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| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
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| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Bramble Sovereign
Creature — Dryad
Whenever another nontoken creature enters the battlefield, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.
drizzi71 on
Finneas and the funny Bunnies
3 months ago
Pretty solid deck! Something I could recommend to make it absolutely silly. Bramble Sovereign, Springheart Nantuko, Helm of the Host to make permanent token copies of Hare Apparent. As well, Altar of the Brood for an alternate win condition.
wallisface on How Good is Atalan Jackal?
1 year ago
Specifically for OPs Ghired deck, which I had assumed this entire conversation was about, there are only 2 creatures that can make copies of creatures (Bramble Sovereign and Kiki-Jiki, Mirror Breaker, both of which should have better targets), zero ways to blink creatures, and only 2 other cards I saw which care about creatures entering (Aura Shards and Warleader's Call). None of this justifies Wood Elves.
Even for OPs Chulane deck, where Wood Elves feels more at-home, there’s basically no synergy outside of the commander itself, Elesh Norn, Mother of Machines and two blink spells (for some reason Ephemerate isn’t even being played). While Wood Elves has actual value here, I can’t see it being more useful than a Birds of Paradise or any other mana-dork for that matter, which the deck is missing.
Kazierts on Should I Keep the Mana …
1 year ago
Short answer, yes. If your deck is based around creatures, instants and sorceries then having more of those is always preferable. Also, interacting wih lands is always harder, so your mana would be safer.
Long answer, you need a lot more ramp just in general. Even with Animar, Soul of Elements's discount, Riku is a very mana hungry commander. If you pair that up with Bramble Sovereign's ability, then nothing will cost less than X. I usually exaggerate with ramp in my decks, but you probably should have at least 15 ramp cards.
There's some other stuff I'd like to recommend, but I'll say that on your deck's page.
Eilel on
Selvala, Heart of the Wilds
1 year ago
Big fat creatures
Removal:
World Breaker (exile removal + flying blocker + graveyard recursion)
The Tarrasque (big haste + ward + fight)
Endurance (een van de beste artefact / enchantment removal en is een creature (kan voor 0 mana spelen))
Enabler:
Thunderfoot Baloth (trample en +2/+2)
Dawnglade Regent (Monarch en hexproof)
Cultivator Colossus (ramp + card draw)
Seedborn Muse (Untap)
Pathbreaker Ibex (budget craterhoof)
Aggressive Mammoth (trample)
Bellowing Tanglewurm (intimidate voor alles (vervelende ability om te blocken))
Bramble Sovereign (mana sink, dubbel creatures, vgm speel je bijna geen legendary creatures dus dit past best goed!!)
card draw / advantage:
Return of the Wildspeaker (dit zou een no brainer moeten zijn, of +3/+3 of draw een miljoen kaarten op instant speed)
Cream of the Crop (setup)
Graveyard recursion:
Moldgraf Monstrosity (graveyard to battlefield)
Devotion
Wincon
Hexdrinker (early game en mana sink, met genoeg levels is die unkillable en kan niet worden geblocked)
Tsukimi on Eda, Mother of the Lost
1 year ago
legendofa this is definitely my favorite iteration thus far. My older versions did have the commander making a 1/1 token copy of target creature as they ETB and seeing an official mechanic that so closely resembles the mechanic I homebrewed is a fun thing to build around.
The cost is intentionally high for Populate because in my experience it can be a very strong ability - I'm guessing especially with Offspring. My goal is to make it on the less powerful side because having a super value custom made commander doesn't feel very good so more restrictions help it feel like an an actual card hopefully. Hence the restrictions on life gain as well.
Bramble Sovereign and Vitu-Ghazi Guildmage etc. are great examples, if the card doesn't feel OP I will think about reducing the cost. Thank you for the feedback!
It's kind of silly at this point considering I have a whole Brenard deck and I had a Sakishima and Sidar deck as well but nothing has quite satisfied the itch.
legendofa on Eda, Mother of the Lost
1 year ago
Comparing to Bramble Sovereign, the offspring ability feels balanced.
I'd almost push the life gain ability to triggering on any creature entering, token or nontoken.
The best comparisons for the populate ability are Vitu-Ghazi Guildmage and Cayth, Famed Mechanist. Going off those two, with a side of Rhys the Redeemed, it's probably safe to reduce the cost. Maybe , , Tap another creature.
Which custom tokens Commander is your favorite so far?
JoyTheEnbySliverLover on If I make a token …
2 years ago
So I am mostly interested in how the interaction works around card types. Ashaya, Soul of the Wild doesn't make tokens into land creatures with her ability, I know that much, but the creature I want to copy would be a land so I am wondering if that copy would inherit the land type. I honestly don't know and I am considering using Ashaya, Soul of the Wild in a deck that makes a lot of copies of creature. Would be nice to know if some of those copies would be land creatures.
For an example of an interaction like what I would be using, imagine I had a Bramble Sovereign and Ashaya, Soul of the Wild on the battlefield and I cast a Llanowar Elves then paid the to make a token copy of Llanowar Elves, would the token copy be a land in addition to its other types?
| Have (3) | Azdranax , metalmagic , gildan_bladeborn |
| Want (0) |

