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Standard robots (post rotation)

Standard* Artifact Budget UR (Izzet)

MirrodinMan


Sideboard

Instant (8)

Enchantment (2)

Creature (3)


Maybeboard


I run a competitive modern artifact deck and a pauper version of robots as well. I love how they work and not being colour screwed with mana is awesome. I haven't played standard competitively but I'd like suggestions to help me make my standard robots a force to be reckoned with.

Main idea is to use chief engineer and the mana accelerants Generator Servant Springleaf Drum to get the big guys out as fast as possible. Sacrificing Scuttling Doom Engine with shrapnel blast for 11 points of damage is one hell of a finisher.

Ensoul Artifact is just broken on turn two with an Ornithopter or even a Darksteel Citadel but its still good as a top deck to make spring leaf drum or any artifact more useful.

Dakra Mystic is a new edition I want to test. Being a one drop it helps get more explosive early turns, ex t1 ornithopter, land, spring leaf drum, tap ornithopter and spring leaf drum for dakra mystic, go. It helps flood the field but more importantly it allows you get to the cards you need while also giving the option of getting rid of opponents threats. If you flip up a card you kind of want but your opponent has one he really needs, you can send both cards to the graveyard.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

12 - 8 Rares

26 - 2 Uncommons

8 - 8 Commons

Cards 56
Avg. CMC 2.22
Tokens Boar 2/2 G
Folders U/R
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