Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Blanket of Night
Enchantment
Each land is a Swamp in addition to its other land types.
Tarzunga on
Heir of Carnage
1 month ago
clayperce Hello again :D
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Oh yeah, the bracket tag I put it because I simply remembered it is a thing now ahah. As for the game changers in the mayboard, and any more expensive upgrade for that matter, are there mostly because of how much they cost, I tried to do a budget build, considering both purposes it is meant to serve, and I already own about half of the deck, gotta buy the rest still. Eventually, if the deck does work well and my brother enjoys it, then yes the upgrades will be added, I hope.
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Regarding the combos, I see your point and it makes sense. Doesn't hurt knowing about them for a potential future "upgrade" tho. Wasn't aware of that tool either, thank you very much, will keep it handy. I usually like to have combos where the pieces actually make sense in the deck, even by themselves. Like, in my Toshiro deck for example, the combos I have there are with cards that would already be there anyway, the only exception is Chain of Smog because it combos with 2 cards I already had in the deck anyway.
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Despite having added Blanket of Night to the maybeboard I forgot to put it in the main one, as a "cheap" alternative to Urborg, but yeah Urborg is definetly a must have in this deck, but as mentioned before the price is the issue, even for my main mono black, only a few months ago did I muster up the courage to buy one.
Thank you for your feedback, much appreciated.
clayperce on
Heir of Carnage
1 month ago
Tarzunga -
Very cool idea (using this as both a testing ground and as a gift) and a great-looking deck. Big +1 from me!
A few thoughts, in no particular order ...
- I notice you have the deck listed as Bracket 2, but with some Game Changers in the maybeboard. It may be obvious, but I wanted to rec' keeping it in Bracket 2 for your brother. I've just seen too many newer players gleefully play a Game Changer, just to have everyone at the table assume they're more experienced than they are ... and then crush them.
- Similarly, I'm not a big fan of combos for newer players. Without a fair amount of experience, Bracket 2 multi-card combos can be slow to execute (which can be frustrating for opponents) + understanding the interaction windows can be tricky (which can be frustrating for everyone at the table). All that said, the 'Find my Combos' tool over at Commander Spellbook is a GREAT resource. Plugging in your decklist, it looks like there are four combos you could easily add.
- As for actual suggestions though: They're already on your maybeboard, but it seems like Blanket of Night and Urborg, Tomb of Yawgmoth (though oc it's VERY pricy) would go very well here. If you add them, you may want to also add some Swampwalk creatures and Filth.
Good luck (and good skill!) with the build; cheers!
Balaam__ on
Block This, You Filthy Casual
3 years ago
Thanks for posting everyone.
@smack80 I suppose this would fare ok against some of the precons out there, that’s not a bad idea. Might be a nice way to introduce a newbie to different concepts and styles of deck building.
@DreadKhan lots of good suggestions, as always. I can’t believe I missed Blanket of Night. It’s a bit more mana intensive as you said, but since I can’t run the top tier Urborg for $ reasons it’s another potential swampification card to consider. Good call. Oona's Prowler is another good one. Morsel Theft also seems surprisingly capable here, and is probably a good sideboard option against burn/drain decks as you mentioned. Thanks for the suggestions, and when I revisit this one I’ll most likely work some in.
DreadKhan on
Block This, You Filthy Casual
3 years ago
Just tossing it out there (because it can let you toss a Filth to the bin), Oona's Prowler, which is a discard outlet for both players, suicidal in some metas obviously, but a 3/1 flying rogue for 1B is pretty pushed other than that, and if your deck is already making them pitch stuff, it'll be hard to debuff your Prowler. They just reprinted Prowler, so it can be had on the cheap.
Glint-Sleeve Siphoner is a rogue that draws cards in mono-black. If your deck runs some removal it ends up being pretty hard to block, so it can draw more than 1 card sometimes.
Vampire Cutthroat is a nice 1 drop, lifelink is a nice perk. When I had a similar deck, I actually enjoyed using Morsel Theft as a small draw spell/life gain effect, very helpful vs Burn, and if you can manage to cast it for B, it'll feel pretty good.
Another way to make things Swamps in Legacy on a budget is to use Blanket of Night. 3 mana for the effect is worse, but idk, auras seem questionable vs some decks, maybe I'm wrong?
I honestly wonder if you shouldn't shave a land or 2 for Dark Ritual? I'd probably go down 2 lands and 2 of something else for 4 of Ritual, but I love that card and always try to use it, even when it doesn't strictly work.
WhatInTheWhoNow on
Imagine voltron being consistent...
3 years ago
Energy Flux: I did heavily consider Energy Flux when creating the deck, but ultimately decided against it because it doesn't fit my style. I think it would be dangerous to wait a full 4 turns using just land to get Zur out, however, that does not mean it may be worth using rocks and destroying everyone's artifacts after Zur is out. Also, it is important to note that sacrificing does not "destroy" a permanent, but simply places it in the graveyard; thus you would still need to pay Darksteel Ingot's cost (here it is on the Wiki https://mtg.fandom.com/wiki/Indestructible, under the "description" section). However you're still right, it is a good card in this deck and I think it would fit nicely, especially against any artifact decks. I don't doubt how good it is; maybe I'm just baby for being too scared to kill my own artifacts.
Dreamscape Artist: Hmm, it is definitely tempting. However, I think it would be better to use enchantments to guarantee land drops. It's for that reason that I included The Birth of Meletis and The Restoration of Eiganjo Flip, and I have been debating the necessity of Blanket of Night.
Dance of Many: This looks to be a really fun card. Although it would be sad to commit to an opponent's creature and have to kill your own if you need to remove it. I'll keep an eye on this one should I feel like changing things up.
Ash Barrens: Seems like a shoe in to me. It's cheap and as you said, it fixes mana if necessary. Personally, with 48 mana (land + rocks) in this deck already, I think mana fixing won't be much of an issue.
Retreat to Coralhelm: Yeah, this one is a bit out there. Considering that there is already a lot of draw enchantments, it would seem like a bit of a waste to scry. As for tapping creatures, Zur should be unblockable sooner or later as well as have vigilance.
Darksteel Ingot and Skyclave Relic: These are both good cards, and do better than the cluestones and Sol Grail. I think Darksteel is cheap enough to throw it in without question.
Kazierts on
Algae Blanket Budget
3 years ago
Love the idea, but I don't think the leeches are particularly good. I think it would be better to include proper land destruction such as Icequake, Rain of Tears and Rancid Earth. I'd say even Befoul would be better, since it can also kill a creature.
Aside from this small criticism, I loved the idea. It's unfortunate Blanket of Night isn't Modern legal :(((
Asgeren on Help with Voltron protection and …
4 years ago
linksdeity! Hi sir, it is an honour hearing from you! In my opinion you wrote the (black)bible on Volrath. My deck has drawn so much inspiration from your deck. Thank you for all your tips - what I should have mentioned in the original post is that my deck focuses on cards with old-school borders, so some of your suggestions are out of my reach, but the suggestions that I can use, are included in my deck ;) I have less protection than you, which I hope to make up for in my new playgroup with more recursion. I love your instant speed boardwipe strategy, which I could do with Winding Canyons and Crypt Rats ! Now I can't have Urborg, Tomb of Yawgmoth so I was thinking maybe Blanket of Night - but maybe that is too coincidental? Also are the swords THAT good? I just got Sword of Light and Shadow, would 2 more be worth it to include at the expense of evasion? I think I could possibly get Sword of Feast and Famine, and surely the newer ones.
Anyways, thank you for all your advice, I really appreciate it!
kurban1213 on
Commander Mono black budget Vampire
5 years ago
I love mono black (i am looking at building one myself)...here are some possible adds:
Creatures: Yahenni, Undying Partisan Vampire of the Dire Moon Vito, Thorn of the Dusk Rose
Non-Creatures: Thoughtseize Sorin, Imperious Bloodlord Quagmire to counter anyone with swampwalk which you're vulnerable to Funeral Charm, Leshrac's Rite, and Nighthaze all give additional creatures swampwalk...to use with Urborg, Tomb of Yawgmoth Blanket of Night, Evil Presence, Tainted Well among others, all can turn an opponent's land into a swamp to combo with swampwalk and make some creatures unblockable Call the Bloodline
Lands: Urborg, Tomb of Yawgmoth for the swampwalk creatures


