Sideboard

Sorcery (4)

Land (4)


Do your opponents cast spells on the first two to three turns of the game?

Tell them to concede on turn 2 regularly, with this insane old breed of storm! Punish them all for not having creature/artifact removal turn 1! Unless they have it, in which case, good shnookin luck. Postmortem Lunge is our only way to counteract removal. You could try running some free counterspells, but each one is a potential fizzle for your only win con, Blistercoil Slammage.

You can infinitely loop Haze of Rage for lolz. Cerulean Wisps lets us cast it more than once organically though.

In a removal vacuum:

Turn 2 wins aren't uncommon. Turn 3 wins are consistent. Turn 5 wins are pretty much guaranteed with proper mulliganing.

Interesting note- Draw. Always be on the draw if you don't have all your pieces. If you do have your pieces and don't have a ton of gas(Weird, Mantle, 1xland, 1xdraw, for instance could fizzle if you are extremely unlucky), just use the artificial gas that the structure of the game provides!

Mulliganing advice: You NEED 2 combo pieces. What do I consider combo pieces? Land. You need one land and preferably Blistercoil Weird. Mulligan to 1 for a land if you have to.

Blistercoil Weird The obvious one, the decks namesake. But, its only got prowess without its buddy

Paradise Mantle. Its the last thing your opponents will ever see. A Weird mantled in a weird paradisaical mantle thing. And its fookin huge.

The god hand, of course, is just a land, a weird, and a mantle. This list has no Manamorphose to limit the chance of fizzling. I bumped Haze of Rage (another option is Psychotic Fury, nondead draw) to two for no real reason other than infinite looping faster, which I like to go for though its unnecessary, and it would be a slot better filled with another Faithless Looting. Also, 42 draw cards is better than 43 to please Ford Prefect.

Assault Strobe is a noncantripping spell, but cuts the amount of gas we need to go off in half. Worth.

Upgrade path: Shivan Reef ~~> Scalding Tarn Tarn would fuel our Visions of Beyond ~~> Ancestral Recall Enjoy the deck there aren't many upgrades yo

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Casual

95% Competitive

Date added 5 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

15 - 4 Rares

15 - 4 Uncommons

30 - 2 Commons

Cards 60
Avg. CMC 0.92
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