark Tutelage, Night's Whisper & Ad Nauseam (if you can lower your mana curve).
Ramp: Talisman of Dominance, Dimir Signet, Fellwar Stone, Springleaf Drum, Dark Ritual, Cabal Ritual, Culling the Weak, Bubbling Muck & High Tide. Maybe Rain of Filth.
Other synergistic value: Praetor's Grasp, Bribery, Acquire, Entomb, Reanimate & Mnemonic Betrayal.
Other than that I'd probably say add more cheap counterspells and instant speed removal so you can control the board and bolster your own. Let me know if you need help with cuts, I'm seeing a lot of them.
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