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Okay, so this deck started out as a Simic deck from the RTR + Theros block and I translated it slowly through M15 adding Yisan, the Wanderer Bard. Once I did that it became a Bant deck adding in Elspeth, Sun's Champion and Banishing Light, however; splashing the white for the 2 cards slowed down the deck exponentially. After some tweaking and fine tuning I have this finished product that works well as "Aggro," "Ramp," "Tempo," or "Mid-range." It just depends on how you want to play the deck or what the match-up is.

There is a mechanic in the deck that creates a theme, "Tutoring." Not only is there Chord of Calling, Genesis Hydra, but there is also Yisan, the Wanderer Bard. With 3 different but big ways to search up win conditions and constant threats; opponents keep on the back foot. With Yisan, the Wanderer Bard on the field people tend to let him sit and not view him as a threat until he starts to grab 2-4 creatures a turn, (thank you Prophet of Kruphix.

How the deck works:

T1 - Land -> Elvish Mystic (or Scry)

T2 - Land -> Courser of Kruphix / Sylvan Caryatid / Yisan, the Wanderer Bard

T3 - Let the fun begin with Yisan, the Wanderer Bard. or drop Polukranos, World Eater and commence the beat stick.

T4 - EOG -> Continue the machine or beat for win!!!

There are a couple cards that are mainboard that people do not usually like, Curse of the Swine is a huge problem for most people. Although, it gets rid of many of my opponents large threats since I do not really have any removal in G/U. I do know that I could run counterspells and/ or AEtherspouts but I feel the mana cost is to taxing.

Of course I know that my decklist is not perfect and i am always open for help and changes. If you could think of anything that could exponentially make this deck better please let me know.

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