Sideboard

Sorcery (2)

Artifact (2)

Enchantment (3)


Bant Super Friends

of Ixalan

"A great competitive deck with my superfriends from Ixalan", Nissa.

Bant Super Friends

Nick mol: adrianomtg

Bant Resource Control

The goal of this deck is to keep your opponent tired and discouraged with life. Bant Superfrieds controls the board keeping it safe. So at early Slash of Talons and card:authority of consuls to mantain the peace. Midgame all the preasure of Kumena, Tyrant of Orazca and much land advantage with merfolks explores. Late game the superfriends team come together: Nissa, Steward of Elements, Gideon of the Trials, Huatli, Radiant Champion, Jace, Cunning Castaway and Dovin Baan.

Creatures

The creatures are the superfriends iron head. Their goals are mantain safe game and to create advantages.

  1. Jadelight Ranger - Strong double explorer providing lands, blocker, kumena for 3 and 5 taps and extra merfolk for Deeproot Waters
  2. Kumena, Tyrant of Orazca - This card wins a game alone! With Deeproot Waters is incredible so much tokens. Disguise the game's attention to the tokens when you grow
  3. Merfolk Branchwalker - Early explorer providing lands, blocker, kumena for 3 and 5 taps and extra merfolk for Deeproot Waters

Enchantments

"Stop the enemy. Accelerate your game!"

  1. Authority of the Consuls - Stopping very aggressives decks, providing more life to sustain.
  2. Deeproot Waters - Help to activate Kumena, Tyrant of Orazca, create blocks condition and create creatures to fight.
  3. Ixalan's Binding - Remove unexpected dangerous permanents like The Scarab God , Cast Out.
  4. Search for Azcanta Best tempo advantage for control decks. After flip search the friends all time.

Sorcery

  1. Fumigate - Kill all aggressive and life recharge. Nice versus tokens decks. For example, if the game is locked up with tokens generated by Deeproot Waters and the enemy has much more aggressive creatures, you could explode Fumigate and win much life, earning time for the arrival of superfriends.

Instant

  1. Slash of Talons - Nice new white shock from Rivals of Ixalan. For early removals.
  2. Settle the Wreckage - The best 4-untap global removal. Its amazing and ever WW?? opened leaves the opponent afraid.

Planeswalkers Superfriends

  1. Nissa, Steward of Elements - The mother of the deck. She allows you to speed up the game by searching for more terrains by putting more creatures fast in the game and at a very low cost, only 3. It fits perfectly with the merfolks and your ultimate is a bomb to win the game.
  2. Huatli, Radiant Champion - The aunt of the deck. She plays the role of time on the deck. As the deck proposes to have many chips and creatures, it will probably use your ultimate many times and you will buy many and many cards per turn!
  3. Gideon of the Trials - The father of the deck. He will protect early aggressive or early attack. He is usefull against Approach, so please save your Ixalan's Binding to Cast Out. He is a great key versus combo decks too.
  4. Jace, Cunning Castaway - The uncle of the deck. He will create an early tempo advantage or creatures protect. And if enemy is unprotected he will self multiplicate.
  5. Dovin Baan - The grandfather of the deck. His ultimate is great to disrupt the opponent's game.

Sideboard

  1. Gideon's Intervention - Protect against Approach of the Second Sun, control decks and specific cards not expected.
  2. Kefnet's Last Word - To control The Scarab God and another stronger creatures.
  3. Naturalize - Against artifacts and enchantments abbuse.
  4. Negate - Against control decks.
  5. Settle the Wreckage - Against creatures abbuse.
  6. Silent Gravestone - Against GPG, Zombies and grave handlers.

Strong interactions

1. Deeproot Waters + Kumena, Tyrant of Orazca + Merfolk Branchwalker

T2 with this explorer to gain advantage lands and a creature to Kumena, Tyrant of Orazca.

T3 with this enchantment to pop hexproof merfolk tokens.

T4 with kumena and the circus is open to draw free cards.

2. Deeproot Waters + Huatli, Radiant Champion

You can exile your own tokens to buy many lands to be able to download all the superfriends.

3. Deeproot Waters + Huatli, Radiant Champion

Huati will get ultimate at 1 turn! Free cards per turn. With Deeproot Waters each creature you cast, 2 cards you draw ... omg!

4. Nissa, Steward of Elements + Search for Azcanta + SuperFriends: Gideon of the Trials, Huatli, Radiant Champion, Jace, Cunning Castaway and Dovin Baan

Flip Search for Azcanta to find the superfriends quickly. Helps with tempo and Slash of Talons also Fumigate.

Finishers

  1. Nissa, Steward of Elements using ultimate with two 5/5 flyers per turn.

  2. Gideon of the Trials attacking when enemy is unprotected.

  3. Authority of the Consuls + Dovin Baan using ultimate of Dovin Baan and attacking with merfolks. If enemy has many creatures we can use Fumigate first.

  4. Huatli, Radiant Champion + Kumena, Tyrant of Orazca giving +X+X at a clear condition to attack.

  5. Merfolks and Deeproot Waters by itself can give work hard and win the game.

Please, suggestions, praise, tips and criticism are most welcome. I have many other decks, online game every day and it will be my pleasure to talk to you. Comment below that I will be happy to respond and come and talk to me at Magic Online.

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Top Ranked
  • Achieved #24 position overall 6 years ago
Date added 6 years
Last updated 6 years
Exclude colors BR
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Mythic Rares

29 - 8 Rares

9 - 0 Uncommons

3 - 7 Commons

Cards 60
Avg. CMC 2.84
Tokens Emblem Dovin Baan, Emblem Gideon of the Trials, Emblem Huatli, Radiant Champion, Illusion 2/2 U w/ Phantasmal, Merfolk 1/1 U w/ Hexproof
Folders Standard Decks, fun
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