clayperce on 1st commander deck
2 days ago
First: Welcome to Commander!
Second: I recommend starting a thread over in the Commander Deck Help Forum, asking for help.
OK, now for some thoughts ...
- There's no subtle way to say this, so I'll just say it: I'm pretty sure your game shop is WAY more interested in selling you pricey cards than in helping you develop as a new Commander player. Urza, Lord High Artificer, Cyclonic Rift, Mystical Tutor, and Rhystic Study are all amazing cards, but they're called "Game Changers" for a reason: They will totally warp the game if you play them and--more importantly--they will TOTALLY mark you as a competitive player to the other players on the table ... and if you're not prepared for that, you'll be pummeled. Urza, in particular, is one of the best Commanders in the game (until recently he wasn't even allowed as a Commander in Brackets 1 or 2), and I would NEVER recommend him as a Commander to someone who describes themselves as "not a very competitive person". Worse though, while Scalding Tarn is a great card in any deck with Red, there's absolutely no reason to run it in a Mono-Blue deck.
- When asking for help, it's a good idea to state what kind of a budget you're on. You've got some pricey pieces, but maybe you want to keep the price down on the rest of the cards? Or not ... either way is totally cool, it's just about getting recommendations that will be the most helpful.
- When first starting out, I totally recommend checking out other decks ... you can ask questions of the authors, and playtest them to see what works for you ... it won't be long and you'll be helping out other people! Here are some Urza decks that people have been working on recently and here are the top-rated Urza decks on the site.
- All that said, if I wanted to play an Urza Deck, I'd probably start with something like this: Urza Starter Pack.
Good luck (and good skill!) with Urza and again: Welcome to Commander!
Cheers!
Crow_Umbra on Card creation challenge
2 days ago
Phyrexian Incinerator
Creature - Phyrexian Horror
Menace
Whenever a source deals damage to this creature, this creature deals that much damage to each creature the source's owner controls.
5/5
I considered giving it Haste or First strike, but Haste felt a bit too busted. I guess you could read the card with Haste instead, but /shrugs.
Repeat on either making a different interpretation for Red, make the Green "Obliterator/Vindicator", or make a Colorless Phyrexian Obliterator instead.
Superstrength79 on Fire Lord (Work In Progress)
2 days ago
Airbender Ascension is good removal, and you can flip your Warp creatures to come back into play for free once it's activated. Maybe cut 1 Mardu Devotee and 1 Timeline Culler for two copies of Ascension if you like the card.
PhotogenicParasympathetic on Card creation challenge
2 days ago
Phyrexian Abbreviator
Creature - Phyrexian Horror
Ward
Whenever a source deals damage to Phyrexian Abbreviator, that source's controller discards that many cards.
5/5
Make the Red or the Green one!
vvfrostfyre on How do I avoid alternate …
2 days ago
It confused me at first too. I'm used to other sites where you can set a default artwork for a card, and then every time you use it again in the future it will default to the selection. I could still change it, but at least the art was consistent across decks so I could move quickly and recognize the exact card every time.
Kamerot on Mighty Manotaur
2 days ago
KayneMarco I can't believe I missed that one. I'll have to slot it in, thanks!
clayperce on Disobedient Catmander
2 days ago
Greetings!
Noticed your Help tag, and request for some general feedback ...
Biggest advice I could give -- especially if you're aiming for Bracket 4 -- is to invest a bit in your manabase for sure, and maybe in some more mana acceleration/cost reduction effects.
With a 4-mana Commander who wants to be casting multiple 3-mana spells a turn, I'd recommend 38 Lands (with as few Tap Lands as possible), 12 mana acceleration effects (costing 2-mana or less, to help power out Y'shtola on Turn 3), and 4 cost reduction effects or slow mana sources (costing 3 mana or less, to help power out 2x spells a turn starting on Turn 4).
Some possible Lands (with more options over at Managathering.com):
- Fetchable Triome: Raffine's Tower
- MDFCs: Hengegate Pathway
Flip, Clearwater Pathway
Flip, Brightclimb Pathway
Flip, and maybe Waterlogged Teachings
Flip (not sure if it's worth it as the Land side enters Tapped)
- Missing Fetch Lands: Marsh Flats, Flooded Strand
- Missing Battlebond Lands: Sea of Clouds, Vault of Champions
Possible Fast Mana sources:
- Fellwar Stone
- Thought Vessel
- Mox Amber and Mana Vault (worth mentioning, even if they're too spendy)
Possible Cost Reducers/Slow Mana Sources:
- Lyse Hext
- Alisaie Leveilleur
- Grand Arbiter Augustin IV (I know he's 4 mana, but he's really good)
- Relic of Legends
- Bender's Waterskin
Good luck (and good skill!) with Y'shtola!
Cheers!
Reaxetion on Card creation challenge
2 days ago
Mister Universe
Legendary Creature - Human
Artifacts you control don't untap during your upkeep for as long as you control Mister Universe.
Mister Universe gets +1/+1 for each tapped artifact you control.
Mr Universe has first strike if you control 3 tapped artifacts, doublestrike if you control 6 tapped artifacts, and trample if you control 10 tapped artifacts.
Whenever an artifact you control leaves the battlefield, Mister Universe does 1 damage to itself.
1/1
The flavor being he is lifting the artifacts, so they can't be used elsewhere. Also, hope he doesn't drop them, that hurts xD
I wanted to do some sort of instead of untapping an artifact, put a counter on him type thing. but that was WAY harder to balance around.
Create a new Phyrexian Obliterator/Vindicator style card in either Red, Green, or Blue.
Rhadamanthus on earthbending and natural land creatures
2 days ago
Bobby654: Answers to your question have been up for a while. Since there don't seem to be any follow-ups or corrections that need to be made, I marked one of them as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel is the most helpful answer to your question.
clayperce on Jetmir's Myriad Debauchery
2 days ago
I'm always a sucker for a Naya Token deck, and this one looks hilariously fun. Big +1!
Cheers!
Idoneity on Anikthea's Enchanting Recycling Plant [Primer]
2 days ago
Love the list! Excellent elaboration, dynamic gameplan, easy +1.
I would highly recommend an Overlord of the Balemurk. It has been creeping into more of my lists and always feels fantastic.
Spelunking is one that I deliberate whenever I consider its inclusion, but its simply far more explosive than its cost suggests. It at least replaces itself and at most synergizes wildly with cards you are already playing.
I see that Ripples of Undeath. You know its potential. If you're contentedly casting Cemetery Tampering, you'll like this one.
Welp, that's all from me! Happy casting!
jack552 on Which Deck Would Be The …
2 days ago
If you really want to push your playgroup’s patience, Dimir Supercontrol is the one. It’s the most consistent at shutting things down—counters, removal, and plenty of ways to slow the whole table to a crawl. The other two decks can be strong, but they’re not nearly as reliably frustrating as full-on Dimir control.
ZoomZoom on Northwest Passage: Fire From Ice
2 days ago
I think that Icehide Troll might be a good replacement for Dragonsoul Knight. It's similarly costed, stats are slightly better, and can be buffed+protected for only (keeping on the snow theme B)
Profet93 on Ultima (Lemme Suck Ya Lands)
2 days ago
Sensei's Divining Top + Rings Basalt Combo = Draw your entire deck
Buried Ruin - Recursion
Blinkmoth Well - Synergy with winter moon
Sanctum of Ugin/Inventors' Fair/Urza's Saga - Tutor
Mystic Forge - Useful for over 25% of your deck.
Mystic Forge + Top + Artifact Cost reducer/Ugin, the Ineffable/Cloud Key/Semblance Anvil = Draw your entire deck
Metalworker - Ramp (if budget permits)
Andramalech on Grimoire of the Second Sun
2 days ago
It's actually quite simple, Balaam__. You're playing a Draw - go deck meant to win the game by way of phase changes. If you over draw the deck without hitting the win condition you find in the second sun archetype cards, which both add a second upkeep phase and that includes the extra draw, you can easily hit that necessary card amount. you use something like Thassa's Oracle. For when you can't outpace burn tactics, the Grimoire and the Venser's Journal both provide some utility. But, I digress- the intent is to use draw spells and untap mechanics in tow with High Tide to generate an explosive amount of mana. The rearranging of the turn structure so that hit another upkeep phase is for Triskaidekaphile. Hope that helps.
Balaam__ on Grimoire of the Second Sun
2 days ago
This should be called Stack Attack because you aren’t battling the opponent, you’re at war with the convoluted rule structure of the game itself. Too highbrow for this simple minded clod; me prefer cheat out big creature for much power.
BravestFear on Ashnod’s Cloning & Crematorium copy
2 days ago
macekasamasa kept losing your deck so made a copy for when i play with friends, tappedout UI feels unfriendly. They all think it's cool too. I think some graveyard play would go good with it for synergy. Feel like the Rats go hard in it too
gzusvictory on Halvar, Divine Voltron
3 days ago
Oh, head to head, Tyrite Sanctum wins all the way. It provides buff at a cheaper cost, comes into play untapped guaranteed, and has an option to provide protection. It can also target your opponent’s creatures for some political gains.
However, if you put Abandoned Air Temple head to head to a Plains, it’s practically a better Plains since it adds for white as long as you look past it coming into play tapped sometimes.
So why not run both? :)
Brinckenberger on Teval - Sultai Casual
3 days ago
Undid those changes- bloodghast and afterlife back in.
Profet93 on Galleries of the Infinite
3 days ago
Glad I could be of assistance. Your commander costs 6 and is expensive to recast, even with coffers + artifact ramp. If you don't mind losing a draw, Volrath's Stronghold can be a backup plan (and slightly helpful against grave hate) for those late games where he inevitably costs too much.
Loving the fetchland synergy with rings. Not to mention with urborg out, u can keep them "as swamps" and use them for top deck manipulation (with top).
Rythven-Fang on Galleries of the Infinite
3 days ago
Like some of these a lot, kind of took out some of the more dead "combos" that were filler.
Also Cabal Stronghold was always kind of meh to me, so making me go back and look at it made me look at my mana base all around and change it up. It's probably better now.
NensouHiebara on Halvar, Divine Voltron
3 days ago
Tyrite Sanctum looks better over Abandoned Air Temple. This deck doesn't go wide enough for mass +1/+1 counter boosts.
Deck_Building_Dude on The Glory of the Horde …
3 days ago
clayperce Oh I get the infinite combo thing. I won't lie I'm a combo player so I find a LOT of accidental infinites. I didn't even realize Anointed/Spawning Pit combo, so I appreciate that lol.
My goal in games is, if we say "no infinite combos" to avoid it. If I can make infinite creatures but we don't want infinite I cap it at 10. Still, that's only good if you realize your deck goes infinite haha!
And honestly I build A LOT around Mobilize in my shell. In fact the original deck title was "Mardu: Roll Out!" because I built it around Mobilize. Then I added aristocrats when I realized it was less effort than trying to keep tokens from dying automatically.
And honestly I'd keep Pitiless Plunderer if it's that good. Unless two things are equally good for your board, go with whatever fits best!
And ultimately don't be afraid to add in weird or interesting cards you personally like. It's why my Necropotence is white border. If you look, my physically completed decks have at least 1 white bordered card. This started because in my Gisa and Geralf deck, my only option for an affordable copy of Zombie Master at the time was white border. I kept that tradition up and in Lathril I have Concordant Crossroads in white border, and Necropotence in Zurgo as white border. For you, try to add a little something of your own in here. That's when the deck becomes yours! Or find something your friend likes. That's the best advice I can give honestly, because it makes the games fun. I think my Endrek Sahr will use a white border Bolas's Citadel, for example.
If you need anymore help don't hesitate to reach out! I don't check TappedOut super often but I'll get to you ASAP!
burferking on Card creation challenge
3 days ago
Witch Denyer
Legendary Artifact - Vehicle
As long as Witch Denyer is crewed, you have protection from Ward and Hexproof.
Crew 2
4/5
Create a creature that trains in a gym and named Mister/Miss Multiverse.
Profet93 on Galleries of the Infinite
3 days ago
You do not have enough basics to warrant cabal stronghold. Best case scenario: Assuming you get 4 basic swamps + stronghold in a row, you break even. Maybe you get it late game for a tiny boost but it is negligible. You can get more value out of another utility land or a basic swamp.
Cloud Key/Semblance Anvil = Ramp
Mystic Forge = Helps more than 1/4th of your deck easily.
Ugin, the Ineffable - Helpful to get rid of rest in peace/other artifact hate. He is a bit pricey for CMC but worth potentially worth considering.
Mystic forge + artifact cost reducer (like above cards) + sensei's top = draw your entire deck
Forsaken Monument + basalt =
Rings of Brighthearth + basalt + 2 mana = = + Sensei's Divining Top = Draw your entire deck
Metalworker + voltaic key + rings =
Everflowing Chalice + voltaic + rings =
Cadois on Splicey and Dicey
3 days ago
@KayneMarco Fair enough, any doubling effect for etbs, or tokens, or counters is good fit.
But I think there's already a good amount of those in the list, and one in creature form, specially with no protection in it, is hard to add.
DeinoStinkus on Card creation challenge
3 days ago
Dr. Vinastro, Engineer of Discord
Legendary Creature - Human Scientist
Protection from Robots
When Dr. Vinastro enters and at the beginning of your upkeep, each opponent creates a 3/2 colorless Robot creature token.
Whenever a Robot an opponent controls dies, if Dr. Vinastro dealt combat damage to it this turn, put two +1/+1 counters on Dr. Vinastro and draw two cards.
2/4
__
Repeat!!
legendofa on Northwest Passage: Fire From Ice
3 days ago
ZoomZoom Great feedback, thanks!
Dragonsoul Knight was kind of a pet card choice. It's a big mana investment, and it definitely eats removal all the time, but that one time in a hundred that it works, it really works. I'm not sure what to switch it out for, so if you have a suggestion for something more reliable, let me know.
The sideboard was for a specific meta in my group, and it's completely out of date. Moment's Peace went in mostly as Goblin deterrent, buying a couple of free turns in the midgame. Along the same lines, Innocent Blood was for a low-creature Bogles-style deck. Weather the Storm's better than Rest for the Weary, but that's what I had on hand at the time.
Lightning Bolt vs. Cast Down, I would have to tweak the mana base for, but definitely an option worth trying. I'm a little hesitant to cut 1-mana cards for 2-mana cards, but I'll see how it goes.
Thraben Charm and Cast into the Fire will find a home somewhere in here.
ZoomZoom on Northwest Passage: Fire From Ice
3 days ago
Nice to see another Snow Domain list :) the control aspects look neat, though I wonder if Cast Down would be better over Lightning Bolt.
I think that getting to hit with Dragonsoul Knight is awesome! Though it takes 5 mana to make it a 7/5, and it is really vulnerable to removal.
Some thoughts on the sideboard:
- Was Hydroblast a deliberate decision vs mono-red? Otherwise I would think that Pyroblast might be a better choice since its the best counter to those pesky blue spells and permanents.
- Innocent Blood is cool! Though it's not easy if you need to get rid of a particular creature when the opponent has 2+ creatures
- I'm curious on your thoughts for Rest for the Weary vs Weather the Storm. Rest's floor is 4, and caps at 8, whereas Weather's floor is 6 (since you'll always cast it when at least one spell was cast before it) and its ceiling is storm.
- Moment's Peace *list* is neat -- how often does it get you through to the mid-lat game?
The deck should probably run Thraben Charm -- it's graveyard hate with some versatility. Possibly also some exile-based artifact hate like Cast into the Fire (to hit the MH2 indestructible artifact lands).
MTGBurgeoning on Scion of the Ur-Dragon: Every. …
3 days ago
With Fang now and the Reaver recently, Scion is acquiring some amazing tool box options. CAN'T WAIT!
Reaxetion on Card creation challenge
3 days ago
Inquisitive Primatologist
Creature - Human Scientist
Inquisitive Primatologist has protection from Monkeys as long as you control a Banana.
Whenever Inquisitive Primatologist or a Monkey Creature enters, create a colorless artifact token named Banana with ", Sacrifice this artifact: Add or . You gain 2 life."
1/2
Sorry if the formatting is poor on this one, I couldn't remember a creature that cared about a different type entering to reference.
Repeat! Tough challenge!
ZoomZoom on Snowmain Ephemerate
3 days ago
amarthaler thank you! ^^ I will keep brewing and playing!
legendofa the list is cool! I will post some feedback on the deck shortly :)
Regarding Writhing Chrysalis -- honestly, after the games I played last week (I hope to have the results up this week), I'm not sure that it's the right fit for the deck. It can't be cost reduced, I completely blanked on the fact that blinking it won't create the Eldrazi Spawn tokens, and I don't think its reliable enough to help me make it to the late game consistently. I will have to see if I can find a suitable replacement.
Optimator on Boots for the Beatdown
3 days ago
I know you were a bit on the fence about Johnny being Sram, so maybe if you wanted to switch it up, you could make him Ardenn, Intrepid Archaeologist (or Hojo)
DarkKiridon on Full Counter//Sultai Style
3 days ago
Yeah I own it of course. It just made the cut but I do go back and forth on a lot of cards in this deck haha




















