Game Plan:
Make a bunch of tokens, swing in for lethal. But how?
Land Base:
Battlefield Forge
Caves of Koilos
Concealed Courtyard
Inspiring Vantage
Mountain
Plains
Swamp
Vault of the Archangel
A budget RBW land shell for sure. I think it works out pretty well though considering white is our focus color and almost all of the lands tap for white. 21 lands because our curve is low and we don't have any fetches.
Token Generators:
Spectral Procession
Lingering Souls
Secure the Wastes
Raise the Alarm
Young Pyromancer
Pretty self-explanatory, all the best token generators in white plus Young Pyro for extra value off all of the spells we play, including our non-token-generating instants and sorceries. Speaking of which...
Other Spells:
Removal
Lightning Bolt
Path to Exile
Terminate
Another pretty basic package. Might need some reworking on the numbers of each, also will probably throw stuff like Lightning Helix in the sideboard...
Hand Disruption
Duress
Inquisition of Kozilek
Our budget really shows here, obviously we could upgrade to more Inquisition + Thoughtseize but this will do for now. The only other spell we have that doesn't fit into either of these categories is Zealous Persecution which belongs in the next one...
Token Buff-ers:
Intangible Virtue
Sorin, Solemn Visitor
Zealous Persecution
All greats cards in their own respects and real nasty when combined. Vigilance is great to allow our tokens to both attack and chump if necessary and the lifelink afforded by Sorin is good attrition for longer games.
Other:
Upgrades
See the Maybeboard. Better hand disruption is always good and Monastery Mentor and Bitterblossom are great for grind-y games.
Sideboard
Still a work in progress. Stay tuned for updates.
Mana Curve
Trying to keep it as low as possible, Spectral Procession and Secure the Wastes are most often cast for either 3 or 4 mana so it works out.
:)