Avacyn Restored Update
So now that Tamiyo, the Moon Sage is an actual card, let's invite her over for some Magic: The Gathering!
Tamiyo's abilities seem perfectly suited to this deck. She can:
+1: stall out a player relying on one imposing creature at a time.
-2: profit tremendously in card advantage after Fogging a horde of tapped creatures.
I decided to drop red entirely. I have enough of that going on in my burn version of this deck (Tibalt's Turbofog. To replace Blasphemous Act as a board wipe, I may end up including Devastation Tide. It's a panic button, to be sure, and may not always be very beneficial, but bouncing everything is better than getting killed next turn.
Anyway, I'm resetting all the old comments under this update. Thoughts and opinions about Tamiyo and everything else is definitely welcome.
Hey buddy, I had another idea vs RDW. It's a bit pants, but just thought I'd throw it out there. Try not to laugh... Brindle Boar. No, I said don't laugh! Think about it... at worst it's 3 mana for 4 life. At best it's a chump blocker on top of that. Another thought was Bountiful Harvest, since you'll likely be rolling in lands thanks to rites. Well, both ideas suck really, but at least I'm trying!
February 26, 2012 11:01 a.m.
When I tried turbofog instead of milling them I tried to life gain into Chalice of Death and then almost immediatly kill them
February 26, 2012 1:14 p.m.
I do not see how Turbo Fog is playable, to be honest. A guy in my meta plays it, and I don't see how it wins. Jace Memory adept isn't a reliable win condition. So... Yeah, I don't know. I'd rather just play, y'know, an actual control deck. Not... FOGFOGFOGFOGFOGFOGFOGFOGFOGFOGFOGFOGMILL
February 26, 2012 1:20 p.m.
@the_spanish_inquisiton That is an interesting idea. How well does it work for you?
As much artifact hate as I'm seeing in people's sideboards, I'd feel a bit nervous using it as a win condition. Have you got alternate methods of winning?
February 26, 2012 1:23 p.m.
Turbo fog wins by milling with jace's erasures and preventing all damage with Fogand the likes
February 26, 2012 1:26 p.m.
But I don't think it's a RELIABLE win condition, reliability is my arguing factor. :/
February 26, 2012 1:28 p.m.
@EnjoySaeli I went 3-2 at FNM a couple of nights ago. Not a great record, obviously, but I just want to show you that it can, in fact win. Milling 10 cards a turn when you've got a full hand of Fogs really does add up.
If you think of their library as their life total (less than 60, after drawing opening hands), then Jace's +0 ability effectively does just under 4 (1/6th of life total) unblockable damage each turn. And if they're drawing 2 or 3 cards a turn, you're Surgical Extraction-ing entire playsets from their library, and fogging any attack they make, it really won't take that long to mill them out.
February 26, 2012 1:34 p.m.
@EnjoySaeli I don't disagree about the reliability of it. It really isn't all that reliable. Is it fun though? Shyeah. And when it works, it works so well and so hilariously that the losses are worth it.
All depends on how you want to play the game.
February 26, 2012 1:35 p.m.
I went 4-0-1 first time I ran my turbo fog. went 3-1-1 this week with it. it's not that hard if you play smart. now granted, i also use Karn Liberated to restart with my opponent's stuff (or one of my Jace, Memory Adept) including one time restarting with my opponent's Gideon Jura and Geist-Honored Monk
February 26, 2012 2:01 p.m.
February 26, 2012 2:51 p.m.
Let me know what you think of mine deck:turbo-fog-49
February 26, 2012 3:07 p.m.
Everyone hates people who play turbo fog though
February 26, 2012 9:25 p.m.
@the_spanish_inquisiton, yeah good point. Next time I make a deck, I'm going to keep my competition's feelings in mind! :P
February 26, 2012 9:34 p.m.
People around my area both love and hate playing against me when I play it. Hell it's the first question that they ask when they see me at FNM. Knowing they have the time to set up whatever the hell their deck is designed to do vs the knowledge that I've got 16 Fog effects, plus all sorts of other fun things... it's actually very exciting despite the bad weather.
February 26, 2012 10:02 p.m.
What Nephilim said has been my experience, having played this deck all of once. Now if I keep bringing it, 10 weeks in a row, I could see people getting annoyed. But I'll probably use it a bit randomly, just to keep people guessing.
I've still got a perfectly viable elf deck that is nowhere close to boring me, so it's good to have options.
February 26, 2012 11:02 p.m.
February 26, 2012 11:47 p.m.
Sphinxes reinstated for good behavior.
@mmazach I chose red over white simply because Blasphemous Act is easier to cast then the double-white Day of Judgment, though to be honest I think DoJ is just dandy in this deck. Stonehorn Dignitary is also a good option. I mostly just went red out of preference. I think either splash color is fine here.
Along those same lines, black might even be a decent option for milling purposes. Black Sun's Zenith would be your board wipe, and you could use things like Memoricide and Surgical Extraction (which I have) to delete things from your opponent's library. The colors in this deck are really pretty negotiable, after blue and green.
February 27, 2012 12:16 a.m.
Its funny I saw some person running a very similar deck, he used white instead of red for day of judgement and Phyrexian Unlife, he also had some life-gaining effects, like Elixir of Immortality and Pristine Talisman but they didn't use Moonmist, Blunt the Assault, and Rites of Flourishing. I witnessed him winning an opponent's spirit deck. I asked him if he got the idea from a website, but he said he thought of it himself.
February 27, 2012 12:25 a.m.
Turbofog is an archetype that's been around for a while (example: http://www.wizards.com/magic/Magazine/Article.aspx?x=mtg/daily/deck/191), so it isn't really all that original. But now that there's a fourth green fog in standard (thanks, Clinging Mists), it's no surprise that it's popping up here and there among more experimental types.
February 27, 2012 12:30 a.m.
I'm an old player, so I remember the old archetypes :D and while yes Venser + Stonehorn is virtually similar and has been run a bit lately (at least in my meda in UW Control decks), the joy of 16 fogs (18 in mine if you count Gideon), 4 noxious revivals, and in my case two doj... gets silly fast :) Hell, I've even thought of adding Charmbreaker Devils to keep getting the fogs back. Oh and Blightsteel Colossus as an alternate win con that NO ONE sees coming in a turbo fog deck is priceless (which is why I also run Karn Liberated)
February 27, 2012 12:58 a.m.
Oh my gods, Charmbreaker Devils! I...I want to run these. I--. Yes indeed.
Dies horrifically to removal, but so does Consecrated Sphinx. The Sphinx's enemy draw step ability triggers sooner than the Devils' your next upkeep ability though, so sorcery-speed removal would kill the devils without you ever getting to net any card advantage.
And both are 6-drops. I'm going to have to think about this for--
February 27, 2012 1:19 a.m.
No problem dorminjake. though i'd love some credit in the description lol :p
February 27, 2012 1:31 a.m.
I applaud you good sir. I would probably also Update the chat to somewhat clear up this 80+ posts so its easier read so long as there arent still applicable suggestions.
But, even if there is only 2 or 3, I would definately add back in Jace's Erasure. Its such a hard to deal with card pre-side board and even if you only get 1 out, its still that extra mill a turn. It would just make things faster.
February 27, 2012 2:21 a.m.
Charmbreaker Devils is a truly fantastic suggestion. Cudoes Nephilim =)
February 27, 2012 6:01 a.m.
I, personally, see a lot of werewolves with Kessig, so I'm wondering what this deck would do against them? Moonmist is crap against them and they can be awfully agro. Anything on that? Oh, and +1 because I love Turbo-Fog builds
February 28, 2012 1:26 a.m.
Charmbreaker Devils is so nuts.
Most fun thing in the world is to have only Dissipates in your yard and Devils on the board. Guess what's going to be played whenever your opponent plays a spell? :D It's even worth using a Nihil Spellbomb on yourself for.
February 28, 2012 3:33 a.m.
In my opinion Jace's Erasure is worth it. Even as a 2-3 of. A turn 2 erasure, turn 3 rite, (turn 4 looking pretty) turn 5 jace is the stupidest play you can do. And by stupid I mean the best. I use it in my (somewhat less than stellar) deck:blue-green-standard-mill-fog. Regardless I still think this deck is awesome and taking it to an FNM gets credit from me.
February 28, 2012 2:11 p.m.
@wizard924- I've beaten Kessig on a consistent basis. Hell, this FNM I was at 1 life and 9 infect but he couldn't get the job done before I milled him out. In decks like this, think of life (and poison) as just another resource to stall with. It kills me to watch people Fog against four or even six points of damage.
February 28, 2012 2:51 p.m.
@wizard924 The only card werewolves really ruin is Moonmist, which is more annoying than game breaking for game 1. After game 1, you just sideboard in something to replace the Moonmists, perhaps Witchbane Orbs to prevent the damage caused by Ravager of the Fells flipping or something unexpected like a Tovolar's Magehunter.
February 28, 2012 2:56 p.m.
i wonder if is playable in a turbo fog, gain some life while negating combat, then if you can't mill them, you can deplete their life with the flip, Chalice of Death
February 28, 2012 2:57 p.m.
oh also, check out my current FNM baby, Son of a Lich! [U/B Control]
February 28, 2012 2:58 p.m.
I don't see working well. My usual strategy is to tank the first few hits from creatures before I start fogging, which usually takes me down pretty low. Since the chalice only restores 1 life per activation, it's going to take a really long time to get to 30, even with Blunt the Assault helping on occasion.
Anyway, if I had room for the chalice, I'd probably put Jace's Erasure back in instead. As it stands, the Erasures really just make my opponent angry more than it actually wins games, but at least it synergizes well with everything else in the deck.
February 28, 2012 3:02 p.m.
February 29, 2012 8:13 a.m.
hmmmm....im seriously considering adapting Decimator Web you dont even have to mill, just fog for 10 turns and you win.
February 29, 2012 12:03 p.m.
February 29, 2012 2:06 p.m.
@theurbanraptor I know what you mean! I built a shell of a Decimator Web fog deck a couple of days ago, and was all excited until I realized the web's ability cost so much. I was reeeally hoping it was automatic every upkeep. I'm sure there's still a deck to be built, but for now I'll leave it in other, more capable hands.
@everyone I think there's a place for some Hysterical Blindness effects in the sideboard. I will look at this for a bit.
February 29, 2012 2:18 p.m.
its like im stalking you, so many posts...
I was also thinking, if it was possible to splash white, you could use venser / stonehorn, or venser / geralfs mind crusher, since he mills 5 cards when he comes into play.
February 29, 2012 6:46 p.m.
Runechanter's Pike might be a funny late game twist. xD
February 29, 2012 10:09 p.m.
lol i love how your fog has 48 votes, i have 3 (including one from me) :p
March 1, 2012 12:12 a.m.
then i guess i win, cause like John Cena they can't see me. groan
March 1, 2012 12:30 a.m.
You inspired me to build my own turbo fog deck, and i wanted to run 3x Memory adepts in mine, however, i only own 3 which is fine. however, for the sheer absolute fun of it, i put in one karn liberated in my deck. It works ridiculously well i must say. you can either control the board with karns minus ability or use his plus ability on yourself to exile rites of Flourishing(assuming restarting the game is your goal) and jaces erasure. with all of your fog cards it really isn't hard to restart the game at all in 3 turns. Also, it may very well just make your opponent concede lol.
Also, a problem i'm thinking the deck may have but i am trying to address, is Grand Abolisher. what do you do if your opponent gets him out? Maybe you already discussed this, but i missed it.
March 1, 2012 1:33 p.m.
March 1, 2012 2:06 p.m.
This deck does not like Grand Abolisher, it's true. Main deck, the only real thing you can do about it is to hope for Blasphemous Act anytime he hits the field. Snapcaster Mage and Charmbreaker Devils can let you reuse it if need be, but to be honest that card really messes with this deck. Imagine the Abolisher equipped with Sword of War and Peace. shudder
The sideboard nets you a couple of options, however. Chief of those is Beast Within. The only other real option is to try to Surgical Extraction a destroyed or milled Abolisher in order to be rid of them entirely.
Either way, the Grand Abolisher doesn't TOTALLY shut you down, but it does make winning almost purely based on the luck of the draw.
March 1, 2012 2:07 p.m.
+1 to Dementation fog.
plz comment and rate my deck deck:ub-mill-112
March 1, 2012 2:17 p.m.
@quargur- smart players take the early damage. I've said before, and will say again, life and infect counters need to be thought of as more form of stalls. The first 19 life don't matter, just that last 1. If you think like that, Blunt works double duty.
March 1, 2012 2:27 p.m.
after reading the comments on your version, take a look at my turbofog and tell me what you think of it. deck:g-turbofog-standard thanks for the help on mine too Nephilim seems like you just love turbofogs XD and its true, this deck gets annoying super fast. maybe Lost in the Woods? it kinda rotates your deck for you if Ponders just not working for you.
March 2, 2012 2:28 a.m.
I see there's no swamps but I'm still surprised there's no Nephalia Drownyard in this one.
March 2, 2012 8:40 a.m.
March 2, 2012 8:50 a.m.
@Minousmancer Well considering people were playing the fool out of it at the Grand Prix and this is a mill deck, it seems to fit pretty well. If Jace, Memory Adept, Jace's Erasure (if he puts it back in), Rites of Flourishing and enough land with Nephalia Drownyard is out, You can Mill them for 17 cards a turn.
March 2, 2012 9:43 a.m.
Splashing black for the drownyards just doesn't seem necessary. It has its place in U/B control, but the mill of this deck is more incidental. Jace and Increasing Confusion are just convenient win conditions that work while completely disregarding combat.
March 2, 2012 10:48 a.m.
I ran this deck at FNM tonight because I had the cards for it. I went 4-1 and took 4th, so props to you! My biggest problem was a R/G Hellrider deck. I hadn't realized that Hellrider doesn't target a player, so Witchbane Orb can't do anything against it. I think instead of witchbanes I am going to run a playset of Spellskites if I play this deck next week. The highlight of the tournament for me was Blasphemous Act ing a guy who had 11 forests out, 2 Wurmcoil Engines and 4 Dungrove Elders each equipped with a Sword of Feast and Famine. Oh man it was fun :)
March 3, 2012 5:18 a.m.
By the way, I'm making a deck that functions like a hyper-fog deck but with a lifegain premise. I could use some help narrowing down the cards: Fog of Life
March 3, 2012 10:36 a.m.
I ran this last night, got second place.
I played with 2 jace's 2 sphinx and two charmbreakers.
I think im going to try and play 1 sphinx, and 3 undead alchemist. Ill post the build in a bit.
March 3, 2012 5:57 p.m.
@Phalynxx, theurbanraptor I am so glad this deck is actually working well for you! I missed out on FNM this weekend on account of tornadoes, etc., so it's good to see the deck's getting played in the meantime. Thanks!
March 4, 2012 1:11 a.m.
I know Hellrider is still a huge issue, I side-boarded Beast Within against, but never drew it. The reason I would use Spellskite is simply because of the presence of other burn spells usually in those with hellrider.
March 4, 2012 5:43 p.m.
Inspired this: deck:erasing-rites
March 4, 2012 6:09 p.m.
March 4, 2012 7:32 p.m.
here you go! deck:weather-report-foggy-with-a-chance-of-zombies
March 5, 2012 12:04 p.m.
parasitian is correct, the right conditions are met I could possible cast it turn 4 if the right conditions are met, the fact that I could cast such a powerful black spell with a U/G deck with no black Mana is awesome.
March 5, 2012 12:58 p.m.
Well, I love Sorin's Vengeance, it kicks huge ***, so even though it's "bad", I would run it in any deck that it fits into.
P.S. Please translate all strings of "" as "monkey to the face". Decipher that, eh?
March 5, 2012 1:10 p.m.
what do you think about using a few Inkmoth Nexus as an alternate wincon?
March 6, 2012 1:47 p.m.
I don't own any myself, and I'm not really crazy about buying/trading for any (personal preference here. I recognize it's a really great card, I'm just sort of indifferent), so I'll hold off on adding them to the above decklist.
Still, alternate win-cons are a good thing to have handy, so long as they don't interfere with your primary strategy. So yeah, whatever works! Go for it, I say.
March 6, 2012 4:21 p.m.
hey dude, so i was really thinking hard because white humans is the real issue for this deck at my fmn. Grand Abolisher and Thalia, Guardian of Thraben really fuck shit up. by the time you have 4 mana to play Beast Within its usually too late.
So i think i came up with a solution in my deck deck:weather-report-foggy-with-a-chance-of-zombies
March 7, 2012 4:10 p.m.
Prototype of mine, mostly copied from this deck. :) Adjusted mainly for cards I don't and do have, with a backup plan of Fireball-you-for-20.
March 10, 2012 11:10 a.m.
what about Mind Unbound for the extra draw? side board out sphinx because they may sideboard in kill spells for it, then boom same cost, just slower draw.
also, i put Praetor's Counsel in my deck last week, i got 4th, losing only to a pod deck, but it was HILARIOUS. i got alllll my spells back. LOVED IT.
March 14, 2012 11:45 a.m.
im sure this has been said before but i didnt read every comment, but i would sideboard Grafdigger's Cage. I have a deck very similar to this one, and its great because players get all their cards out and are like "yes my awesome combo i s gonna come off." then you just fog it. But when their awesome combo involves Flayer of the Hatebound and Gravecrawlers, your kinda screwed lol.