Sideboard


Modern balance deck

It's like living end... but with a completely different goal in mind, namely REMOVING all creatures from board, instead of bringing it back! Well that, and also making your opponent sacrifice their lands, and if all's good also discard a couple of cards in the process.

The idea is to cascade into a restore balance with demonic dread or violent outburst, but to make sure to exploit this in the meantime.

To keep yourself ahead mana-wise,you play the borderposts, they offer some mana-fixing, aswell as making it so you don't really need that many lands to be able to play most of your cards.

So, how do you even win you might ask? well, granted that your opponent doesn't just scoop it up after the balance wipes the board , aswell as all his/her hopes an dreams... that's actually really simple:

One of the ways, and this is also a really nice combo with the balance, is greater gargadon. The don offers you something very valuable, namely a sac-outlet they basically can't do anything about. when it's suspended you can sac a artifact, creature, but most importantly, a land, so remove a time counter from it. So, when the time is right, and you start the cascade , before the balance resolves, you can sacrifice all of your lands to the don, making it that your opponent has to sacrifice all of his lands instead of X - the lands you have in play.

Best case scenario is that the gargadon will enter play after the balance wipes everthing, and you could be faced with an entirely empty board, but you have a 9/7 in play WITH haste, thanks to the suspension. pretty neat, and a fast clock too. they'll be dead before they can rebuild.

another option is the planeswalkers. nahiri is self-explanatory that it can just win games all on it's own. ulting in good old emmy will make most players scoop.

the ajani well that gives you all the control you need after a balance, IF they have a land, you can make it so it won't untap. they can throw out a creature, you can helix it away. Generally the one sided armageddon won't happen, but I guess it's a little extra just in case.

I can believe that at first glance this deck will make you go... "what?" but believe me , it works much better than it might seem. Aggrodecks that throw out lots of creatures will have a very tough time against this deck, as it can just wipe everything EZPZ. Decks that rely on loads of mana, and have lots and lots of ramp will suffer a similar fate.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 7 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

9 - 0 Mythic Rares

23 - 9 Rares

2 - 6 Uncommons

21 - 0 Commons

Cards 60
Avg. CMC 4.12
Tokens Spirit 1/1 W, Warrior 1/1 W
Folders Modern
Votes
Ignored suggestions
Shared with
Views