Maybeboard


I played my first couple games of Legacy recently, so now I'm brewing badly (as is my way). I have a squirrel problem, and this was the best I could come up with. The basic goal of the deck is to get little creatures out, protect them with counter magic, dig with your standard cantrips, and ramp up to an alpha strike or an infinite combo.

Arbor Elf creates more creatures with Squirrel Nest and ramps with Wild Growth. Intruder Alarm creates an infinite combo with Arbor Elf + Squirrel Nest or with Sprout Swarm and at least 5 creatures. (Deranged Hermit creates 5 creatures all at once.)

Opposition ensures that you have one turn after your infinite combo so you can swing (since squirrels don't have haste, despite their natural agility). If you already have a Squirrel Mob in play from before the infinite combo launches, it becomes infinitely large, and Strength in Numbers gives it trample.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 2 See all

(6 years ago)

+2 Beck / Call main
+1 Craterhoof Behemoth main
-2 Deranged Hermit main
-1 Dryad Arbor main
-2 Force of Will main
+3 Forest main
+1 Gaea's Cradle main
+3 Green Sun's Zenith main
+4 Kiora's Follower main
+1 Noble Hierarch maybe
-1 Opposition main
-1 Ponder main
+3 Preordain main
+1 Satyr Wayfinder maybe
-2 Squirrel Mob main
-1 Strength in Numbers main
-2 Swarmyard main
Top Ranked
  • Achieved #51 position overall 6 years ago
Date added 6 years
Last updated 5 years
Key combos
Legality

This deck is Legacy legal.

Rarity (main - side)

1 - 0 Mythic Rares

23 - 0 Rares

9 - 0 Uncommons

24 - 0 Commons

Cards 60
Avg. CMC 2.14
Tokens Bird 1/1 W, Saproling 1/1 G, Squirrel 1/1 G
Folders Legacy, Other
Votes
Ignored suggestions
Shared with
Views