Sideboard


                            Welcome to the New Temur!

GURwb brew for the new BFZ standard.

I believe that unlike in THS-KTK standard, KTK-BFZ shows promise for the Temur! We can utilize creature ramp to put out 6/6s with vigilance and trample as early as turn 3 and 8/8s with flying, trample, and a rather useful ETB effect as early as turn 4.

Any feedback, ideas, etc., would be very helpful! Now for the decklist breakdown:

                                   The Lands:

The interesting thing abut this land base is the lack of Wooded Foothills, a staple of red/green decks. However, in this metagame, that card cannot fetch us blue mana, critical for out deck, and it is almost twice as much as what we run instead:

2x Bloodstained Mire

2x Windswept Heath

With these lands, we can fetch any core color of mana in out deck, and one additional color for converge purposes. We do this with one of each nameless land:

1x Canopy Vista

1x Cinder Glade

1x Prairie Stream

1x Smoldering Marsh

1x Sunken Hollow

In addition, we run four of our triland for fixing, and a total of ten basic lands in temur colors for the synergies they have with our nonbasics, as well as a singleton manland in lumbering falls:

4x Frontier Bivouac

4x Forest

3x Island

3x Mountain

1x Lumbering Falls

                                  The Creatures:

We run eight mana dorks in this deck. Rattleclaw Mystic is the cheapest in our colors and can be morphed for a ramp of two on turn four if need be, and Shaman of Forgotten Ways gives us double the mana, in any color (excellent for converge) with the minor drawback of not being able to use it on noncreature spells or abilities:

4x Rattleclaw Mystic

4x Shaman of Forgotten Ways

We run playsets of two converge-based creatures, as both are excellent value, with Skyrider Elf being essentially a five-mode spell and Woodland Wanderer being ahead of curve at three or more colors, and because converge is a theme of the deck theme of the deck:

4x Skyrider Elf

4x Woodland Wanderer

As well as four other excellent creatures as curve toppers, (Shaman of the Great Hunt+Ability can top a curve in stalled board states):

2x Dragonlord Atarka

4x Sagu Mauler

3x Surrak Dragonclaw

                               The Planeswalkers:

We also run five planeswalkers in total. Both double as repeatable ramp and card advantage with the ability to provide additional bodies if we need it. Both are fantastic in this deck, and I always want to have the option to play one by the time I have enough available mana:

3x Kiora, Master of the Depths

2x Sarkhan Unbroken

                                  The Spells:

Most of out spells are sideboard, the ones that aren't are removal and once the meta develops fully and we can [evaluate matchups better, these cards (as well as the unfinished sideboard) will be changed to those that best even up unfavorable MUs:

4 Roast

2 Crater's Claws

                                   Thank you!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 1 Mythic Rares

24 - 7 Rares

12 - 5 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 3.58
Tokens Dragon 4/4 R, Emblem Kiora, Master of the Depths, Manifest 2/2 C, Morph 2/2 C, Octopus 8/8 U
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