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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mana Geyser
Sorcery
Add for each tapped land your opponents control.
Commander_JAR on The Malevolent Sink Eater
6 months ago
Considering you're running red and Dragonstorm you should look into the red "ritual cards." Worse cast they give you more mana to cast other spells. Best case, you're tutoring more dragons than you'll probably expect.
Seething Song and Mana Geyser are good ones.
austintayshus on Kykar kicks ass (Suggestions needed!) (Budget)
7 months ago
Mana Geyser can be bonkers in late game commander.
ascanio on Anhelo's Thriller
9 months ago
Cambi che io farei:
Ghoulish Procession --> Demand Answers
Cut/Ribbons --> Sorin's Vengeance
Rakdos Charm --> New Blood
Jadar --> Dark Petition
Poppet Stitcher --> boh, Mana Geyser? Anche se in realtà ti servirebbe uno spot per la nuova Judith.
In boh se vuoi puntare un pochino di più sui tesori: Mahadi, Emporium Master; Marionette Master; Blood Money.
Si può anche dibattere se è meglio Metallurgic Summonings o Shark Typhoon
Azoth2099 on A WOMAN'S INTUITION (NARSET)
11 months ago
Hey man, thanks for checking out my list!
So this particular iteration is definitely pretty light on rituals as you can see, instead opting for an abundance of low-cost mana rocks along with a few ways to quickly get Dockside Extortionist into your hand - namely Gamble, Imperial Recruiter & Recruiter of the Guard. The curve of the deck is fairly low, and you shouldn't run into too many problems if you play your cards right (lol), but I can definitely see how the lack of rituals could be seen as problematic if we're talking about going fast af. The main reason that I chose to opt for rocks over rituals is the fact that Narset's ability is centered around the combat phase, and it's just more difficult to squeeze value out of rituals in that context than mana rocks, especially since the rocks can also be cast from the graveyard. I do think that something like Storm-Kiln Artist deserves consideration here, though. I've actually been trying to find space for that guy for a few weeks if you have any suggestions on what to cut. If I'm going to slot him in, though, I'd almost rather slot in Birgi, God of Storytelling Flip so that I can combo with Sensei's Divining Top & Elsha of the Infinite for more sweet, sweet resilience.
Getting to the decks wincons, It's admittedly relying on Intuition to an extreme degree to set up a win by Tutoring up Underworld Breach, Sevinne's Reclamation & Brain Freeze. This strategy relies on the pilot having Lion's Eye Diamond on the board prior, but considering Narset can snatch other people's Tutors from their Graveyards and cast them for free as well as your own, this is actually quite a bit more feasible than it seems at a glance. Remembering that everyone's Graveyards are pretty much yours for the taking is super important here.
Mana Geyser is a timeless banger, but I struggle to find justification for it beyond 2-color builds. There's just not enough room for it compared to other essentials in most 3-color lists within that I've built, unless I'm able to either cast it at instant speed or for a heavily reduced cost, preferably both. My standards for rituals in general may have been ruined by Dark Ritual & Culling the Weak, though...Once you go , ya know...
All of my lists undergo constant editions, though, and I'm sure this one will be no different. I can actually feel the next version brewing in my mind right now lol, thanks for your feedback!
Hypersayia9001 on A WOMAN'S INTUITION (NARSET)
11 months ago
Azoth2099 Thanks for your suggestions on my own Narset deck. There's some very interesting things that I'm definitely going to be thinking about.
In regards to this deck, this might just be me, but looking at this in it's current state, I feel like you're liable to struggle to really combo properly when you get Underworld Breach online. No issue keeping the graveyard full, but there's only really Jeska's Will and Rite of Flame in terms of rituals, so I see you running out of Mana fairly easily if you don't draw/mill either of them. (Not difficult, in hindsight seeing how many tutors there are, but still)
I'd see about trying to fit Mana Geyser in there for some extra red and Storm-Kiln Artist for some colour fixing as you go.
I'm also kinda struggling to see a definitive win condition. Might be me being dumb, but I'm not seeing anything that'd clear the board, damage the opponent or mill anyone out, aside from maybe comboing Traumatize and Brain Freeze while Underworld Breach is active, but you'd then need some crazy mana for that to work. That in mind, Cyclonic Rift is a good way to clear out the board for an attack, Grapeshot can easily storm out if you get a loop going, and Jaya's Immolating Inferno can just incinerate everyone if you build up a decent pool of mana.
hootsnag on
1 year ago
Madness and Flashback are the best mechanics for this deck. I'm surprised you don't have more. Also, I would cut Mana Geyser for Lotus Petal, Sol Ring or something else. It's just not a great card when you already have other good mana generation.
Azoth2099 on The Lonely Loner (Seems to free his mind at night)
1 year ago
Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.
I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.
I would also recommend Mystic Retrieval & Mizzix's Mastery over Call to Mind & Finale of Promise respectively. As well as adding Past in Flames.
2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.
Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.
Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.
Free spells like Misdirection, Blazing Shoal & Commandeer can be pretty great here, given that they are likely still cheap to cast if you can't cast them for free.
Lastly, try to get yourself copies of Sea Gate Restoration Flip, Shatterskull Smashing Flip & Jeska's Will for this one if you can. Amazing!
Peace!