
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- M15's "Might Makes Right" and firebreathing/multiple combat interactions
- Does Xenagos, God of Revels Ability Accumulate?
- Infinte Combo - New Neheb & Aggravated Assault?
- Is combat damage still dealt to a player that has left the game?
- Does Neheb, the Eternal increase the mana produced if combat is repeated somehow?
Aggravated Assault
Enchantment
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only at any time you could cast a sorcery.



![Goblin Chieftain feature for [cEDH] Krenko, Mob Boss [[PRIMER]]](http://static.tappedout.net/mtg-cards-2/jumpstart/goblin-chieftain/mtg-cards/_user-added/femme_fatale-goblin-chieftain-jmp-15928023680.png)

![Maskwood Nexus feature for Magda of the Maskwood [[Guide]] Updated for DSC](http://static.tappedout.net/mtg-cards-2/DRC/maskwood-nexus/regular-1739492115-sf-1738355965.jpg)


NV_1980 on
my krenko (+shinys)
1 month ago
Would recommend Umbral Mantle; excellent on Krenko, but even better when also combined with Ashnod's Altar or Mana Echoes for an infinite combo. Something similar can be said about Staff of Domination. Adding Aggravated Assault would also work very well if you can sacrifice your gobbos for coloured mana. Grenzo, Havoc Raiser is an often overlooked card in Krenko decks, and for the life of me I don't understand why because he has absolutely spectacular potential as a disruptor of opponents' carefully laid out plans AND card-advantage (through theft). Lastly, I highly recommend you mainboard Idol of Oblivion because red has few enough good card-advantage resources as it is and it's too good combined with Krenko's ability not to include it.
SufferFromEDHD on
Angry Birds
1 month ago
World at War rebound is nice
Aggravated Assault to many intensive
Breath of Fury suggested earlier. Creates a game winning loop if your hand is right.
ThassaUpYo@ssa on
Angry Birds
1 month ago
Very good question. Typically, I don't have an issue with mana, granted that's been with 36 lands in the list vs. 35 - I just added Mana Confluence back in over Chance for Glory as I have a couple ways to duplicate Kaalia of the Vast's triggers which is pretty close to an extra combat minus the "you lose the game at the next end step" condition in case things go south. Maybe World at War or Aggravated Assault?
I also run a significant amount of protection spells/effects to help keep Kaalia of the Vast alive, so maybe I cut make a cut there for another land and/or more card draw?
Finally, I really appreciate you and SufferFromEDHD's input here!
Bookrook on
Luck of the Draw...I Mean Flip?
3 months ago
Have you considered Mirror March? Aggravated Assault could also be good because extra combats means extra coin flips.
StarRushford on Hidden goblin weapon
4 months ago
Krenko, Mob Boss if you don't have it. Also, get Aggravated Assault and a haste-giver, like Goblin Chieftain, and if you have enough mana, before combat, tap krenko, swing with goblins, activate assault, UNTAPPING KRENKO, then do it again. Swing with 2x goblins, then 4x goblins. If you have 10 mana, then 8x goblins, for a total of 16x goblin swings.
FallopianGolem on
Action Surge (Karlach Extra Attacks)
5 months ago
NV_1980, That looks like a Xenagos deck! There's a player in my regular group that has a Xenagos, God of Revels deck, so I wanted to do something different.
There's a few differences in our two decks, and I think it comes down to your deck's focus on mana production as a means to use cards Aggravated Assault and Moraug, Fury of Akoum more than once, and admittedly, I forgot that card existed. I'll definitely be adding it to my own list. I'll also be looking at adding World at War and potentially Relentless Assault. There are a few other cards I may look into swapping out as well.
My deck above has a "cheat creatures into play" sub theme. This allows me to trigger extra combats by cheating in creatures like Anzrag, the Quake-Mole or Scourge of the Throne on the first combat. Then using the second combat to trigger another combat step or two. With Karlach, Fury of Avernus in the command zone, I also wanted to make sure I was playing other creatures that made more combat steps. Like the aforementioned cards and Combat Celebrant. Running Fury of the Horde and Savage Beating helps add to that, but shouldnt be this deck's primary source of extra combat steps.
Generating a ton of mana via creatures attacking is great value, and it works well to allow both our decks to play one or more large creatures ahead of curve; however, there are some differences that appeal to different play styles in both decks. Looking at your list has definitely given me some extra ideas, but all and all, I think both decks have different sub themes that may appeal to a variety of other players. Thanks for the comment!
Flarhoon13 on
Tazri, Blinkstorming the Undercity
5 months ago
Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my decks.
Aug 30
Tazri Blinkstorming the Undercity: Loss to Benjamin's The Ur-Dragon. Roaming Throne assisted Vaevictis Asmadi, the Dire second attack. Aggravated Assault went infinite with Faeburrow Elder and Bloom Tender. My record with my losers' bracket decks goes to 0-3
Flarhoon13 on
Werewolves of Lethbridge, AWOO, Tovolar
5 months ago
May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
Aug 1
Werewolves of Lethbridge won. Robbie's Jenson Carthalion, Druid Exile cast Worldpurge to totally reset the game. I recast Nature's Will, and drew into Grand Warlord Radha. Tovolar, Dire Overlord Flip finally made it night for the first time in this long game, and on that turn I cast Hazardous Blast and drew into Aggravated Assault for infinite unblockable combats. 20-25-1, win percentage .444
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