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Izzet Control (GRN Standard)

Standard* Burn Control UR (Izzet)

senketsuryuko


Sideboard


My favourite guild. I'm not really a standard player, more modern, but my LGS hosts a large charity event for standard. They were holding a modern qualifier for "vip" slots and I won, so I'm building standard for the charity event.

-Removal Package-

Lightning strike: typical red removal spell, hits most creatures.

Lava Coil: sorcery speed 4 damage exile effect which is relevant for reanimation decks as well as 4 toughness creatures such as Shalai.

Beacon Bolt: early game removal turns into late game delete that creature. My mainboard answer to big creatures.

Blink of an Eye: my non-creature removal for planeswalkers as well as enchantments, also works for delaying creatures. Most value when kicked as it functions as draw as well.

Fiery Cannonade: with Sweltering Suns rotating with Hour of Devastation, this is the only in-guild sweeper for the Izzet League.

-Countermagic Package-

Ionize, absolutely nuts. Izzet loves the counter shock. Brings their life down as well has hard counters.

Essence Scatter, typical counter spell for creature heavy decks.

Negate: Non-creature counter. Here for discard, high costed spells and others.

Syncopate: Tempo counterspell or just an on curve counter.

-Card Advantage-

Ral: Grixis's poor mans Teferi. Good filtering, great removal, and a game winning ult if it get to that.

Chemister's Insight: Replaces Glimmer of Genius, and the jumpstart makes it possible draw 4 ditch 1 with one copy.

Opt: Early game filtering/draws.

Search for Azcanta: Do I really need to explain? Surviel 3 sets before it was an actual mechanic as well as card advantage on the flipside as well as another land.

Murmuring Mystic: I'll add to the card advantage package cause its standard's young pyromancer played in the mid game. Great blocker and the 1/1 flying birds are a great finisher.

Expansion: Useful fork spell that lets me double Fiery Cannonade for 4 damage sweeper at instant speed or utilize my opponents spells.

Explosion: Izzet's version of Sphinx's Revelation, save instead of healing you deal damage at one more mana before the X cost.

Mission Briefing: Standard 'snapcaster' with filtering.

-Sideboard-

Primarily geared towards the control mirror as well as graveyard matters decks. Fight with Fire is a good 5 toughness removal spell with a late game finisher kicked with Expansion for 20 damage anywhere.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

22 - 4 Rares

15 - 9 Uncommons

8 - 2 Commons

Cards 60
Avg. CMC 2.73
Tokens Bird Illusion 1/1 U, Emblem Ral, Izzet Viceroy
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