Sideboard

Instant (4)

Land (2)

Enchantment (6)

Sorcery (1)


Maybeboard


First draft of this aggressive Rock variant. Tempting Wurm is our Tarmogoyf. We make a few concessions to its presence but we’re aren’t wholly dependent upon—or even heavily building around—the Wurm.

Pernicious Deed is always playable, but it’s a little less exciting in this build than in more traditional Rock lists.

Wasteland in the side is not something I’d normally register in a Premodern midrange deck; with this deck structure, however, it seems to make a fair amount of sense.

Deck Tech and gameplay videos with this archetype are on my YouTube channel: search for Grim Gaming!

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