Hey guys, this is my latest brew!
This deck is based on getting your big creatures ASAP, no matter through ramping or cheating them out via Windbrisk Heights or Summoning Trap.
I think this deck perfectly fits the current meta, with more and more Delver and UWR decks.
Here are two possible games, one against a normal deck,one against control.
1st game: Hand: Raise the Alarm,Birds of Paradise or Noble Hierarch ,Windbrisk Heights,Temple Garden+ 3 other cards.
T1: Temple Garden, play Birds of Paradise
T2: Windbrisk, fetching something like Emrakul, Titan or Elesh Norn. Play Raise the Alarm at your opponents endstep with your land + bird.
T3: Swing with Birds + your 2 soldiers and cast the card under Windbrisk Heights. If this doesn't win you the game, it gives you a nice card adventage at least.
Against control:
Hand: Summoning Trap, Land, Land, Creatures + anything.
T1: Land ( maybe + creature )
T2: Land + creature. Enemy casts Remand or Mana Leak. Cast Summoning Trap for 0. GG.
Some of the cardchoices:
4x Nest Invader : This creature is what you want to have in this deck, giving you 2 attackers for Windbrisk Heights or extra mana for Summoning Trap or your creatures.
4x Emrakul, the Aeons Torn : This will win you the game as early as turn 3 if you can get it beneath your Windbrisk Heights, because Windbrisk Heights allows to CAST!!! not put on the battlefield, you will get the extra turn and swing with Emrakul.
4x Elesh Norn, Grand Cenobite is a beast that stops all kind of aggro decks, kills Melira, all of the affinity robots and Pestermite. It's also a nice combat trick beneath the Windbrisk Heights as it allows you to cast it while attacking, killing most of the blockers and buffing your creatures.
4x Knight of the Reliquary searches for your Manlands or Windbrisk Heights, while growing to a very big threat!It can also function as a manadork. (tap a forest for mana, sacrifice it, get a land and tap that. You got 2 mana.)
4x Primeval Titan is extremely good. He gives you 2 lands every turn (always try to get manlands and Windbrisks) while being a 6/6 trample guy.
2x Tooth and Nail I added them because drawing Emrakul often means a dead card in your hand. This way you can get him out fast!
If you like the deck, be sure to +1 guys ;)And pls make suggestions!! :D