get some awesome mileage out of these little guys. easy loop that can go forever.
so the combo is
Whirler Virtuoso
- Panharmonicon -
Decoction Module
how it works. through out the first two turns the goal is to save up 3 energy counters. you can get that going with a few different options.
Aether Hub
, Glint-Sleeve Siphoner etc. anything that will give you three energies by turn three. while all that is going on. you need two
Decoction Module
then you can I find its easier if you do. but play Panharmonicon first. turn 5
Whirler Virtuoso
. pay the cost for the thopters, get two then Panharmonicon triggers two more. causing you to get 6 new energy. then repeat to 2 getting 2 having 6 energy again. this is the loop. every time you get 2 you get 2 more and then you get a refill on energy. Its pretty sweet when it pops. It is kinda hard to pop again on game 2 because then they are looking for it. So I wanted to make this more balanced. I feel like i do that with main deck.
Contraband Kingpin,
Merchant's Dockhand
, Aether Theorist are to get that combo in play. you still a lot of other artifacts to pop off the cain.
fastest ways to save the mana- Glint-Sleeve Siphoner, Aether Theorist, Deadlock Trap all triggering more combos in the deck. if the cain is not looking like a possible play.
Fabrication Module - Glint-Sleeve Siphoner
everytime she attacks she gets bigger. which could cause a win. If the player is playing fatal push then its fine cause this is all a magicians wave. keep them worried about this combo so you can pop the cain.
Harnessed Lightning is a combo to the play. you get so much energy that pushing for the damage is just easy. but the main reason I put this in is to get the three energy to trigger the cain if saving is not an option. true you could win the game on this alone but its more fun to pile in the 1k of thopters.
but cards you could rotate out. Essence Flux for some needed counter spells.
Merchant's Dockhand
for more playable combos. its really all up to you how you take it. but this is a really fun deck for casual and a good deck for competitive play.
cards I didnt talk about
Pia Nalaar
, Tezzeret's Touch, Westvale Abbey
, Ornithopter, and Essence Flux reason i didnt talk about those is because I feel like the play is to on the nose and you should know what they do with explanation. But if you would like like me to talk about the combos of those cards please let me know.
thank you for reading and may the force by with your cards.