R/G Aggro/Ramp/Wolf Run?
I would love any feedback and help with this deck. I want to keep it creature heavy to get the most out of the underrated Lead the Stampede.
This deck is fun to play, and how it plays can vary greatly depending on what creatures I end up with. I like the variety, even at the expense of a more efficient deck.
I start with a solid mana base. There are 4 Birds of Paradise and 2 Llanowar Elves as well as a few Viridian Emissary to get things started.
Lead the Stampede is always good for filling my hand with aggressive creatures or more mana ramp. This card assures that I will have stuff to play, and keeps me from getting too many lands once I have my mana in place.
Green Sun's Zenith can be the difference in how the deck plays. If I have a good creature card already in hand, I can just go grab a Bird or Emissary to get the mana I need to cast it. I can go grab Huntmaster of the Fells
if I need to heal really fast, or if I want to assert board advantage. Once I have enough mana, I can use Green Sun to go grab Primeval Titan and get my Kessig Wolf Run shenanigans going. It is also always nice to be able to go find an Acidic Slime to blow up a sword or oblivion ring.
Blasphemous Act, Whipflare, and Inferno Titan are there to keep the board nice and clear. These cards buy time for the fun stuff.
All of the above are fun and can win on their own if things go well, but if they can buy enough time for
Hellrider
, then I am happy.
Hellrider
turns all of those leftover Birds of Paradise and huntmaster's wolves into missiles. I have had a few games where I've been down to 1 or so life and put a
Hellrider
or 2 down to win out of no where.