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Vampires is a pretty strong tribal deck but its a bit clunky. I don't love the fetchlands but it really helps with Bloodghast. Kalastria Highborn can be mana intensive but the effect is good. Captivating Vampire can really screw the opponent over in a drawn-out game, but isn't good enough in faster-paced games to justify 4 of. Cordial Vampire is a great lord since the benefits stay after its death, and the deck is built around creatures dying. Silversmote Ghoul and Sorin, Imperious Bloodlord are just great together. Bloodchief's Thirst is in the sideboard for big creatures that Fatal Push doesn't help with.

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Casual

97% Competitive