A Song of Loyalty and Betrayal

Commander / EDH Enral

SCORE: 50 | 30 COMMENTS | 6458 VIEWS | IN 21 FOLDERS


Massive Change —June 16, 2017

Made a TON of changes after taking another look at my decklist. Hopefully this will make the deck smoother:

  • Added Maze of Ith for removing attacking creatures from combat that just want to get the +1/+1 counters. Great for not lowering opponents life point beyond mine for dethrone triggers.

  • Added Shattering Pulse for repeat graveyard hate.

  • Added Cytoplast Manipulator for additional +1/+1 protection for Marchesa as well as discourage players from playing degenerate creatures.

  • Added Puppeteer Clique to either permanently steal a creature through Marchesa's ability or exile a problematic creature to prevent it from getting reanimated.

pesmerga87 says... #1

Hey thanks for commenting on my Reddit post.

After looking over your list, I actually found a few more WinCon combos that you don't have include. They may all be a little too costly, but here we go:

Oona's Blackguard/Metallic Mimic + Nearheath Stalker + Sac Outlet = infinite loop that wins with Flayer of the Hatebound/Blood Artist/Falkenrath Noble

Geralf's Messenger + Metallic Mimic + Sac Outlet = Infinite loop win without any additional cards

Geralf's Mindcrusher + Metallic Mimic + Sac Outlet = Infinite loop milling for the win

June 14, 2017 8:13 p.m.

Enral says... #2

pesmerga87: Thanks for the suggestions but hate to Hurst your bubble cos those combos actually don't work. Undying don't trigger if they die with +1 counters. Persist however, works.

June 14, 2017 8:20 p.m.

pesmerga87 says... #3

Oh right, I knew that, it was just a Memory Lapse

I was assuming Marchesa was out, which does keep them coming back.However, it also stalls them until the end step. Unlike persist. Thus, what I was talking about in my reply on Reddit. But, somehow I forgot that in a few hours. hahahaha.

June 14, 2017 8:43 p.m.

pesmerga87 says... #4

Oh!!! So, I was thinking about Undying a bit more, and I think I found a legit value combo. Although, it would work much better in deck focused around modular.

However, if you have a sac outlet, 2 undying creatures, Pawn of Ulamog and Novijen Sages - you can draw infinitely and have an additional colorless mana for each card that you've drawn.

June 14, 2017 9:20 p.m.

flapjackwars says... #5

I still feel like it's not worth it to build Marchesa as a Twin deck when decks with more colors can play the Twin plan faster and more consistently. The commander really supports an all-in build-around plan. Something like Mindslicer or Apocalypse will usually win you the game as long as you get your value engine online, and cutting slow duds like Kiki-Jiki, Mirror Breaker and Mikaeus, the Unhallowed lets your deck be mostly cantrips and value creatures which can quickly find your 1-card wincons.

Anyway, tappedout pinged me, so i'm back again to plead and beg you to at least play Dark Confidant, Trinket Mage, Phyrexian Altar, Ashnod's Altar, Phyrexian Metamorph, Mindslicer, and Bribery. They're all, in my humble opinion, far too good to pass up on in any Marchesa deck. Trinket Mage getting Mana Crypt or Sol Ring is a thousand times better than a 2 mana rock (that you're playing instead of curving out with creatures) and Mindslicer is a pretty easy way to beat Bojuka Bog and other reactive nonsense, and before I start ranting again, I'll suggest cutting Olivia, Yahenni, Grimgrin, Treasonous Ogre, Blood Artist, Martyr of Frost, and River Kelpie, which I consider your worst 7 non-combo cards, but also consider dropping all the combos and just going with the "I win" spells.

It's also possible that I place too much emphasis on Marchesa in my playstyle, and I've certainly played games where the table made me their enemy and shut down my value engine, so maybe playing a combo backup plan is worth it. It just feels to me like if you're playing creature combo you should be playing some sort of green deck for Birthing Pod or Survival of the Fittest or Food Chain etc etc

June 14, 2017 10:15 p.m.

Enral says... #6

flapjackwars: Appreciate the suggestions and feedback. I agree that the altars are a good addition and will look into another relook at my deck when I'm free. Not so sure about dark confidant due to the potential of dealing myself a ton of damage..what are your experience with it and how do you deal with the life loss?

June 14, 2017 11:10 p.m.

flapjackwars says... #7

With a low curve the damage is pretty comparable to something like a turn 1 Mana Crypt and the spike in power is similar too. Basically, even if it reveals 6 drop then 6 drop then 5 drop, it's survived 3 turns, so you've probably won. It's very difficult to lose if you have it stick on turn 2. Also the graft guys can block anything and just come back, and enable their partner to do that as well, so you don't really need to worry about getting beaten down.

June 15, 2017 4:14 a.m.