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A deck built around vampires. Black/Red combination with a focus on buffing creatures and removing enemies.

BUFF: With Captivating Vampire + Stromkirk Captain + Bloodline Keeper   raising the overall power/toughness of all vampire creatures. Also Rakish Heir and Necropolis Regent whenever an attack gets through.

REMOVE CREATURES: With Gatekeeper of Malakir to remove any creature upon entrance & With Doom Blade + Go for the Throat as instant removals. Vampire Hexmage for Planeswalker removal.

REMOVE DECK/HAND: With Sadistic Sacrament to remove troublesome enchantment/sorcery/instant in the deck & With Rakdos's Return to remove troublesome enchantment/sorcery/instant in the hand.

REMOVE LIFE: With Kalastria Highborn to slowly sap the life out & With Lightning Bolt + Sorin's Vengeance to directly remove life from the opponent at the best timing.

STARTGAME: Put out Dragonskull Summit or Blood Crypt to get both Red/Black mana. Summon Guul Draz Vampire, Kalastria Highborn or Gatekeeper of Malakir. Eventually Vampire Nighthawk for some flying harassment.

MIDGAME: Pool enough swamp for Nirkana Revenant to hit hard. At this stage, the BUFF and REMOVE (mentioned above) should be in action too.

ENDGAME: By now, there should be a horde of buffed vampires on the battlefield. Or use Diabolic Tutor to find Sorin's Vengeance to end the game.

Any advice/comment are appreciated!

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Date added 11 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 1 Mythic Rares

16 - 7 Rares

19 - 7 Uncommons

6 - 0 Commons

Cards 60
Avg. CMC 2.81
Tokens Vampire 2/2 B
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