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This deck aims to win with Goblin Cannon by creating an infinite mana combo with Axebane Guardian/Bloom Tender and Freed from the Real.

The combo is this:

T1: Land

T2: Bloom Tender

T3: Enchant Bloom Tender with Freed from the Real.

Since you now control a green and a blue permanent Bloom Tender now taps for one green and one blue mana.

Freed from the Real allows you to untap for one blue so you can tap Bloom Tender for two mana and untap for one which will create infinite mana.

Now you can play Goblin Cannon and activate its ability as many times as you want dealing as much damage as you want to the other player.

This combo also works with Axebane Guardian and Freed from the Real if you control another defender.

Overgrown Battlement fills this role and is also good at blocking.

Serum Visions is for sculpting your hand.

I'm running Dispel and Negate to try and stop removal and counter spells.

Drift of Phantasms can be used to transmute into Freed from the Real, Axebane Guardian, or Staff of Domination. If you have infinite mana Staff of Domination can draw cards until you get Goblin Cannon and win.

Thrun, the Last Troll is in the deck as a plan B.

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Date added 9 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

24 - 3 Rares

2 - 8 Uncommons

24 - 4 Commons

Cards 60
Avg. CMC 2.34
Folders Modern
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