travisparker on RDW: Enchantment Removal?
2 days ago
In Pioneer RDW, enchantment removal is limited, so tools like Blast Zone and Ratchet Bomb remain practical colorless answers despite being slow. Sometimes you work with what’s available—just like relying on authentic resources such as when you need clarity and guidance.
seshiro_of_the_orochi on Nylea's Domain
2 days ago
Balaam__: I'd say go for it. Nylea's Presence is propably the beast card for that purpose.
Polaris on Parralax Tide in combination with …
2 days ago
Neotrup is correct about the triggers going one at a time, but you also have the issue that all of these clones are legendary lands named Moon (note the "she's still legendary) in the reminder text) and so four of them would have been sacrificed already as state-based actions. Avoiding this with effects like Mirror Gallery to dodge the legend rule breaks the combo anyway, so the best you can do is play your clones out one at a time and have them die and become Moons one at a time.
You also can't have them enter as Moon lands and as Ruin Crabs, it has to be one or the other. The triggered ability will bring them back as Moon lands, but since they still have the Clever Impersonator copy ability, you can choose to have them enter as Ruin Crabs instead, but they cannot be both.
Rythven-Fang on One-off Story Ideas
2 days ago
Not going to lie, someone going from Duskmourn to Bloomburrow would be pretty hilarious. Not sure it's much better since the elemental gods of Bloomburrow would be happy enough just to eat you. Still it would be a hilarious culture shock story.
Polaris on Minklink mech and Enduring Glimmers
2 days ago
vic Being an enchantment is an effect of the triggered ability that's bringing it back. It's the same as, for example, Abuelo's Awakening bringing a creature back as a 1/1 Spirit (in addition to its other types) with flying.
This is covered in the Gatherer rulings for Enduring Curiosity: If a nontoken permanent that's a copy of Enduring Curiosity dies while it's a creature, it will return to the battlefield as an enchantment when its last ability resolves. It won't have any card types other than enchantment. (2024-09-20)
Profet93 on Shisato! Whispering! Hunter!
2 days ago
Cradle is almost always an amazing edition in green decks, just wasnt sure about your budget for this particular build. But if you're willing to add that, then perhaps a Yavimaya Hollow could be useful for protection + politics?
Buried Ruin - Recur crucible (which recurs ruin) or 20%+ of your deck.
While the potential for 2 for 1, Bear Umbra could be a fun addition.
You have 34 lands, do you have enough draw to make full use of exploration?
legendofa on One-off Story Ideas
2 days ago
Are there any stories you want to see for M:tG? When my schedule settles a little bit, I'm seriously thinking about trying my hand at some fanfics for events that I don't think the story team is going to cover. Right now, I have
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an Amonkhet diaspora after the Hour of Devastation and the Phyrexian Invasion, and the recovery of the plane and its population before the Aetherdrift event. After two massive wars, the plane can't have been in good shape, but it stabilizes within a couple of years of story time. I want to figure out what happened in the time between Phyrexians and races through the desert.
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a person going into a transient, one-way Omenpath and trying to figure out what happened. Could be more horror or more comedy depending on where they started and where they end up. So far, the Omenpaths have basically been used as the plot taxis I was worried about, and I think they're underexplored as a phenomenon in themselves.
Would people be interested in reading these? Does anyone else have any stories they want to see outside of the main storyline?
SufferFromEDHD on Shisato! Whispering! Hunter!
2 days ago
Profet93 the prophet of profitable ideas! Thanks for stopping in again. Your constructive criticism, questions and kind words are always welcome on my decks.
Castle Garenbrig not a huge fan of this card. Gaea's Cradle perhaps?
It's not sufficient but it's close. The 2 playsets of snakes with the other toys previously mentioned can guarantee Shisato a turn or 2. Formless Genesis is the newest addition to the card pool that will be added immediately once I find it.
Crop Rotation = Blinkmoth Well ;) joke aside Access Tunnel and Hall of the Bandit Lord are the main targets.
Urza's Saga was added simply because it is an artifact tutor in a color that is anti-artifact. Has a playset of unique targets.
Profet93 on Shisato! Whispering! Hunter!
3 days ago
Do you feel that is sufficient, have you ever felt like you needed more snakes/fodder for your commander reliant deck?
Castle Garenbrig - Ramp
What is ur usual crop rotation target?
Do you have enough targets for Urza's Saga?
Sorry for all the Q's, it's been a while since I saw this fine piece of work
Profet93 on Shisato! Whispering! Hunter!
3 days ago
With such few snakes, aside from eon hub, how do you ensure your commander stays alive?
Asder on Card creation challenge
3 days ago
The Conductor
Legendary Creature - Human Pilot
When The Conductor enters, you may search your hand, graveyard or library for a card called "The Polar Express" and put it onto the battlefield. If you searched your library this way, shuffle it.
Whenever The Conductor becomes tapped, create a Coal token for each Human and Vehicle you control. Then create a 1/1 white Human creature token if you control 5 or more snow permanents.
2/2
Grinch, Who Stole Christmas
Legendary Creature - Troll Rogue
Trample
When Grinch enters, each opponent creates a tapped Treasure token for each card in their hand. Put a stun counter on each of them.
Whenever Grinch deals combat damage to an opponent, destroy up to that many target artifacts they control.
: Regenerate Grinch
7/7
Create Santa Claus, Mrs Claus, or a christmas elf
Rawhotdog on What happens if you Copy …
3 days ago
Awesome all those interactions make sense, the only thing I can’t fully understand is when the Clever Impersonator comes back to copy the Sphinx and become a Moon is it still legendary and named Moon? This would mean I could only Moonify one Card at a time?
Murrow on Extra Value Meal
3 days ago
Haha yeah capwner, Dark Ritual would be sick af, turn one and 9 power haha. And Accursed Marauder would go pretty hard in this too hmmm...
Balaam__ on Nylea's Domain
3 days ago
lol I was just paging through cards from older sets and found Exploding Borders and was contemplating building around it. Creative minds think alike!
seshiro_of_the_orochi on Nylea's Domain
3 days ago
Balaam__: Thanks for the kudos. There are many more, I just built this from what I had. Exploding Borders would be another nice addition.
Balaam__ on Nylea's Domain
3 days ago
I’ve never played Domain myself, I really wasn’t aware there were this many cards to take advantage of it in as many ways. Good stuff here, +1
seshiro_of_the_orochi on Nylea's Domain
3 days ago
Balaam__: Thanks a lot for the upvote. I'd thought you'd like this deck.
capwner on Extra Value Meal
3 days ago
If you run Dark Ritual you can cast 3 Bone Pickers on turn 1 :P Accursed Marauder is another good option to turn them on
legendofa on How does Rayami, interact with …
3 days ago
Rayami, First of the Fallen
only gets the unconditional keywords and wouldn't get either indestructible or the activated ability that would let it it temporarily have indestructible.
Weathered Sentinels will never have indestructible while it's exiled, and Rayami only gains the specific keyword abilities listed, not anything else.
ArmchairRuler on How does Rayami, interact with …
3 days ago
Does Rayami, First of the Fallen
gain abilities that are only present on the exiled card if the creature dying meets certain criteria? Ex: Weathered Sentinels would give Vigilance, Reach, and trample if sacrificed during my main phase, but would it also grant Rayami Indestructible if I were to sacrifice it during combat when it is attacking?
moo1234 on Card creation challenge
3 days ago
The Polar Express
Legendary Artifact - Vehicle
When ~ enters the battlefield create 3 coal tokens
Crew - Sacrifice 2 coal tokens
Whenever ~ deals combat damage if you control 10 humans you win the game
'It's not about where you're going, it's about getting on'
2/4
it's jolly time.
Make either the conductor from the Polar Express or the Grinch
Edenjal on [Primer] Karametra's Bounce House
3 days ago
So glad to see you are working on this again in 2025! I made a Karametra deck in 2019 and used this for some card ideas. And here I am, doing it yet again!
seshiro_of_the_orochi on Card creation challenge
3 days ago
Siegebreaker Train
Artifact - Vehicle
Haste, Trample
Whenever you sacrifice a coal token, this artifact gets +2/+0 until end of turn.
Whenever this artifact deals combat damage to a player, you create that many coal tokens.
Crew 3
6/2
I'd like to see something else with coal tokens.
Balaam__ on Abzan Loampox/// Modern
3 days ago
Haakon, Stromgald Scourge is an awesome card to build around, this list looks quite nice. +1
Control EDH
by Zazi
Esper879 on Fire Lord (Work In Progress)
4 days ago
Superstrength79 I like the idea. I'll take your suggestion and run a few games. I actually just picked up 4 copies for my Pioneer Hare Apparent deck. Thank you!
Voodoo_Gremlin on Greedy Ghost and Nightmare Cat
4 days ago
KayneMarco, I've been trying to shift the deck towards more +1/+1 counter and away from Aristocrats. The aristocrat creatures that I do have give themselves, or others, +1/+1 counters and scry selection with Viscera Seer. The other use they have is send creatures to the graveyard rather than exile when someone casts Sunfall (or another exiling wrath) so I want free sac outlets. I also have pretty bad luck with drawing lands in this deck and the can be hard to hold up sometimes. All that being said Dust Animus isn't really performing for bad luck reasons so I'll give Ayli, Eternal Pilgrim another chance.
Profet93 on Ultima (Lemme Suck Ya Lands)
4 days ago
Thanks for the shoutout in the description, I appreciate it. On that note, you state Winter Orb but then reference winter moon (from a previous deck iteration), might wanna change that when you get a chance.
I will say, with a relatively high cmc (colorless deck so understandable), more ramp would serve you very well. Perhaps replacing some of your high CMC creatures and swapping them for additional ramp and/or simple eldrazi swaps for a more cohesive/unified build with more relevant abilities that can assist you in the destruction of your opponents hopes and dreams that they foolishly cling to.
From my perspective (correct me if I'm wrong), your deck is moderately-commander reliant given all of the equipment + trigger doubling you have. Getting quicker access to your commander in the early game can be crucial for locking opponents out, forcing removal and applying pressure. Ramp is crucial for this, especially with your high avg cmc.
Mana Vault - Turn 2 commander is strong
Expedition Map
- Help find urza lands or utility lands like marit lage combo.
Mind Stone - Ramp when you need it, draw when you don't.
As far as other misc suggestions go, here are some to tickle your fancy.....
Unwinding Clock - Untap more than 30% of your deck. Works best with more mana rocks, especially useful with your flash engines to be able to "be like the blue player." Not an entirely serious suggestion but worth noting should you wish to optimize the deck by cutting high cmc cards that aren't greatly impactful and leaning towards the strengths of the deck. More playtesting is probably needed to see which direction you wanna take the deck in.
Sword of Feast and Famine - Pro black removal, pro green creatures, very common colors in EDH. Untapping lands and discarding is great.
berryjon on Card creation challenge
4 days ago
Steam Tank
Artifact - Vehicle
Crew 2
You may tap two Coal tokens instead of paying this Vehicle's Crew cost.
, Sacrifice a Coal: +1/+0 until the end of the turn.
3/3
Another coal-powered vehicle, please!
RaphaelRaven on Avatar Aang
4 days ago
The boulder - toph earthbending master vindictive warden - badgermole cub enlightened tutor - deflecting swat redirect lightning - firebender ascension fierce guardianship - enlightened tutor appa steadfast - yue moon spirit badgermole - earth kings lieutenant
TijuanaBachelorParty on Halvar, Divine Voltron
4 days ago
Sweet deck! +1
I would love to see this deck in person as a lot of love has been put into it.
Balaam__ on List of Bugs and Feature …
4 days ago
Today’s deck cycles haven’t replenished for me, has the bug reappeared?
TijuanaBachelorParty on Allied Invasion
4 days ago
A very cool deck! +1
I appreciate the commitment to the theme. My suggestions are the Avatar the Last Airbender cards that lean more into Ally that etb strategies that do not use bending abilities. There are some solid cards that could be useful for the deck - up to you for flavor!
South Pole Voyager would be a great include, adding in life-gain and a little draw if you can trigger it again. United Front can add numerous bodies to the battlefield, hopefully triggering many other allies. Allied Teamwork leans into the go-wide strategy like this. Earth King's Lieutenant and Appa, the Vigilant can both add some serious power to your creatures. Hakoda, Selfless Commander is pseudo-card advantage and protection. Finally, Katara, the Fearless is a Panharmonicon for your allies, no bending, except in the art.















