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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Massive Might
Instant
Target creature gets +2/+2 and gains trample until end of turn.
DatShepTho on
Daemogoth Dealings (Budget)
2 weeks ago
Maybe add a couple Woodland Cemetery and a Wastewood Verge to allow colour fixing for a couple more black removal spells like Go for the Throat over two of the Massive Might?
ClockworkSwordfish on
Daemogoth Dealings (Budget)
1 year ago
Fun and solid build, but even keeping its budget in mind, I think you have a couple weak links that could stand to be improved!
Being only one mana is indeed an asset for the elves, but I think Leaden Myr is underperforming - it being an artifact is doing you no good. You might prefer something like Ilysian Caryatid or Whisperer of the Wilds instead, since they're still mana dorks for two but they kick into high gear once you have a Daemogoth out. Wose Pathfinder could also be interesting as having something to do with your mana once you have a big guy out in the late game.
Speaking of, you'll definitely want some more Trample in the mix! An 11/10 is impressive, but it can get blocked by squirrel tokens all day long; three Fists of Ironwood isn't quite enough. Your instants could probably stand to be improved, since as it stands, they're a little... plain. In their place you might like Massive Might (ensuring that necessary trample) or Gaea's Gift (which can be used to protect them from removal!) Also, if it's within the budget, four of Rancor would be just lovely.
BioProfDude on
Toxic is Fun :)
2 years ago
In the main, you only have the 3x Compleat Devotion to target Venerated Rotpriest, and a couple of creatures capable of targeting other creatures. I would suggest cutting back on a few creatures and adding a card like Massive Might which will allow you to not only target one of your creatures to trigger Venerated Rotpriest, but also give the creature trample which none of your creatures have.
Cool deck-- +1 from me!
BioProfDude on
B/G Fun with deathtouch
2 years ago
zapyourtumor, thanks for the thoughtful comments! Wow, I completely forgot that Hooded Blightfang is a card. Great suggestion and I'll get that integrated. Oof, what a silly ommision on my part. Nice catch!
As far as 1 drop deathtouchers, there are 7 of them. I chose to put Vampire of the Dire Moon at 3x and keep Foulmire Knight at 4x because of the flexibility of Foulmire Knight to draw me a card. Yeah, I know, Vampire of the Dire Moon is a great card and the lifelink is nice, but Foulmire Knight is also a great card and has a bit more flexibility later in the game to draw me a card.
Rhonas the Indomitable is not as bad as you think-- keep in mind that I can use the activated ability to +2/+0 pump a creature. However, with Hooded Blightfang it may need to be replaced. I like that Rhonas can give my creatures trample, but you're correct that Hooded Blightfang should be included.
Massive Might is for the trample! Deathtouch + trample is a whole lot of fun, and having Fynn, the Fangbearer helps keep pressure on our opponent with poison counters. Thus, Massive Might is a great card with a lot of value for just a single .
Thanks again for the comments and I appreciate pointing out Hooded Blightfang!
zapyourtumor on
B/G Fun with deathtouch
2 years ago
Hooded Blightfang is the main deathtouch payoff in pioneer. I recommend 3-4.
Turn 1 deathtouch creature into turn 2 Bite Down/Masters Rebuke/Ram Through seems pretty strong so I would run 4 Vampire of the Dire Moon.
If you need to trim cards for Blightfang, I think you can trim some Fynn. Rhonas seems a little questionable since you need to build around having 4 power creatures but also deathtouch creatures which is a little awkward. Normally I'd suggest trimming Massive Might except maybe you need it to enable rhonas.
PickleNutz on
Death's Awakening (Help me Update!)
2 years ago
Piglord98 Massive Might is PERFECT. Ty!
Piglord98 on
Death's Awakening (Help me Update!)
2 years ago
Not sure if Predator's Strike is worth it anymore. I'd recommend either Massive Might if you still want a buff, or Charge Through to still give trample but you draw instead of making the creature stronger. Either way they are both at instant speed.
cyeRunner on
Mono green infect (~ 50$)
3 years ago
+1 :)
Hashep Oasis is a good manasync lategame when you don't want to draw lands any more since you can use it to buff your creatures.
Also I'd add 1x Vines of Vastwood and 2x Necropede and remove 3x Groundswell since it is harder to trigger Landfall without any Fetchlands.
For the sideboard remove Become Immense, for the same reason as Groundswell: it is hard to get the Delve cost without fetchlands. Also replace Larger Than Life with Massive Might since it costs 1 mana less and you can cast it after blockers are declard in the combat step to give the creatures trample that are actually blocked.
Add 2-3x Weather the Storm in your sideboard against Burn or other aggro decks and 4x Return to Nature both as graveyard hate and to destroy artifacts/enchantments.
For your upgrades follow the following order:
1.Ignoble Hierarch/Noble Hierarch, get the cheaper ones first
2.Inkmoth Nexus
3.Adding a second color
I've been playing BG Infect for 3 years now, here is my decklist, if you want to check it out.
I hope these suggestions will help you with your deck :)





