Serra Ascendant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Serra Ascendant

Creature — Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Jhi69 on A New Dawn for the Humankind 2.0

2 months ago

Thank you gildor28!

This Deck is always in the Work and I'm never okay with it ..^^ its strong on my Table, but as my Pet Deck it has to be the Best Version of itself.

I don't know but im leaning less into the Counter but more on the creature Tokens and casts. So I find Abzan Falconer not strong enough. Serra Ascendant is on my thought List. My actual Build is always on Moxfield: https://www.moxfield.com/decks/b_Ukx_J6_0KH7Id26nEMiA

gildor28 on A New Dawn for the Humankind 2.0

2 months ago

I run a similar decklist but a bit heavier on counters but I would still recommend Abzan Falconer if you haven't tried him, he's always one of the cards that allows me to win my games. It seems you like all of your creatures to have a ETB or strong effect, but Serra Ascendant feels strong too

capwner on I wanna be the evil …

3 months ago

White is the true evilest color

Drannith Magistrate Serra Ascendant Grand Abolisher Archon of Emeria Silence Smothering Tithe Farewell Rest in Peace Cataclysm *list* Humility

Red does have a lot more raw combo potential esp. when paired with black/blue. But once you start building like that you're getting into cEDH territory. All depends on the sort of deck you want to build. If you want to keep the flavor of your mono black i.e. reanimate-y combo-y sacrifice-y, with the insidious ability to tutor and win out of nowhere, I'd say Golgari or Rakdos are probably the best colors you could expand into. In general 1 or 2-color will have waaaaayyy more options in terms of specific commander synergies, as well as more powerful effects from your commander in general. (whereas more colors give you more flexibility and power ceiling, from using a wider card pool, but I think this can often make decks feel more generic). Green compliments black really well with its resilient ramp, creature+land tutors to assemble combos, and more flexible removal. While Rakdos decks are often insanely aggressive and stompy, with some of the scariest reanimation targets. Though you can also build them to be more focused on attrition, board control, and prison effects. On the other hand if you wanted to be more controlling and oppressive, you'd probably want to be Dimir, Esper, or Grixis--or WURB which I believe is the most popular cEDH color combo. Hope that helps and good luck building!

Caran_Lyg on Angel lifegain feast festival

8 months ago

I like your deck but cards that reduce your creatures cost are too slow. I see you got Serra Ascendant on your maybeboard, in my opionion that card is a better choice than Starnheim Aspirant even though it might take up to 3 turns before you get it big. I use to have Speaker of the Heavens on my deck. A lot of the times it’s going to be a brick in your hand unless you get 7 life quickly before the opponent immediately starts killing you. You’re better off with more life generators like Soul's Attendant which also gains you life if Righteous Valkyrie is in your board first and then gives you life every time a creature on both sides enter the battlefield. Another one too is Diamond Mare since you’re also mono-white.

Azoth2099 on Oloro, Where Art Thou?

1 year ago

EscapingBurger

Great Commander choice, dude, greatly underrated nowadays imho.

I'll get right to it. Considering that they also translate into card draw, I'd have to recommend an abundance of low-cost Lifegain effects. Archivist of Oghma, Serra Ascendant, Soul's Attendant, Soul Warden, Blood Artist, Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Leonin Elder, Profane Memento, Spectrum Sentinel, Authority of the Consuls & Blind Obedience will trigger often. Zuran Orb allows you to just straight up turn your excess Lands into card advantage mid-late game, provided you tap them for mana before you sacrifice them. Not bad for a 0-drop.

Some higher costed stuff like Kambal, Consul of Allocation, Queza, Augur of Agonies, Sheoldred, the Apocalypse, Life Insurance, Shabraz, the Skyshark & Sunscorch Regent will all draw you a bunch of cards.

As far as winning goes, there are a few combos that work intrinsically with what the deck is already trying to do. I see you're running Sanguine Bond + Exquisite Blood as one of your WinCons, so you're off to a good start. Heliod, Sun-Crowned + Walking Ballista fits here, as does Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top. All of these combos can be easily Tutored within Esper, with the only dead card being Walking Ballista. "Dead" meaning it's useless on it's own, not that it's hard to Tutor.

Speaking of Aetherflux Reservoir & Bolas's Citadel, using your Life as a resource is obviously a good strategy here since you'll be gaining so much of it no matter how you build this one. Greed, Unfulfilled Desires, Phyrexian Processor, Phyrexian Reclamation & Defiler of Faith are good examples. Necropotence & Ad Nauseam obviously exists as well. You could also run stuff like Razaketh, the Foulblooded & Vilis, Broker of Blood, but that would require a Reanimator strategy...

Other than that I'd probably add some more Tutors & Ramp for your combos, & more protection for Oloro, Ageless Ascetic.

Cheers!

ChaseyK on

1 year ago

wallisface Thanks for the tips. I suppose this really should've been labeled as Casual rather than Modern.

Regardless of the label, you're right that the curve is too high. I think I can cut the Debtors' Knells, Deathbringer Lieges and the Honden, and swap them out with some combination of Children of Korlis, Soul Warden and Serra Ascendant. All would work well with the Sanguine Bond.

Maybe Edge of the Divinity too to get a similar effect of the Deathbringer Liege for much cheaper.

RCD2023 on Lathiel, Who Blots Out the Sun

1 year ago

hello rakdosrunner!!

i really enjoyed the enforce that u had describing the deck and the mechanics.

i'm playing Lathiel for a long long time and i'm updating him a lot since then.

all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).

firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel

it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )

starting with the nasty combos :

God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again

Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class

“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise

ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect

draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana

tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players

utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/

Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)

nafuller on

1 year ago

Mother of Runes - protection for brion Serra Ascendant - op + flingable high power Archaeomancer's Map - mana Smuggler's Share - draw/mana Mangara, the Diplomat - draw

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