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Mana Maze Solitaire: Mighty Morphin'

Casual Budget Five Color Jank Theme/Gimmick

DinoTsar415


I'm back again with another Mana Maze Solitaire deck. This time all about the mystery of morph.

Before we get started talking about this one: If you'd like to check out my first MMS deck lists you can do so here or here. With that out of the way, onto the deck!

While my first list was an all-purpose kind of build with little in the way of a central theme, this deck is all about one mechanic: morph. Importantly, this deck will be played in a face-down or "closed" orientation with each of the cards being turned face up once it enters play (is not covered by any other card). This additional hiccup to the format is necessary for all of these morph abilities to work.

Goal

The goal of this deck is pretty straightforward: Ixidor, Reality Sculptor is hiding himself somewhere among his hordes of amorphous creatures. Find him and destroy him.


Notes:

  • I tried to get a decent mix of positive (removal) and negative (P/T boosting) morph-up effects without putting in too many overly swing-y ones.

  • One thing to note is that while Mistfire Weaver clearly says "hexproof" (something which, as the controller of all the effects in this game, should do nothing) I'm reading that as "shroud" so that he can be a real obstacle.

  • This deck has yet to receive near the amount of testing that Inner Demons did before posting it, so I don't doubt it'll be going through changes.

  • And again, I realize this is a format that almost nobody plays and for which there aren't many deck lists online. (AKA my two and one other) So, if anyone is interested in it and doesn't know where to start I'll try my best to help you if you leave a comment.

Suggestions

Updates Add

Life got in the way and I left this deck to rot for far too long. Let me correct this transgression with some of what I've learned over the past week-or-so of testing.

First up:

-Ruthless Ripper

+Gathan Raiders

I thought I might have to make a change like this. Ruthless Ripper is just too Ruthless. Multiple promising games have been cut short by this instant death and there is far from enough lifegain to make up for it. The Raiders are mostly a placeholder. They have a bit of interaction with the two(?) bounce effects in the deck, but are otherwise awfully boring.

Second, this deck is currently quite "swingy". So far most of my games have either stalled out very quickly or I've steam rolled through every stack without a whole lot of middle-ground. This is definitely troubling, and I fear it's a product of the morph abilities as a whole. Effects I thought would be only fairly strong or fairly challenging end up triggering constantly and defining the game. And that brings us to our first problem card:

Bonethorn Valesk has an odd bit of errata I didn't notice when first putting it in the deck. Despite the card having never been printed with the new text, the Valesk now triggers off ANY permanent being turned face up rather than just creatures. This means it turns nearly every move in the deck into a ping, and that is... far too good. I could just ignore the errata and only let creatures trigger the ability, but I'm not sure I can live with that solution. It'll remain in the deck for the time being, but suffice to say I have my eye on it.

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Date added 7 years
Last updated 6 years
Legality

This deck is Casual legal.

Rarity (main - side)

10 - 0 Rares

20 - 0 Uncommons

19 - 0 Commons

Cards 64
Avg. CMC 3.35
Tokens Morph 2/2 C
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