Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Spreading Plague
Enchantment
Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Profet93 on
Varragoth Mono Black Creatueless Combo Win
5 months ago
hootsnag +1
I also run a mono black (almost) creatureless deck. May I recommend Spreading Plague for creature control or is it too high CMC? Works with fountain port to kill blue creatures. On that note, No Mercy and The Abyss are great anti-creature cards.
Imp's Mischief - "Counter" counterspells, redirect targeted removal, draw and extra turns!
What combos r u running? I see aethflux + bolas citadel + top. Rings + basalt + top. What else am I missing?
I thought The One Ring Was Banned, or am I mistaken?
Maybe add some light stax like Torpor Orb or even a Cursed Totem depending on the meta (I know it hurts you but worth noting).
You have a really low avg cmc and a large amount of tutors. You could probably remove 1 land if you wanted. Speaking of lands, while i hate Lake of the Dead, it seems like a good fit for what you wanna do.
While not an entirely serious suggestion, Voltaic Key can untap ur large mana rocks like basalt, grim, mana vault and sol ring. Moreover, it combos with everflowing (4 counters) + rings + voltaic = Infinite mana. Speaking of combos, since rings is a good part of it, having some artifact recursion such as Buried Ruin is nice to have. Moreover, while not a serious suggestion, Crucible of Worlds can go well with your sac lands. Bonus points if you add fetches. Fetches can be used with rings for ramp, shuffle your library (in case top says ur top 3 suck), and with crucible for consistent land drops. Might be a bit too slow for the deck but wanted to share it.
Speaking of recursion, Yawgmoth's Will - Super powerful.
At the risk of being too niche, Corpse Dance is fun to ensure no commander tax + built in haste.
Looking forward to your thoughts.
Saljen on
Kotis Plays Your Deck
6 months ago
@SufferFromEDHD - I ended out dropping a land for a mana rock, that was a good suggestion. Spreading Plague isn't a card I had seen before, but it's not one I'd run in my playgroup tbh. Too oppressive. I like Obsidian Battle-Axe, my concern is that it's only useful if played by turn 3 (before I play my Commander). Otherwise it's just 6 mana to give my commander +2/1. I am still considering it though, cuz when you get it early it's very strong. I'm definitely adding Temporal Spring, just gotta figure out what to remove. Haven't seen that card before and it's so perfect here.
SufferFromEDHD on
Kotis Plays Your Deck
6 months ago
Too hard keeping up with everything these days. They snuck this legend past me! Built in indestructible is awesome. Exploit that. Bontu's Last Reckoning is neat tech. Possibly cut 2 lands for 2 more mana rocks to round out the full playset. Damnation is a good start. Spreading Plague is gooder.
Infiltrator's Magemark opens up all your auras
Obsidian Battle-Axe auto attach, haste AND mills 2 cards deeper
Unholy Grotto counter to sacrifice effects which will be coming your way for sure
Painful Memories, Memory Lapse, Hinder and Temporal Spring card selection for your well timed theft
Profet93 on
Toshiro
8 months ago
ChocolatePuma +1 for your name alone.
Seems like you have a lot of wincons. How has your deck been functioning as a result of your various wincons, do you feel if you were to remove 1-2 you might be able to streamline the deck? What kind of suggestions are you looking for?
I agree with the user saying you need draw. I count about 4-5 pieces of draw. An effective budget option like Syphon Mind is worth considering given you draw 3, each opponent discard 1. Another option is Read the Bones
Murderous Rider/Hero's Downfall and Spreading Plague are good removal to consider as well.
legendofa on
Eldrazi incursion precon
10 months ago
If your creatures are colorless, then they don't have a color, so they can't share a color with anything. Spreading Plague won't affect them.
Kcin on
Eldrazi incursion precon
10 months ago
How does Spreading Plague work if my creatures are colorless?
EquivocalVision on
Eldrazi incursion precon
10 months ago
I'm intrigued by this deck. I built one and then split Azlask and Ulalek into two separate decks since they're otherwise mechanically unique. First, definitely get a copy of Zhulodok, Void Gorger and Echoes of Eternity. You could go for a Roaming Throne since it'll help double triggers too. Anything with Annihilator is awesome, because it's technically a triggered ability that can therefore be doubled (which is disgusting. Lol) Otherwise, I'd keep the mana base relatively unchanged unless you have the premium lands. It's the most pseudo-five color deck ever. You can honestly put in as much or as little colored permanents/spells as you want. But if you decide to go all devoid with creatures (as most eldrazi are) then toss in the enchantment Spreading Plague if you want to become Archenemy. I'll keep my suggestions to a minimum though. That's the basic stuff. Everything else, just have fun with it. Add mana ramp. Lol
FormOverFunction on Share your hidden gems
1 year ago
Xenic Poltergeist for all the zero cmc artifacts and copies, Spreading Plague for token decks, Talon of Pain for pinger situations (like Scalding Tongs or Thumbscrews) and Artificer's Hex for all the various pairs of boots people are always throwing around. Just to throw a few out there. OOH! And Iceberg because blue battery-like effects are weird.


