
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Forbid
Instant
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.






August_Cross on
"Noct, A Second Robot has Hit The Citadel"
2 months ago
@SufferFromEDHD Excellent ideas! (Also a really funny username.)
Forbid seems great if you want to take the deck in a reanimator direction, where Forbid's buyback could get a creature out of your hand and into your graveyard. I chose the Counterspell just because I had one on hand, and if I was going to switch it out, I personally think I'd go for something that didn't have a second in its cost.
Hex Parasite also seems sick! Removing finality counters hasn't really been a huge concern for this particular build, mostly since I don't care too much about looping things in and out of the graveyard (except for the win-con). But, I think a card like that would absolutely shine in a Noctis build that wants to loop things constantly for value. Doing so might cost a lot of life between the and Noctis' ability, but you could build to compensate for that.
SufferFromEDHD on
"Noct, A Second Robot has Hit The Citadel"
2 months ago
Forbid > counterspell
Hex Parasite/Soul Diviner what finality counter?
SufferFromEDHD on
Noyan Dar hard control then "land" punch's face
4 months ago
Hello fellow Noyan Dar enthusiast!
Forbid > Counterspell
Capsize > Negate
Isochron Scepter would put in work
SufferFromEDHD on
Throw It Overboard - Captain Howler
6 months ago
Turbulent Dreams/Devastating Dreams useful effects that now draw cards
Forbid reusable counterspell seems good
Prismari Command one of the best Swiss army knives
Frantic Search/Faithless Looting/Breakthrough/Read the Runes cheap and efficient looting
Cephalid Coliseum land looting
Masticore old school cool now becomes an engine
Anger to compliment the Wonder
All this discard Squee, Goblin Nabob would be valuable
SufferFromEDHD on
Narset Spellforce
6 months ago
I like the cuts you made but it hurts to see Faithless Looting out. Made for this strategy.
Forbid > Counterspell
Curate > Preordain
Otherworldly Gaze > Serum Visions
Excise the Imperfect > Wear / Tear
Unauthorized Exit > Swords to Plowshares
I see that Inevitable Betrayal 0 CMC tech... No Wheel of Fate!?
SufferFromEDHD on
Salt Devastation
9 months ago
Burning Sands > Rite of a Flame
Or replace with a niche rock like Cursed Mirror or Machine God's Effigy
Lightning Greaves > Whispersilk Cloak
Catastrophe swiss army knife. Might be better than Jokulhaups as you don't want to blow up your rocks.
You are running the three Surveil lands and Crucible but other than that there's no graveyard theme. My suggestion: Forbid > Counterspell
9-lives on
1 year ago
Thanks again, RiotRunner789! You have been the biggest help to me! I would use these cards, but I feel their instrumental nature is somewhat difficult to use. Ertai's Meddling is a very, very weird card to me. It doesn't seem as good as a tying-up-mana card. I'd rather use the rest of the opponent's mana when they cast something, which my other players in the commander game would enjoy and reward. I don't know why resolving it at a later turn would be better. Dispel is great, but I don't know if I can always draw it with instants resolving; surely they would use instants, it's just that I'm not completely certain of the outcomes in a game. Same goes for Confound and Intervene and Turn Aside. Negate is great; I could definitely use that. Forbid is also something I am considering.
I plan on drawing a petrifying amount of cards, haha. I have a bunch of creatures in slipspace for that to happen. I'd just have to complete myself by drawing a card that keeps my hand size from being limited. This is a huge problem for me. If you can help with this, I'd be doubly grateful!
Have (1) | metalmagic |
Want (1) | ACrispyTaco |