|Commander / EDH||Legal|
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Choose one - Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life.
Misery Charm Discussion
1 year ago
Random cards that could be good for the tribe or a creature dying
1 year ago
Am I missing something with Misery Charm? There must be better if you're trying black burn - even the new M19 Sovereign's Thirst not on TO yet!. Or is that just a meta call against troublesome Clerics?
The Psychic Venom is an interesting choice, dodges removal better than a beater and probably gets used most turns for 2 damage, but it wants playing super early and not sure I'd want to take a turn off to cast it... Hmmm...
Maybe I'd prefer more e.g. Negate to force through burn against another counterspell or keep your (few) creatures from eating removal?
2 years ago
The first deck I ever built was actually a changeling super tribal deck. So I love your deck here! For some suggestions: I would take out Eye Gouge for Misery Charm. Same cost, same effect in this deck + additional options. Lovisa Coldeyes will give a nice boost and keyword. Seahunter, Moggcatcher, and Skyshroud Poacher all do the same thing, but I think at least one would be a good addition. Consider some of the other "Warchief" lords from Scourge. I see that you already have Mistform Warchief in here, but the others could be good too, especially if there are other non-changeling cards that you want to cast for cheaper in the deck. Didgeridoo to cheat your dudes in to play. Whelming Wave and Quest for Ula's Temple would be good. Kentaro, the Smiling Cat to use any color of mana to pay for creatures. Swarmyard is good but the card is a little expensive. Coalition Flag is just a funny card to use. Rashida Scalebane is a good assassin. And maybe even Borderland Behemoth for a big-ass finisher. If you want more tribal tidbits try either of these 2 Tribal Resources. Anyway, +1 from me, hope some of these suggestions were helpful!
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