Betor, Kin to All
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Betor, Kin to All

Legendary Creature — Spirit Dragon

Flying

At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

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theNeroTurtle on Trent Williams

8 months ago

I have never seen Betor, Kin to All before. That is insane. First thing I would look at updating is the mana base. You have too many lands that enter tapped. I would recommend looking at lands like Blooming Marsh and Hushwood Verge just as a few examples. Pain lands like Caves of Koilos are also much better than what you currently have. Check lands and filter lands are also great.

1+

Headers13 on Toughest Street in Town

1 year ago

Austin_Smith_of_Cards, I've not had that many issues with ramp although my play group are fairly forgiving on mulligans but one more card isn't a bad call.

In terms of card draw I've got my eye on Betor, Kin to All and maybe Felothar the Steadfast from the new set.

Out of those you've suggest I'd probably go for harmonize as I think it fits the tempo of the deck better and is a guaranteed return on the mana. Unvenwald I don't think provides a significant enough return on mana investment. Beastmaster is ok but a bit squishy so may not net that many cards and guardian project will prevent come at a point in the game where I'm looking to buff a high toughness creature so again might not net that many cards.