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Blood for the blood braids, Skulls for the skull throne!!

Our goal is to get Kresh the Bloodbraided on the board fast with a solid ramp package and keep him alive with protection from

Long enough to get him to lethal levels of damage, which happens surprisingly fast in a 4 player table.

Just keep those protections spells ready as we're not really hiding our intentions with this one. The route of overwhelming might and combat superiority is very in flavor after all and people tend to notice the threat of a huge commander sitting alone on our board.

Honest combat/commander damage isn't our only way to kill our opponents as we have a few nasty tricks up our sleeve when it comes to the combat phase that are sure to leave any opponents hesitant to let even a smaller Kresh come anywhere near their face and making every declared attack a possible kill threat

  • Soul's Fire or Fling can force damage trough, essentially double Kresh's damage output and can even be used to kill multiple opponents in a single combat phase with enough power.
  • Tainted Strike can be combined with fling effects to kill some poor bastard to infect
  • Getting off a Chandra's Ignition or the new version Soul Immolation is usually a game ender by killing all opponents (and all their creatures) at once. And if someone somehow survives this inferno all the creatures dying will surely buff Kresh enough to deal with any stragglers.

Kresh cares not from where the blood flows and since we only care about creatures power, fast ways to get Kresh to lethal levels of damage is with high power sacrificial creatures

3 cmc

4 cmc

5 cmc

6 cmc

If you cant finish off your opponents with some good old face smashing and are able to assemble some combo pieces Aggravated Assault with Bear Umbra/Sword of Feast and Famine for infinite combat phases and all lands untapping every combat.

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93% Casual

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