Well Rested

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Well Rested

Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."

NV_1980 on Kotis, the Critterkeeper

3 weeks ago

This look like a very interesting budget version of Kotis. I've been playing him for some time and I think I'd add the following to your list (I've tried to keep the maximum price at around 5 dollars per card):

  • Aqueous Form: a very simple enchantment that simply makes Kotis unblockable.
  • Arcane Flight: very cheap to cast and an excellent addition to making Kotis harder to block.
  • Combat Research: draw cards upon damage and grants Kotis some boost and protection.
  • Curiosity: why not draw some cards upon damaging opponents?
  • Elusive Otter: its sorcery-adventure side (Grove's Bounty) is a great way to make Kotis a little stronger, and you can still summon a prowess-Otter afterwards.
  • Eternal Thirst: creatures tend to die a lot in a game of commander, so banking on that with this enchantment for Kotis seems to make sense. The lifegain is fun too.
  • Felix Five-Boots: what's better than stealing stuff once per attack? Stealing stuff twice per attack of course!
  • Gonti, Night Minister: this card is ideal in a four-player (or more) pod. Gonti diverts attention away from you because he makes it much more lucrative for all your opponents to attack anyone but you. The fact that for every spell that you don't own but cast, you also receive a treasure token just synergizes extremely well with Kotis.
  • Hydra's Growth: doubling Kotis' power/toughness every once in a while seems very beneficial.
  • Strong Back: insanely powerful in that it acts as an Ancestral Mask that also cheapens all further aura casting and equipping.
  • Tarrian's Soulcleaver: something dies, Kotis gets stronger. Vigilance is also very strong on a being like Kotis.
  • The Thirteenth Doctorfoil: so for every spell that you cast from opponents' libraries, Kotis can gain more power/toughness. To top it off, the doctor allows you to untap Kotis after an attack; double trouble for your opponents!
  • Villainous Wealth: basically Kotis in sorcery form.
  • Well Rested: one of the most ridiculously strong auras I've ever seen, especially considering its cost to cast. For just two mana, every time Kotis untaps you gain life, draw a card and you make Kotis stronger!
  • Wrecking Ball arm: instead of bae power/toughness 2/1, why not make it 7/7? Also makes him a bit less blockable.

Hope this helps you in some way; good luck!

Rhadamanthus on Can the once per turn …

1 month ago

No, that doesn't work, for different reasons depending on the specific situation.

If Volrath, the Shapestealerfoil is the one enchanted by Well Rested, then Well Rested's ability-granting effect is applied on top of the results of Volrath's copy effect. Volrath didn't gain a new instance of the Well Rested ability, so it won't trigger again if it already has this turn.

If the creature Volrath is copying is enchanted by Well Rested, then the ability from Well Rested won't be copied at all. Copy effects only copy an object's "copiable characteristics". For cards, the copiable characteristics are whatever's printed on the card. For tokens, the copiable characteristics are whatever characteristics the token was created with. There are a few other considerations in the detailed rules needed to make certain mechanics work properly, but none of those apply to this example. The ability granted by Well Rested isn't a copiable characteristic of the creature it's enchanting, so Volrath won't get it.

With regards to the ruling you found: When a copy effect is applied to an object, the copiable characteristics overwrite whatever characteristics the object already has, minus any specific exceptions given (like in Volrath's case, it specifically keeps P/T and the copy ability). This means if an object becomes a copy of something, any abilities it gains from the copying process are different abilities from what it had before, even if it was previously a copy of that same thing. However, in this example, Volrath's copy effect isn't causing it to gain the Well Rested ability.

Ev1_ on Can the once per turn …

1 month ago

From the rules: "If Volrath copies a creature with an ability that can be activated only once each turn (such as Chainer, Nightmare Adept), you can activate that ability once. If Volrath then becomes a copy of that same creature, you can activate that ability another time, and so on."

Since Well Rested is granting the ability, will it see Volrath as the same creature and not trigger, or will Volrath become a "new" permanent and reset the once per turn clause?

NV_1980 on Kesita The Cultivator EDH

2 months ago

Looks nice. Some ideas worth considering:

  • Aqueous Form: cheap to cast and makes something straight up unblockable; very useful for a commander.
  • Archon of Sun's Grace: powerful token generator in a deck with this much enchantment casting.
  • Combat Research: cheap to cast, provides draw and on Tuvasa it also provides a p/t enhancement and some ward.
  • Daybreak Coronet: fullfilling this card's requirement is easy in this deck, and it's so much bang for your buck.
  • Katilda, Dawnhart Martyr  Flip: strong creature that can come back as a strong aura.
  • Sphere of Safety: excellent protection against attacks in an enchantment-focused deck. Becomes completely ridiculous when combined with Enchanted Evening.
  • Spirit Mantle: cheap anti-creature protection.
  • Strong Back: essentially a much better version of Ancestral Mask.
  • Well Rested: extremely useful for a creature you regularly attack with (or tap for other reasons).

CickNason on Sigard the Heron's enchantment

1 year ago

Enchantress inclusions

Setessan Champion & Sythis, Harvest's Hand are some new and good enchantress options

Mana Fixing

Sanctum Weaver scales with all your auras

Jukai Naturalist & Herald of the Pantheon are a medallion for your enchantments

Delighted Halfling makes your commander and all legendaries uncounterable

Protection

Teferi's Protection & Flawless Manuever & Everybody Lives! are great general protection spells

Mithril Coat has flash and can protect your sigarda in a pinch and make her borderline unremovable.

Veil of Summer is OP nonsense

Myrel, Shield of Argive is a legendary Grand Abolisher with upside

Synergy Picks

Yenna, Redtooth Regent copies your auras and untaps can make you sigarda huge very quickly if you have the mana

Almost Perfect sets Sigarda's Base P/T to 9/10 and she can still be buffed

Well Rested for the buffs, life and draw all for 2 mana

Hope this helped