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Orzhov Control GRN standard

Standard*

emAugust


Sideboard


Maybeboard


been playing something like this on Arena and having a fun time. I am not a control player whatsoever but I find the removal + 2-for-1's type of control to be pretty cool. Going to build for paper and see how it goes. The point of the deck is to have lots of answers, cards that generate value and creatures that each can run away with things by themselves.

Things:

Splash green mana for assassin's trophy and shalai? Board wipes: I like ritual of soot as it doesn't do much to my deck. Settle is OK - good against hexproof. Cleansing nova seems pretty good as I rarely have large boards of creatures to lose. This one seems like the best answer to a tyrant.

Not sure about my removal package. I like assassin's trophy because it gives me more + cheaper ways to deal with walkers, enchantments and other permanents. I like some life gain so I can do arguel + belzenlok safely so Vraska's contempt is critical. Added 1 murder to play on curve?

Creatures - chupacabra, lyra, leonin warleaders seem required. Belzenlok tends to draw some cards. Aryel doesn't do much if answered but if you can untap with mana it lets you pressure decks that want you to empty your hand. Resplendent Angel almost always dies but if it lives and swings with 6 mana life is good. This deck needs some amount of bolt rods so eventually a top end threat can stick. Without a green splash Shalai is slightly worse she does pretty serious work to stabilize against red decks however there is a lot of "each opponent" in this set so the hexproof is not as great as it could be.

Enchantments / 1-of's: It seems most likely that the best deck is playsets of the best cards... but I have found a 1 of eldest reborn, profane procession and call to the feast are pretty nice. 1 eldest reborn is pretty great late but my gameplan doesn't rely on it. Profane procession does lots of work in some matchups but little in others. Hard to imagine wanting to see more than 1. Call to the Feast does tons of work. It stabilizes against red decks, provides chumps, gains life for card draw and the fact it provides 3 bodies makes it really tough for removal heavy mirrors to deal with late.

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Date added 5 years
Last updated 3 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 1 Mythic Rares

19 - 3 Rares

17 - 0 Uncommons

1 - 0 Commons

Cards 60
Avg. CMC 3.74
Tokens Angel 4/4 W w/ Vigilance, Cat 1/1 W w/ Lifelink, City's Blessing, Knight 2/2 W w/ Vigilance, Vampire 1/1 W
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