This deck has it all: Tokens by the dozen and much much more! But I also believe Horde decks should be a bit fair, so I created this one to make it OP, but also a bit balanced:
I purposely included cards that skip the Horde's turn
I also purposely included cards that destroy the current Horde board, to give the Survivor's a prayer of survival.
Grab set of friends and play Raid-style Magic!
We play Horde with the following Variants:
Multiple horde decks may be used if able.
Survivors will take 5 turns to prepare instead of the standard three.
The horde will attack the group in a random manner, and the survivors can block as a team, but spells like Worship and Glacial Chasm will only spare the single player instead of the whole team. Causing the horde to “lose the game” will not affect it.
Cards that adjust the Horde’s life total to a specific number will reduce the Horde library to the number on the spell or ability,
HOWEVER
Any horde token sent to the graveyard from the library will instead go into play. Horde tokens only hit the graveyard when they are bounced, take lethal damage, or are destroyed.
To balance this, horde tokens that are put into play during the Survivor’s turn Will remain dormant for one Horde turn and attack the following turn. They can still block and be sacrificed.
Each player will contribute 15 life to the overall life total of the survivors, and we will adjust if needed.
Survivors will use a Commander deck. Commander damage as well as infect damage will cause cards to be Exiled instead of discarded or sent to the graveyard, and the win condition for poison counters and Commander damage will be removed.
+1's and card suggestions are welcome and appreciated! Have tons of fun!