Cacophony Scamp

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cacophony Scamp

Creature — Phyrexian Goblin Warrior

Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

When Cacophony Scamp dies, it deals damage equal to its power to any target.

CNG_Stream on Kellan Buffs

3 weeks ago

Interesting Idea you have going here, but I think the deck isn't really focused around Kellan seeing a lack of equipment/auras that can be used to enhance your creatures. Looks like your deck is caught bettween aggro and value and not focusing enough on one or the other.

For aggro you may want to trim:

Baird, Argivian Recruiter - 4 copies too many as it is legendary and the tokens it makes are not really feeding into other strats. If you want to place focus on Boaird, would suggests different deck style.

Spellbook Vendor as the card is kind of a slow value card for a deck that looks like it is trying to be fast aggro

Rabbit Battery while decent, the pump bonus is small, you are lacking threats to really apply this to outside of Kellan

Skrelv, Defector Mite 2 copies at most since the card is bad for you to draw in multiples unless vs control

Cards to add / consider:

Cacophony Scamp - Trades up easily especially with pump and can be a way to push lethal through blockers with death trigger

Monastery Swiftspear - Works well with alot of your current spells and gives you a great 1 drop. You could consider Goblin Tomb Raider if you prefer a static bonus not requiring prowess, but you would need a more artifact focus (see next couple suggestions)

Sword of Once and Future - if you have a copy this can be a great 1 of for deck (or sideboard) as it gives relvant protections that can be added straight to hand (Birthright Boon) and can allow you to setup top of deck and small chance to cast back spells from grave. This would also make Lightning Helix a possible reconsidered spell.

Mirran Banesplitter - Decent pump bonus for 1 maan at flash making a decent combat trick that stays on board even if you lose creature and can be attached again later at a somewhat reasonable cost. Pairs great with Scamp as surprise pump.

Dire Flail  Flip - This equipment would be to just have a cheap +2/0 bonus you can apply to creatures, the craft side not likely relvant. Would likely stick with Banesplitter unless you want cheaper equip cost.

Barbed Batterfist - Its like playing a 2 mana 3/1 that leaves an artifact behind once the tokens gone relevant for cards like Rebel Salvo. Also serves a creature you can search for with Kellen adventure.

Rebel Salvo - If you like the equip idea, then Salvo could be a cheaper alternative to Witchstalker Frenzy.

While I have tinkered with a deck like this in the past, problem is usually it just runs slower then red pump or the boros convoke deck. Hope these suggestions help.

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