Elsha's Flashy Show

Commander / EDH oo7x7oo

SCORE: 21 | 20 COMMENTS | 5773 VIEWS | IN 9 FOLDERS


cEDH evolves —July 23, 2021

I have noticed drastic change to the cEDH meta comparing to couple years ago. I started playing cEDH around 3 years ago, at the time the most competitive decks are the ones that are fast and consistent. There were many players go with fast combo decks and shapes the meta to become a "speed race". However, in the past two years, there are more free/cheap interactions and strong stax/control cards printed, and players are getting better and more resilient than ever; causing the meta to slow down due to stax and heavy control (which I like more). On top of being resilient I also think having backup plans or secondary win-con is important. I will examine the possibility to squeeze in Underworld Breach and Brain Freeze combo into the deck, most likely to give up a few one-for-one removals or stax pieces that are meta dependent.

Durdler says... #1

Add cost reduction spells like Helm of Awakening or Etherium Sculptor and win with Sensei's Divining Top and commander. Draw deck, play all the fast mana. Win with Laboratory Maniac or Jace, Wielder of Mysteries ...

September 27, 2019 5:01 p.m.

oo7x7oo says... #2

They are in the deck. I already have enough win-cons I don't think I need Lab or Jace.

September 27, 2019 6:46 p.m.

Osbert says... #3

Maybe consider Muddle the Mixture ? Counter spell in general but can tutor for either combo piece of Dramatic Sceptre, finds Counterbalance, stax pieces like Torpor Orb or Rest in Peace, finds Cyclonic Rift which you are somehow missing....

Winds of Rebuke seems like an odd card in here. I get that you want the mill to look at some fresh cards on top of your deck but I think there is better removal or ways of doing that.

Portent is the slow Ponder but you can use it on opponents which can be interesting.

Protecting a 6 mana commander might be important so I suggest putting in Lightning Greaves .

October 21, 2019 6:24 a.m.

oo7x7oo says... #4

I have muddle the mixture, I guess it didn't get saved.

I don't think rift is good enough in my meta that's why I use winds of rebuke that can also save my commander.

Other two cards I simply don't think are good enough to include especially boots when I run only three creates

October 21, 2019 6:38 a.m.

Durdler says... #5

Labman or Jace are better wincons than mycosinthe lattice and vandalblast. They lower your curve and are more resilient. But i can see you know all about the meta and edh so i wont say acword no more. FYI cyclonic rift is the best bounce spell in the game...

October 22, 2019 8:36 p.m.

oo7x7oo says... #6

I don't think lattice is that great neither, but I run both Karn (more so for recovery reason) and vandalblast, so lattice is another card to make both of them into win cons

Cyclonic rift is good in more casual meta, it's not that easy to solve overloaded rift if it's relevant. Over 95% of the time rift is being used as single target removal in my meta. The effect of overloaded rift in very competitive table won't be enough value mainly because cEDH tend to win way faster, much fewer permanents played, and cost of permanents are generally very low. Sometimes you might even be helping an opponent to ramp because he has Mana crypt or Mana vault tapped etc

October 22, 2019 8:53 p.m.

Fellin22 says... #7

Jeskai ascendency for lots of value, way to profit off infinite spellcasts. Rift is a must have.

November 9, 2019 7:12 p.m.

oo7x7oo says... #8

Jeskai Ascendancy is a good way to manipulate the top. I just wish the first clause can be a bit more relevant (No! I am not going to voltron with my commander)

Cyclonic Rift is not included for the reason I explained above. People keep suggest it but unless a very good argument can support it I don't feel it's a must-have in this deck, at least for my meta.

November 9, 2019 7:56 p.m.

Fellin22 says... #9

2 creatures does not seem like the right amount. 0 would be good because of Proteus Staff lines, and 5+ would be good because you could run star package and more Cloud Key effects for your combo.

November 11, 2019 10:40 a.m.

oo7x7oo says... #10

What other creatures are worth of including? Ones I thought about using was Grand Arbiter Augustin IV but didn't fit the theme, and Dockside Extortionist but didn't make into the cut. I don't like the Proteus Staff build, but rather I like to have more control and versatile line of plays. Mycosynth Lattice really isn't a good card in cEDH but this deck can afford to run it, which I felt was interesting enough to include

November 11, 2019 5:21 p.m.

Mike94 says... #11

I see you are considering Stranglehold but maybe it's a good idea to run Aven Mindcensor instead? It's a strong reactive card and can be played from turn 1, I have a lot of succes with it in my meta. Torpor Orb should be cut in my oppinion, you are an artifact oriented deck so Trinket Mage or even Tribute Mage would be great additions. Without the Orb you can also play Gilded Drake which is the strongest creature in blue on it's own. I would also replace Arcane Denial with Remand, letting someone draw two cards is to big of a downside in CEDH. Winds of Rebuke is in essence a way worse Cyclonic Rift, you run fast mana and "Sol" artifacts, being able to cast Rift from turn 3. If you manage to resolve it, you have won and I think you don't need a better reason to play Rift ;). But, if you really don't want to play Rift, then play Chain of Vapor. It all comes down to personal preference and your own meta ofc. but those are my thoughts on your list.

January 29, 2020 5:33 a.m.

oo7x7oo says... #12

I try to avoid using creatures for obvious reasons: commander can't cast creatures from top.

The only two creatures I included are win cons.

Torpor Orb is very strong card especially now Thassa's Oracle is a big thing.

In cEDH deck you don't see people commonly run rift, main reason being it's 95% going to be used as single removal therefore chain is better. I like the versatility of Winds of Rebuke: it bounces threat, can save my commander from dying, disrupt commonly used library top tutors (mystical, enlightened, vampiric, imperial seal), and can manipulate my top of library. Therefore, Chain of Vapor can be an addition but not replacement for my consideration. Cyclonic Rift is not considered, it is a big advantage, but it really doesn't win the game.

I also don't see a big problem in Arcane Denial that opponent draws two cards. In cEDH quality is way more important than quantity, being able to deal the right thing is more crucial. Especially in cEDH, cards are very low curved, Remand sends back to their hand, but threat is still there and they can probably still replay it. I do see the upside that it can bounce my own spell being countered, but overall I think Arcane Denial less restricted and easier to use.

January 29, 2020 11:28 a.m.

jaymc1130 says... #13

Was this the list you played in our game?

August 19, 2020 11:07 p.m.

oo7x7oo says... #14

Correct. We just played

August 20, 2020 12:07 a.m.

jaymc1130 says... #15

Nifty.

August 20, 2020 12:15 a.m.

30jacob30 says... #16

What about Dockside Extortionist? Should't he be included for increased ramp?

September 23, 2020 3:58 p.m.

oo7x7oo says... #17

Not critical to the deck. You may swap out a mana rock for him but I chose not to because I can't search for him, I can't play from top, and torpor orb affects him.

September 23, 2020 4:12 p.m.

milohenry13 says... #18

So like... a peep show?

weird.

February 27, 2021 10:53 a.m.