A semi-budget build of Esper Control. The budget part comes in with the one-of's of Jace, Gideon and the Dragonlords, which I happened to open in packs or was able to trade for. This deck wants to play a strict control game, trading with the opponent one for one with counterspells and spot removal in the early game, reloading in stage 2 with Treasure Cruise, and then taking over the late game with multiple planeswalkers or a Dragonlord. Any suggestions are welcome, I'm always looking to improve! Also I haven't really added anything since Oath of the Gatewatch came out, the one-of Void Shatter was a chance find in a booster. Thanks for looking!

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