Stuffy Doll with Pariah attached to it vs TRAMPLE

Asked by Supersaulty 1 year ago

Will the trample go through if my Stuffy Doll has a Pariah attached to it?

Gidgetimer says... #1

Technically, yes they can assign the stuffy doll 1 (or whatever would be lethal to it) and the rest to you. However; Pariah will redirect the damage to the doll when it is dealt.

February 19, 2023 8:09 p.m.

Supersaulty says... #2

I appreciate your effort, I really need a ruling on this. Like cite rules you use for this.

February 21, 2023 8:34 p.m.

Gidgetimer says... Accepted answer #3

There isn't a singular rule, so I'm just going to end up quoting the rules for trample and the rules for redirection effects. After reading the rules for redirection effects, they are a bit unhelpful in this case. We are going to have to look at the fact that none of the things that stop a redirection effect apply and so the the redirection effect must still apply. It might be more productive if you explain why you think the damage won't trample over and then be redirected if these aren't sufficient.

702.19b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any excess damage is assigned as its controller chooses among those blocking creatures and the player or planeswalker the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. The attacking creature’s controller need not assign lethal damage to all those blocking creatures but in that case can’t assign any damage to the player or planeswalker it’s attacking.

614.1. Some continuous effects are replacement effects. Like prevention effects (see rule 615), replacement effects apply continuously as events happen—they aren’t locked in ahead of time. Such effects watch for a particular event that would happen and completely or partially replace that event with a different event. They act like “shields” around whatever they’re affecting.

614.9. Some effects replace damage dealt to one creature, planeswalker, or player with the same damage dealt to another creature, planeswalker, or player; such effects are called redirection effects. If either creature or planeswalker is no longer on the battlefield when the damage would be redirected, or is no longer a creature or planeswalker when the damage would be redirected, the effect does nothing. If damage would be redirected to or from a player who has left the game, the effect does nothing.

Bonus rule to show that really it doesn't matter that Stuffy Doll is indestructible. If a creature enchanted with Pariah (with the same controller as the creature) is trampled over, the damage assigned to the player will be redirected since all damage is dealt at the same time in a combat damage step.

510.2. Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.

February 21, 2023 9:33 p.m.

Rhadamanthus says... #4

Adding the definition of "lethal damage" from the Glossary to support the above:

Lethal Damage
An amount of damage greater than or equal to a creature’s toughness. See rules 120.4a, 120.6, 510.1, and 704.5g.

February 22, 2023 8:49 a.m.

Rhadamanthus says... #5

Supersaulty: Answers to your question have been up for a while. Since there don't seem to be any more follow-ups or corrections to be made, I marked one of them as the "Accepted answer" so this topic can move out of the list of unanswered questions. In the future you can take care of this yourself using the "Mark as Answer" button on the response that you feel best answers your question.

February 27, 2023 10:34 a.m.

Please login to comment