Improving a Oops all Creatures Deck
Posted on March 24, 2019, 10:20 p.m. by pizzagod13
Looking for help on improving a Oops all Creatures Sapling of Colfenor deck I built recently. I have tested it and have felt that it was passable but I would like it to be better.
Here are a few things I am considering...
Some sort of reanimation/sac stuff. I already have Kokusho, the Evening Star which drains everyone for 5 and with a good package he could be a good wincon.
Primal Surge . The only reason I am not running this is because the current iteration of the deck won't win if I cast it. If anyone has suggestions to make this possible then that would be cool!
Lastly, I want to try to avoid infinite combos if possible. I already have a deck for that.
As a final note, I am not opposed to adding non creatures cards to the deck but I would want it kept to a minimum. Also if I am to to go with the primal surge plan, instants/sorceries are out.
Anyway thanks for any suggestions you may have!
do you mean "oops" all creatures?
if you want to run Primal Surge , i would highly recommend at least a few instant/sorcery cards. otherwise you put your entire deck into play, and then HAVE to win that same turn. if any opponents remain when you would end your turn, you lose because you'll be unable to draw a card at your next draw step. you'd essentially need a permanent that would grant all your creatures haste and even then still gotta hope the board state lets you deal lethal damage.
March 25, 2019 midnight
A couple other general points when running a primal surge combo:
This combo in-particular will rely you to be on more than 50 life when you finish resolving primal surge.
This combo is also interrupter with either artifact or enchantment removal at instant speed (although it is funny when someone jumps the gun and plays it too early so you kill them with the reservoir and proceed to combo off)
You could run a couple of black instant/sorcery tutors as well if you don't mind the set up. If you do you just tutor for all the tutors first and use the last one to get primal surge (all must be to hand tutors not to top of deck).
March 25, 2019 11:04 a.m.
March 25, 2019 11:13 a.m.
Thanks for the comments and PlatinumOne primal surge is a may. So I can stop without decking myself.
March 25, 2019 11:30 a.m.
yup Viscera Seer and Zulaport Cutthroat is soo much better than my suggestion, should have thought of that :S
March 26, 2019 5:20 a.m.
You can use Blood Artist too if one player needs to take 80 to die xD
March 26, 2019 10 a.m.
March 26, 2019 10:35 a.m.
March 26, 2019 10:38 a.m.
cuts wise maybe - Molder Slug most of the time you will not hit a particularly important artifact before being killed. Just an idea, I can see its a good card just cutting a card from your deck looks difficult. or maybe Woodland Bellower good card with tutor just looks like it does less than your other 6 drops? Again good card just trying to cut for a better.
March 26, 2019 10:57 a.m.
Interesting suggestions... well I don’t really need to do double the triggers to kill everyone most of the time.
Despite lifegain being the most popular theme on EDHREC it’s rarely played in my playgroup. And in the case that it is played I just have to focus that player earlier to keep them at a reasonable life total.
I think the weakest card that could be cut is Molder Slug but I don’t know what else to cut.
Whiptongue Hydra is an option as it is a nonbo with my flyers. However, there is a Kalia in my play group that it would be pretty good against.
March 26, 2019 11:53 a.m.
Oh and one more card I probably should add Grey Merchant of Asphodel since that extends the amount of damage I can do when I dump my deck into play and unlike adding another combo piece I can play it for some value at any time.
March 26, 2019 12:01 p.m.
If you were to cut one of your recursion cards you could add 1/2 to your land base:
yeah Gary would be a fine addition ill have another look for a space :S
March 26, 2019 12:09 p.m.
I was thinking of making the following changes Add Sidisi, Undead Vizier
These last two would make the combo more consistent and increase the damage it could deal. Redundancy is always good.
March 26, 2019 1:04 p.m.
Honestly thought with the recursion available to me I feel like I can do enough damage without the archer... with something like Gary - sac Gary - use ranimator creature’s ETB to bring back Gary and that is already 12-20 damage of average and the sacing of the rest of my stuff should kill everyone.
It would be for redundancy if I included it I guess...
March 26, 2019 1:15 p.m.
yeah redundancy in a combos are good however I would recommend Blood Artist over the archer (it's more useful outside of the combo). Do remember though that this is a uninterruptible combo you sac a creature let the triggers resolve and repeat. If they ever respond to an instance you just repeat the combo in response to their response, so in most cases the redundancy is not needed.
March 27, 2019 4:07 a.m.
Yeah, I suppose. I’m just worried about one of the pieces getting exiled somehow. Like wheeled away, into Rest in Peace or something.
I guess if that happens I can just play Surge for like 20 dudes and be happy with it.
This is an interesting consideration.
March 27, 2019 8:59 a.m.
if you are that worried Riftsweeper could save you from that and returning a card from exile is never a bad thing. It can be a politics piece or just stuff up combo decks like Mairsil, the Pretender .
March 27, 2019 10:14 a.m.
That is an interesting option. I suppose I might be able to find a place for it. But, after thinking about it a bit more it probably isn’t super needed. After all, if I worried about every possibility I would never stop thinking of new cards.
I think I will try it with Cutthroat+Seer+Surge and see how it goes. Gray and the dragon are reasonable back up plans and if all that fails I can just Surge for like 20 creatures before stopping
March 27, 2019 11:03 a.m.
Yeah i agree that is is not needed just a safety net. Good Luck :)