Well Rested

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Well Rested

Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."

Rhadamanthus on Can the once per turn …

1 month ago

No, that doesn't work, for different reasons depending on the specific situation.

If Volrath, the Shapestealerfoil is the one enchanted by Well Rested, then Well Rested's ability-granting effect is applied on top of the results of Volrath's copy effect. Volrath didn't gain a new instance of the Well Rested ability, so it won't trigger again if it already has this turn.

If the creature Volrath is copying is enchanted by Well Rested, then the ability from Well Rested won't be copied at all. Copy effects only copy an object's "copiable characteristics". For cards, the copiable characteristics are whatever's printed on the card. For tokens, the copiable characteristics are whatever characteristics the token was created with. There are a few other considerations in the detailed rules needed to make certain mechanics work properly, but none of those apply to this example. The ability granted by Well Rested isn't a copiable characteristic of the creature it's enchanting, so Volrath won't get it.

With regards to the ruling you found: When a copy effect is applied to an object, the copiable characteristics overwrite whatever characteristics the object already has, minus any specific exceptions given (like in Volrath's case, it specifically keeps P/T and the copy ability). This means if an object becomes a copy of something, any abilities it gains from the copying process are different abilities from what it had before, even if it was previously a copy of that same thing. However, in this example, Volrath's copy effect isn't causing it to gain the Well Rested ability.

Ev1_ on Can the once per turn …

1 month ago

From the rules: "If Volrath copies a creature with an ability that can be activated only once each turn (such as Chainer, Nightmare Adept), you can activate that ability once. If Volrath then becomes a copy of that same creature, you can activate that ability another time, and so on."

Since Well Rested is granting the ability, will it see Volrath as the same creature and not trigger, or will Volrath become a "new" permanent and reset the once per turn clause?

NV_1980 on Kesita The Cultivator EDH

1 month ago

Looks nice. Some ideas worth considering:

  • Aqueous Form: cheap to cast and makes something straight up unblockable; very useful for a commander.
  • Archon of Sun's Grace: powerful token generator in a deck with this much enchantment casting.
  • Combat Research: cheap to cast, provides draw and on Tuvasa it also provides a p/t enhancement and some ward.
  • Daybreak Coronet: fullfilling this card's requirement is easy in this deck, and it's so much bang for your buck.
  • Katilda, Dawnhart Martyr  Flip: strong creature that can come back as a strong aura.
  • Sphere of Safety: excellent protection against attacks in an enchantment-focused deck. Becomes completely ridiculous when combined with Enchanted Evening.
  • Spirit Mantle: cheap anti-creature protection.
  • Strong Back: essentially a much better version of Ancestral Mask.
  • Well Rested: extremely useful for a creature you regularly attack with (or tap for other reasons).

CickNason on Sigard the Heron's enchantment

1 year ago

Enchantress inclusions

Setessan Champion & Sythis, Harvest's Hand are some new and good enchantress options

Mana Fixing

Sanctum Weaver scales with all your auras

Jukai Naturalist & Herald of the Pantheon are a medallion for your enchantments

Delighted Halfling makes your commander and all legendaries uncounterable

Protection

Teferi's Protection & Flawless Manuever & Everybody Lives! are great general protection spells

Mithril Coat has flash and can protect your sigarda in a pinch and make her borderline unremovable.

Veil of Summer is OP nonsense

Myrel, Shield of Argive is a legendary Grand Abolisher with upside

Synergy Picks

Yenna, Redtooth Regent copies your auras and untaps can make you sigarda huge very quickly if you have the mana

Almost Perfect sets Sigarda's Base P/T to 9/10 and she can still be buffed

Well Rested for the buffs, life and draw all for 2 mana

Hope this helped